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NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

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Old 06-28-2011, 05:39 AM   #161
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DeMar DeRozan's Face.
Whole Raptors Squad needs a revamp.
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Old 06-28-2011, 08:36 AM   #162
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Give us the ability to choose alternate and retro jerseys in my player mode this year. I get sick of wearing the same home and away jerseys all season.
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Old 06-28-2011, 11:42 AM   #163
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

Quote:
Originally Posted by jordankobewade7
the simple fix to all this is to try and make console play similar to pc play as possible is to add more options and allow us to edit and fix everything.sometimes there are licensing issues,like shoes on certain people.but just add more hair,more accessories,and allow us to edit more cosmetic things,like hair,facial hair,more shoes,more accessories.get rid of the glitches like the no sock when u add a mid calf sleeve.
It's been said many times before but here, I'll explain again.

The Developers are fully aware of the mods and capabilities of the PC version, it's no secret. Typing in CAPS, yelling at them, does nothing. You're not telling them something they don't already know. We, PC users, have been modding their games for years, and they're aware of it.

It's not the fault of the developers that console users cannot mod their games or consoles. So stop putting the blame on them. That is a problem that falls on the shoulders of Microsoft and Sony. They, Microsoft and Sony, do not want users to have full control over their consoles and games to allow modding capabilities. Until Microsoft and Sony change their opinion on this, not likely anytime soon, modding for console games will continue to be very limited to simple tricks, such as hex editing. A handful of developers have approached Microsoft and Sony to try and allow user content and some modding for console games, but have been shot down almost immediately. Valve (Team Fortress 2, Left 4 Dead 1/2, Half Life, Counterstrike) and Bethesda (The Elder Scrolls) come to mind here, they have tried multiple times with zero success.

See when we mod our PC games we are modding the core files of the game by extracting them and viewing them through other applications like Photoshop, GIMP, NIFSkope, etc... etc... Console users simple do not have access to those files, and it would be illegal and a breach of the TOS of said console to alter them anyway.

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Old 06-28-2011, 11:48 AM   #164
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

heres one.

very small addition but it would be a neat eye catcher. in the 4th quarter, players that have low stamina should be drenched in sweat. dark jerseys should have those dark stains on them.
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Old 06-28-2011, 12:29 PM   #165
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Also how about when guys shot free throws (make or miss) all players (not just 2 or 1) fist pound/5 the player at the free throw line like they do in real life. Also after Dwyane Wade goes up for a dunk/dunks on somebody and he gets fouled (only if he makes and there is a foul) he does the cabbage patch dance. As well as LeBron James if he dunks/dunks on somebody and gets fouled he flexes his muscles towards the crowd, while yelling.
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Old 06-28-2011, 12:52 PM   #166
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

Noah and Bynum have had the same face since 2k8...come on son
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Old 06-28-2011, 03:22 PM   #167
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

Quote:
Originally Posted by IZarrien
Also how about when guys shot free throws (make or miss) all players (not just 2 or 1) fist pound/5 the player at the free throw line like they do in real life. Also after Dwyane Wade goes up for a dunk/dunks on somebody and he gets fouled (only if he makes and there is a foul) he does the cabbage patch dance. As well as LeBron James if he dunks/dunks on somebody and gets fouled he flexes his muscles towards the crowd, while yelling.
1.) Not all players walk over to give their teammate a fist pound at the line (make or miss) in real life.
2.) Wade cabbage patched ONE time in 96 games played (playoffs included). It's not something as signature as his pregame rim pull-ups.
3.) LeBron does flex his muscles towards the crowd (or whichever way he's facing post-dunk). The yell would be nice, but that sounds like something for the wishlist thread here.
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Old 06-28-2011, 04:18 PM   #168
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Re: NBA 2K12 - Let's talk about NBA Authenticity/Artistic Improvements

It would be nice if players wear towels,warmups, team shooting shirt, team jacket or even in a suit if they are injured while sitting on the bench. I know injured players in a suit is already in the game but I`ve just seen it once happening to me.
Here are some references:

Shooting shirts Lebron and Zydrunas


Kevin Durant Towel


K.G On a suit.


Magic Bench (Best Picture, Just how it should be. Nelson on a suit, Dwight uniform, Earl Clark with the warmups and towel, Quentin with the Shooting shirt and Bass with the warmups.)
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