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NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

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Old 06-25-2011, 08:20 PM   #57
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1) We need home team player intros! I was really surprised that this was not in 2k11 since the Bulls have the most recognizable entrance music in all of the basketball. 2k11 brought us some reminisce of "tv presentation" so they need to step it up with player intros.

Player Intro video (dont knwo if it will come up though....)
http://youtu.be/xBfjJpdiTII

2) Ive been hearing through the wire that the edition of Major Classic teams might be the selling point in this years games SO we need Classic sneakers to go with the Classic teams.

Nike:
Air Zoom Flight 95
Air More Uptempo
Flightposite
Foamposite One
Air Penny II
Shox BB4
Blazer (old school players)
Air Force 1
Air Flight Hurarche

Reebok:
Shaqnosis
Kamikaze II
Question
Pump Omni

Converse:
Aero Jam
Weapon
Pro Leather (old school players)
Chuck Taylor (old school players)

Adidas:
T-MAC I,II, and III
Superstar (old school players)

**would have added pics for all but dont know how......just google'em**
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Old 06-25-2011, 08:39 PM   #58
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The players` engine should be dynamic in order they undergo changes when necessary.
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Old 06-25-2011, 09:35 PM   #59
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

^Meaning...
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Old 06-25-2011, 10:52 PM   #60
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

I think they definitely need to fix accessories. Half Calf Sleeves should be shorter and so you can have socks with them. My biggest complaint is the quality of shoes in the game. The players and accessories are pretty good quality and the shoes just look like they're straight off a PS2 game. Also they need to have like some kind of dynamic system but ages players, makes them bulkier (if they work out) and makes their hair grow or be shorter from a hair cut.
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Old 06-25-2011, 10:57 PM   #61
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Re: NBA 2K12 - Let's Talk About NBA Authenticity, Artistic Improvements

I dont think im asking to much when I say I want to see some age on players. If not the current athletes, show some age progression on the created players and generated rookies.

-wrinkles around the eyes

-receding hairlines

- change in muscle definition and body type

-Change in facial hair

-Change in dunk packages maybe.
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Old 06-25-2011, 11:20 PM   #62
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J_Posse's post pretty much said it all in reference to player models. Player models need work big time. More body type's as mentioned earlier of course and more variations with the fit of the uniform. Not all players wear those overly baggy jerseys.
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Old 06-25-2011, 11:21 PM   #63
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I like the idea of player introductions..seeing them warming up having a shootaround before the game "in their warmups"...maybe talking about key ma

I also want to see when players get hurt to be helped off the court depending on how serious the injury is..

i would love for us to have different types of jersey fits..and body types...and hair...i dont want to feel as tho im creating a generic player.
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Old 06-25-2011, 11:34 PM   #64
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Quote:
Originally Posted by Jesus
I dont think im asking to much when I say I want to see some age on players. If not the current athletes, show some age progression on the created players and generated rookies.

-wrinkles around the eyes

-receding hairlines

- change in muscle definition and body type

-Change in facial hair

-Change in dunk packages maybe.
Co-Sign... The players never visually show signs of aging and they should, if thats allowed by the NBA of course, you know they cant be weird about these things.
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