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Staff Roundtable: NCAA Football 12 Demo Impressions

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Old 06-29-2011, 12:49 PM   #1
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Staff Roundtable: NCAA Football 12 Demo Impressions


Since the beginning of this current-gen console era, the NCAA Football demo has signified the start of the "summer of football" here at Operation Sports. In many ways it is the most loved and hated time here for many folks, including myself. This time of year spawns excitement, anger and rampant discussion about all things related to video game football, but the NCAA Football demo acts as the catalyst that makes all of it happen.

With that in mind, it only seemed right to dedicate this week's roundtable to talking about the NCAA Football 12 demo. Read on to find out what some of our writers think about the demo at this point.

Read More - Staff Roundtable: NCAA Football 12 Demo Impressions
Platform: Xbox 360 / PS3
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Old 06-29-2011, 12:58 PM   #2
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Re: Staff Roundtable: NCAA Football 12 Demo Impressions

I completely agree withJayson Young on this one.
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Old 06-29-2011, 01:09 PM   #3
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Re: Staff Roundtable: NCAA Football 12 Demo Impressions

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Originally Posted by BestServedCold
I completely agree withJayson Young on this one.
I think I have to agree with him, as well.
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Old 06-29-2011, 01:12 PM   #4
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I have to go with Christian and Bob on this. The additions of tackling and momentum play a huge role for me. NCAA 11 was solid, and NCAA 12 really tightens it up.
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Old 06-29-2011, 01:14 PM   #5
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Re: Staff Roundtable: NCAA Football 12 Demo Impressions

"It should be noted, however, that during my extensive play testing at E3, most spread option quarterbacks were very dangerous, and they would make you pay for whiffing on blitzes or not bringing pressure (most notably Baylor). I'm not quite sure if this is an issue that will be found throughout the game, or if it is isolated to Oregon, but I'd like to see this aspect tweaked on release day via the demo tuning that EA has promised us".

This is one thing I hope stands in the retail. I really hope Dual-Threat QBs are dangerous. And I couldn't agree more, if it is a problem that Oregon is ineffective in this department, PLEASE fix this via patch/tuner.
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Old 06-29-2011, 01:18 PM   #6
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The cpu "throwing" it away while being sacked is definitely an issue and was the thing I saw the most of while playing the demo besides mobile qbs not doing enough with their legs. The game feels incredible though and I am extremely happy with it - the tackling, zone defense, and lack of suction makes this game have a whole different feel.
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Old 06-29-2011, 01:39 PM   #7
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Originally Posted by BestServedCold
I completely agree withJayson Young on this one.
Yep jayson young got it right
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Old 06-29-2011, 01:44 PM   #8
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Re: Staff Roundtable: NCAA Football 12 Demo Impressions

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However, my biggest issues have to do with the CPU AI. Too many times the quarterback has thrown the ball away when he still has plenty of time to find an open receiver. Receivers continue to run into the defensive backs, and the defensive backs keep running to the sidelines before simply stopping. The play calling has also been very questionable, and even entirely stupid at times. Down by eight with 22 seconds left, Texas opted to run a draw. These are all simple problems the developers can presumably fix at some point, so hopefully something is done about these problems.
When I saw this, I unwrapped a banana laffy taffy, took a bite and savored the flavor.

I don't agree with the last sentence though.
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