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NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

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Old 07-08-2011, 07:10 PM   #89
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Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

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Originally Posted by ACardAttack
Does that I mean say if Im playing against an option team like GT and change their playbook to say pro style if Im having too easy of a time stopping the option???!!!!!
Before the game starts you can make them run whatever you want.

I probably won't make them run a pro style to make them effective, I'll probably just go into practice once I get sliders worked out and see what plays work the best for CPU option teams and make GT a playbook with just those players so they never run plays that never work.
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Old 07-08-2011, 07:24 PM   #90
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Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

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Originally Posted by SteelerSpartan
Well Now yeah, the editing they've given us just isn't easy or quick enough to do much with

I would have been really happy about this had we got a more powerful tool to edit with

Again we got a Water Gun to fight a Tank
Ok, you want it quick & easy, got it. Im going to be frank,if its between dealing with awkward ratings and no editing or "clunky" menus and full player editing, sign me up for "clunky" menus please.

Ratings are subjective, I shouldnt be at EAs mercy in determining such a subjective matter. I for one am elated we can edit in dynasty, regardless of the speed of the menus.
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Old 07-08-2011, 07:25 PM   #91
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Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

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Originally Posted by dochalladay32
Seriously? Some people just can't be pleased.
i'm not buying ncaa 11.5, sorry.
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Old 07-08-2011, 07:27 PM   #92
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Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

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Originally Posted by Teddy_Long
i'm not buying ncaa 11.5, sorry.
I'm sorry that you can't realize how good NCAA 12 is over NCAA 11. You might wanna learn how to judge games.

Sorry, I'm getting really ticked off at people saying NCAA 12 is NCAA 11.5.
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Old 07-08-2011, 07:28 PM   #93
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Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

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Originally Posted by Teddy_Long
i'm not buying ncaa 11.5, sorry.
broadcast cam was seriously you're swing???!!!!

So coaching carousel and custom conferences must have already been implemented in ncaa 11
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Old 07-08-2011, 07:32 PM   #94
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Re: NCAA 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

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Originally Posted by ThaShark28_316
Can you, or someone else give me an example?
FlyingFinns Editor that he made for 2k5 is legendary
Skip to 2:00 for a brief look



Preferably Id like there to be extended TeamBuilder Functions....

Like you Navigate to teambuilder in the game then click on an option to upload Roster or Dynasty file to your Teambuilder account....and then from the web all your editing can be done and when your ready you re-download it and continue playing

The menus in the game are just too slow to really do any real work

At this point though for 12, I hope in Patch 2.... CPU Progression/Ratings/Depth Chart Management get fixed
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Old 07-08-2011, 07:34 PM   #95
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Re: NCAA Football 12 Blog - Dynasty Roster Editing In, Launch Day Title Update Notes

Sounds like a great list of fixes. I hope the safety fixes tones down the near automatic deep balls. That's the only thing that still bugs me about the demo.
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Old 07-08-2011, 07:36 PM   #96
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Quote:
Originally Posted by Teddy_Long
i'm not buying ncaa 11.5, sorry.
Lol.....so we shouldn't be expecting you to comment any further on the game since "broadcast cam" won't be in the game this year correct?
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