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Madden NFL 12 - Dynamic Player Performance to Play a Role During Games (IGN)

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Old 06-02-2011, 11:16 PM   #73
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Re: Madden NFL 12 - Dynamic Player Performance to Play a Role During Games (IGN)

There was a much, much more stripped down version of this in Madden 10 PSP. It was more a hot/cold streak within a game, but it's cool to see they've fleshed it out and brought it to the big screen.
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Old 06-02-2011, 11:51 PM   #74
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Re: Madden NFL 12 - Dynamic Player Performance to Play a Role During Games (IGN)

Ratings swing is getting the most run, and it is a great addition, but traits and tendencies are much more important to me. If they're implemented well then the game really, really finally becomes a dynamic experience(especially vs. the CPU)

I'm more excited for this Madden then any Madden ever, and it isn't even close.
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Old 06-02-2011, 11:54 PM   #75
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For the first time in a long time, I cant wait for Madden, yes we still gotta play the game but it look slike the team really decided to shut the critics (including me) up. We still havent got all the franchise info yet. Could be another huge 1 year development process similar to what 2K did with NBA 2K10 to NBA 2K11. Cant wait for Madden or NCAAF
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Old 06-03-2011, 12:08 AM   #76
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Re: Madden NFL 12 - Dynamic Player Performance to Play a Role During Games (IGN)

Feature sounds great on paper.. in fact, so great that I need alot of convincing it's real.

I'm having flashbacks of "adaptive ai" that was introduced into Madden 06 on the ps2, and then again with Madden 10 on the current systems.
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Old 06-03-2011, 01:45 AM   #77
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Re: Madden NFL 12 - Dynamic Player Performance to Play a Role During Games (IGN)

Being dynamic seems to be a key theme for M12, which sounds good to me - the only problem is the more dynamic you make a game the more chance the balance is disturbed and you get poor results. But it's a risk EA needed to make to combat the stale nature of Madden.
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Old 06-03-2011, 02:14 AM   #78
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All praise to tiny football..... Its kind of a big deal.
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Old 06-03-2011, 03:07 AM   #79
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Re: Madden NFL 12 - Dynamic Player Performance to Play a Role During Games (IGN)

This is the best news I've heard about Madden. I never thought that there would be a feature to allow players' performances to change dynamically and make every game different. This sounds very interesting, and I can't wait to see how it works for myself.
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Old 06-03-2011, 03:19 AM   #80
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I really hope this works well. I mean it's one thing if the guy had a bad game the week before and throws an INT and struggles that game as well. But if it's just a "normal" game where someone like Vick or Matt Ryan aren't on a cold or hot streak and they throw an INT, in reality, they could just as easily come back and lead the offense to a TD the next possession than struggle the rest of the game. Looking forward to playing though, I'm pumped for both football games this year.
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