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NCAA Football 12 Roster Glitch Confirmed, Patch to Address Concerns

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Old 07-21-2011, 02:37 AM   #177
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Re: Possible roster glitch

Quote:
Originally Posted by Roggie
This one may be the final straw for me. This is definitely reaching NASCAR 2011 territory.
LMAO, or entering Madden 08 territory
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Old 07-21-2011, 02:38 AM   #178
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Re: Possible roster glitch

Playing Georgia Tech vs Oregon as I type. Switching back and forth between teams. I'm just playing defense. "Fixing" the QBs to make them actual scramblers has made the option on both sides much more effective. Good decisions by GT QB. Actually turning up field for yards as opposed to pitching when he has plenty of room to run. Whole different game.
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Old 07-21-2011, 02:40 AM   #179
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Re: Possible roster glitch

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Originally Posted by MattUM2
Yup as a editor. I just found out about this. I have one member testing my rosters. I did a dynasty sim and it looks like no QB are rushing at all.

The other positions being a problem have made me stop. I will still create my excel files in hopes that something can be fixed. If so I can plug everything in. But the past week has been a waste, plugging in information, editing hometowns, body builds, equipment.

All QB's have been edited to an exact science to play to the abilty the show on tv every saturday. But now it's doesn't look to be that way.

This needs to be fixed quick.
Yeah we are putting a hold on our roster edits until something is said by EA.

Strength shouldnt factor in breaking tackles or trucking technically. If breaking tackles was determined by strength, then why is there a need for a BTK or TRK rating???

EA has more detailed ratings than they can handle.

Remember the big release day feature. Adjusting ratings in dynasty, did this cause the screw up???

Someone should delete their game data and not download the patch, try it then. Doubt it changes anything, just curious. It sucks that editing future recruits will cause this problem as well.
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Old 07-21-2011, 02:41 AM   #180
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Re: Possible roster glitch

I'll do Oregon vs. Army and something like Nebraska and Georgia Tech this afternoon. One with names and one without. Spread vs. option. I hope to be amazed at the difference... and then sadly disappointed.
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Old 07-21-2011, 02:42 AM   #181
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Re: Possible roster glitch

I like that idea..


Quote:
Originally Posted by buckeye02
Yeah we are putting a hold on our roster edits until something is said by EA.

Strength shouldnt factor in breaking tackles or trucking technically. If breaking tackles was determined by strength, then why is there a need for a BTK or TRK rating???

EA has more detailed ratings than they can handle.

Remember the big release say feature. Adjusting ratings in dynasty, did this cause the screw up???

Someone should delete their game data and not download the patch, try it then.
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Old 07-21-2011, 02:42 AM   #182
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Well for what it's worth, I tried to communicate this to EA on Twitter. I wasn't distasteful about it. I just tried to being this thread to their attention.
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Old 07-21-2011, 02:51 AM   #183
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Re: Possible roster glitch

Being that other players tendancies have changed, I noticed some things.

1. LBs get a lot of tips and INTs on named rosters, even when they aren't in position to do so.

2. Safeties who suppose to be heavy hitters, turn into coverage guys and Intercept passes they normally wouldn't.

3. WRs get off the line quicker on named rosters and they hit stick tackle people on Ints. I had intercepted a pass and a WR hit sticked me.

4. Thomas with his new found strength is now more likely to keep the ball on read option plays. More like 90% of the time now. This was the same way in NCAA 11 when you made a QB's strength too high.

5. DEs don't generate a pass rush on named rosters like they do on non named rosters.

Now I am REALLY glad I didn't delete the default roster. I will have that to play until they fixed the name rosters issue.

Way too many players to edit get them back to what they suppose to be tendancy wise. Which is another thing, with the work around even though they back to their correct tendancy, their ratings will be out of whack.

Good players will be made weaker, weaker bad players will be made stronger.
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Old 07-21-2011, 02:53 AM   #184
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It's a Pandora's Box.
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