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NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 07-08-2011, 01:20 AM   #1569
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

I've played several games on both Heisman and All American and I have the same problem I've had the past few years. Heisman seems too unrealistic with psychic defenders and super linemen. All American is too easy with everything just seemingly going my way. Hopefully with good AA sliders the game will play well.

Right now I like the game but a lot of the problems that plagued last years game are still present. First off, the no-huddle offense is completely wrong. The CPU lines up and snaps the ball way too fast. It's very unrealistic. Oregon runs a pretty fast offense yet they always take a little time to get the play and get lined up correctly. On the demo their players fly to the line like they're running a 2-minute offense. It gets very annoying when you can't make adjustments and you're constantly getting called offsides because of the no-huddle.

Man coverage is completely broken again. Some defenders run the routes better than the receivers. It gets annoying when the defenders go after the ball more aggressively than the receivers. The receivers will keep running their route and make no effort going after the ball.

Playing against Alabama I've encountered the super O-line on heisman. Just about no matter what I do Alabama just pancakes my D-Line. I'm happy with just giving up 9-10 yards on a carry against Alabama. Most of their runs have been 15-20+ yards.

I've also encountered a lot of big plays. I'm hoping it's just because of the 2 min. quarters that I've seen so many big plays and so few drives.
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Old 07-08-2011, 01:47 AM   #1570
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

Is anyone else having no trouble throwing the deep ball in the demo?

I am playing as Texas vs Oregon on Heisman and after getting lit up in the first quarter, I have managed to put up 35 points almost entirely on wide open streaks down the sideline. Not running four verts at all, just a variety of plays with the streak as an option and every time my WR has 4 or 5 steps on the nearest defender. I've thrown for 5 TD. I don't know how many yards since stats aren't in the demo, but three of the TD's were 60+ yards. The game was still close, 35-28 win for me, but my passing crazy.

It just seems like the CPU pass D was non-existent deep down the field. I may try passing with FSU against Bama and see if it is any worse/better.
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Old 07-08-2011, 03:12 AM   #1571
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by PowerofRed25
Is anyone else having no trouble throwing the deep ball in the demo?

I am playing as Texas vs Oregon on Heisman and after getting lit up in the first quarter, I have managed to put up 35 points almost entirely on wide open streaks down the sideline. Not running four verts at all, just a variety of plays with the streak as an option and every time my WR has 4 or 5 steps on the nearest defender. I've thrown for 5 TD. I don't know how many yards since stats aren't in the demo, but three of the TD's were 60+ yards. The game was still close, 35-28 win for me, but my passing crazy.

It just seems like the CPU pass D was non-existent deep down the field. I may try passing with FSU against Bama and see if it is any worse/better.
I wouldn't worry about that stuff unless you play online

offline you have the ability to tweak the CPU Pass Coverage and if need be the Human Pass game (Accuarcy/Catching)

So i wouldn't let it bother me because the DEMO doesn't allow you to tweak the sliders
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Old 07-08-2011, 03:22 AM   #1572
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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I wouldn't worry about that stuff unless you play online

offline you have the ability to tweak the CPU Pass Coverage and if need be the Human Pass game (Accuarcy/Catching)

So i wouldn't let it bother me because the DEMO doesn't allow you to tweak the sliders
Yeah, sliders should help fix it. I am just wondering if it was more the design of the pass coverage, lack of in game adjustments (or over adjusting to screens/slants earlier in the game) or just poorly rated defenders. I noticed that the CPU controlled DB's on my team were absolutely shutting down anything past 15 yards, I was in mostly Cover 3 Zone and Cover 2 Man. So maybe it was more CPU play calling putting their guys in a bad spot?

Not too worried about it once it is released. If it is a problem, sliders should solve it.
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Old 07-08-2011, 04:13 AM   #1573
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

I just got done playing as Oregon and won 38-0 on AA. I used passes in the middle of the field and deep balls the whole time. Not trying to exploit anything, I just wanted to see if what others have said is true. It is. I completed almost every deep pass. It seemed like the DB's just decided to stand there for a second until my WR passed them.

I also completed almost every pass in the middle of the field. I had a couple knocked down to be fair. There was one pass in the redzone where I called a dig route and the DB stayed with me as my WR cut to the middle and then He literally just stopped on a dime and stood there. Im really not seeing the improved Zone D when it comes to deep balls or the middle of the field. I am pretty disappointed right now. I want this game to be great. But this is unacceptable to me.

I will wait and see what the first patch and tuners do before I buy this year.
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Old 07-08-2011, 05:35 AM   #1574
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

i just had the best game yet against florida state, i ran the KR back for a TD and went up 21-14 with only 2 seconds left. and then they ran it back haha and missed the extra point- 21-20
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Old 07-08-2011, 09:33 AM   #1575
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by xcrushx
I've played several games on both Heisman and All American and I have the same problem I've had the past few years. Heisman seems too unrealistic with psychic defenders and super linemen. All American is too easy with everything just seemingly going my way. Hopefully with good AA sliders the game will play well.
Interesting, so far from my experience with the demo this is the first time Heisman doesn't have the super/psychic defenders.
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Old 07-08-2011, 11:04 AM   #1576
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Re: NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Originally Posted by 31
I just got done playing as Oregon and won 38-0 on AA. I used passes in the middle of the field and deep balls the whole time. Not trying to exploit anything, I just wanted to see if what others have said is true. It is. I completed almost every deep pass. It seemed like the DB's just decided to stand there for a second until my WR passed them.

I also completed almost every pass in the middle of the field. I had a couple knocked down to be fair. There was one pass in the redzone where I called a dig route and the DB stayed with me as my WR cut to the middle and then He literally just stopped on a dime and stood there. Im really not seeing the improved Zone D when it comes to deep balls or the middle of the field. I am pretty disappointed right now. I want this game to be great. But this is unacceptable to me.

I will wait and see what the first patch and tuners do before I buy this year.
Wow. 38-0? I'm just glad if I can reach 10 on AA or Heisman.
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