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NBA 2K12 Video - Gameplay with Playstation Move

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Old 06-07-2011, 03:01 AM   #49
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Re: NBA 2k12 at E3

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Originally Posted by titans321
Why are walk-up animations so freaking important?
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Old 06-07-2011, 03:01 AM   #50
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Re: NBA 2k12 at E3

Excellent!! NBA 2K11.5 this year. 2K11 needs bunch of fixes. Maybe 11.5 we get what we`ve been waiting for.

Please 2K don`t take MJ away.
Please 2K don`t take MJ away.
Please 2K don`t take MJ away.
Please 2K don`t take MJ away.
Please 2K don`t take MJ away.
Please 2K don`t take MJ away.
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Old 06-07-2011, 03:22 AM   #51
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Re: NBA 2k12 at E3

You guys should know that this was on Casual/Arcade mode, and obviously, is a VERY early build. Some astute observations here though; that's why I love reading you guys.

As someone who was a little (a lot actually) hesitant about the Move initially, I'm not anymore. I think we nailed it this year. It's a hybrid of coach mode and controlling where passes go and when shots are taken. I, honestly, REALLY enjoy playing this mode.

Thanks for watching. Can't wait until we release more. For those who thought we would take a year off with no competition, think again.
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Old 06-07-2011, 03:26 AM   #52
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Re: NBA 2k12 at E3

I noticed that they fixed the color of the half court line this year.
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Old 06-07-2011, 03:59 AM   #53
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Re: NBA 2k12 at E3

Quote:
Originally Posted by SimBaller
You guys should know that this was on Casual/Arcade mode, and obviously, is a VERY early build. Some astute observations here though; that's why I love reading you guys.

As someone who was a little (a lot actually) hesitant about the Move initially, I'm not anymore. I think we nailed it this year. It's a hybrid of coach mode and controlling where passes go and when shots are taken. I, honestly, REALLY enjoy playing this mode.

Thanks for watching. Can't wait until we release more. For those who thought we would take a year off with no competition, think again.



Wasn't really expecting too see raw gameplay of the game this early in the process so it was a nice little surprise.

Anxious to see what you guys have came up with as an encore for what's already a great game. You can already see the polish being applied.

http://www.youtube.com/watch?v=zd0SC6aB5Wg

Not much can be taken from this video but I did notice a couple small things.

Interior play on both sides looks improved (look at the Bynum sequence and the post d by Gasol on Bosh throughout the video)

I noticed the amount of signature ball handling anis were reduced a bit with the dribble system getting an overhaul for 2k11, but I already noticed a couple new ones (D Fish at 2:12) along with some new idle dribble anis which were largely absent in last years game.

Also liked the move by Joel Anthony (assuming it's a new sig gather) even though it didn't fit the player. Loved the idea in 2k11, and some of the gathers were nice, but far too many of them didn't blend with the rest of animation system, and others just were flat ugly and ineffective.
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Last edited by RipCity71252; 06-07-2011 at 04:24 AM.
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Old 06-07-2011, 04:34 AM   #54
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Re: NBA 2k12 at E3

Quote:
Originally Posted by SimBaller
You guys should know that this was on Casual/Arcade mode, and obviously, is a VERY early build. Some astute observations here though; that's why I love reading you guys.

As someone who was a little (a lot actually) hesitant about the Move initially, I'm not anymore. I think we nailed it this year. It's a hybrid of coach mode and controlling where passes go and when shots are taken. I, honestly, REALLY enjoy playing this mode.

Thanks for watching. Can't wait until we release more. For those who thought we would take a year off with no competition, think again.
I've been a member on this site for nearly 9 years, and I still haven't developed the observation ability that most of the posters here have LOL. I'm actually envious. They can take something out of a 30 second clip with one view that would take me having to watch that same clip at least 10 times LOL.

As long as you guys brought back the walk the ball animation, revamped on ball defense, and allowed for more physics/momentum based contact, I'll be happy. I could care less about any graphical or presentation improvements at this point.
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Last edited by Mos1ted; 06-07-2011 at 04:37 AM.
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Old 06-07-2011, 04:42 AM   #55
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Re: NBA 2k12 at E3

Quote:
Originally Posted by SimBaller
You guys should know that this was on Casual/Arcade mode, and obviously, is a VERY early build. Some astute observations here though; that's why I love reading you guys.

As someone who was a little (a lot actually) hesitant about the Move initially, I'm not anymore. I think we nailed it this year. It's a hybrid of coach mode and controlling where passes go and when shots are taken. I, honestly, REALLY enjoy playing this mode.

Thanks for watching. Can't wait until we release more. For those who thought we would take a year off with no competition, think again.
i hope you guys get the real shoe colorways this year since EA isnt dropping anything. and also the knee sleeves =)
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Old 06-07-2011, 05:58 AM   #56
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Re: NBA 2k12 at E3

Quote:
Originally Posted by SimBaller
You guys should know that this was on Casual/Arcade mode, and obviously, is a VERY early build. Some astute observations here though; that's why I love reading you guys.

As someone who was a little (a lot actually) hesitant about the Move initially, I'm not anymore. I think we nailed it this year. It's a hybrid of coach mode and controlling where passes go and when shots are taken. I, honestly, REALLY enjoy playing this mode.

Thanks for watching. Can't wait until we release more. For those who thought we would take a year off with no competition, think again.
pleasantly surprised to see something from your guys at E3...thats a plus in my book

love the smoother transition animations....i can already tell that the little things thread will be another long one
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