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NCAA Football 12 Demo Available Now, Post Your Impressions Here (360, PS3)

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Old 06-28-2011, 04:52 PM   #401
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

I swear some of you would complain if your QB doesn't complete more than 75% of his passes because it's "not sim" or "too arcade"


OS is funny like that.
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Old 06-28-2011, 04:52 PM   #402
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Hopefully next year 3D grass will be in at all times. Even on cutscenes its not always there. And sometimes you can see it transition from the old look to 3D.
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Old 06-28-2011, 04:53 PM   #403
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Quote:
Originally Posted by JerseySuave4
its amazing that companies continue to basically stiff arm PS3 users by releasing everything to Xbox people first. Its annoying on COD that we always have to wait a month after the xbox people to get new map packs.
Microsoft is paying for it so they can get it first on the XBOX 1st releases. On the other hand, PS3's Store gets updated later so that everyone gets the content at the same time when more people are likely to be on. It does suck, but they're trying to be "fair."
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Old 06-28-2011, 04:53 PM   #404
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Bltizing the cpu is like shooting fish in a barrel. Did a double safety blitz out of the nickel. Didn't even touch anything. Both safeties hit the Texas QB at the same time, he fumbled, my team scooped it up and ran it back for a 40 yard TD fumble recovery.

So far I managed to get a sack out of every blitz play I called. Double safety, CB, NB, Rlb, Llb, zone blitz.......

I can see people online playing with a fast defense wreaking havoc on people who like to roll out with the QB. You blitz anybody and they getting there to the QB fast.

Texas secondary is bad though. They must have had a lot of people graduate or something. And their QB is even worse. When he misses throws, he misses by a wide margin.

Loved seeing him getting yelled at though. Halftime he threw 4 INTs and sacked 4 times. Wish they benched players performing badly.
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Old 06-28-2011, 04:53 PM   #405
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Just played the FSU vs Alabama demo on the Xbox 360. Great graphics, great enterance for FSU, crowd sound was bland though.

Pros:
-New Tackling Engine looks and feels great! This was a darkhorse for me, because they really did not hype it up as much. I don't feel anymore suction tackles, and I just love it!
-Game feels a lot more smooth.
Cons:
-I played on All American, and felt that the game was a tad bit easy. Maybe it was because of the shortened quatars, but the Alabama Offense really did not put up anything.

Overall, I am very happy! I am excited to see what this game brings and feel like this could be a good year for the NCAA fans!
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Old 06-28-2011, 04:54 PM   #406
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

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Originally Posted by jaredlib
So nobody else is bothered that you can kick FGs in less than 2 seconds? lol hope its not just me
I am to an extent. I will wait to see the actual game. But it is also impossible to hurry up and spike it in a quick manner like irl. You have to have 10 seconds to just call spike and get everyone up to the line on the game. And forget the cpu ever trying that even. In a way it may balance it out.
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Old 06-28-2011, 04:54 PM   #407
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

Quote:
Originally Posted by Mike Smoove
Hopefully next year 3D grass will be in at all times. Even on cutscenes its not always there. And sometimes you can see it transition from the old look to 3D.
I guess only I can see the chalk that actually looks like it's sticking up.
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Old 06-28-2011, 04:55 PM   #408
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Re: NCAA Football 12 Demo Impressions (360) PS3 Demo Available Later This Afternoon

another thing i have just gotten burned on 3 games in a row, the CPU will always complete a long ball b.c the WR is always wide open. and to someones previous statement about playing on AA, i played on it because of all the sliders on last years game. Im ready for a set of sliders already to stop hail marys, having the CPU defensive line get through the line a little better, and hey guess what it didnt happen in 4 games but game 5 the superman lineman was back haha
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