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Madden NFL 12 Screenshots - Marshall Faulk

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Old 06-01-2011, 10:45 AM   #49
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Re: Madden NFL 12 Screenshots - Marshall Faulk

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Originally Posted by coogrfan
The problem with doing that is that APF's sidelines were such a huge cpu resource hog that VC had to cut corners in other areas. The result was a game with dreadful field textures, poorly rendered player models with little or no variation in body types, and player faces that took the "uncanny valley effect" to new heights of creepiness. In short, from a purely visual standpoint APF was little more than a glorified xbox title.

Given the limitations of the current consoles, EA's decision to focus their graphical resources on the action between the lines is the correct one.

APF 2K8 looking like an XBOX title, had more to do with the fact that it basically was an XBOX title, than anything else.

It had no budget, a small team, small resources, and it was the first and only Football title they made on this gen. Couple that with it being early in this gen's lifecycle, and it's understandable that it looked the way it did.

That doesn't mean that more things wouldn't be possible today with the same hardware. Just look at Madden 2006 and Madden 12.
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Old 06-01-2011, 10:51 AM   #50
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Re: Madden NFL 12 Screenshots - Marshall Faulk

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Originally Posted by JohnZapp
lol, i wonder what nfl 2k fanboys are saying now. Game looks fantastic cant wait to get ncaa and madden
why would 2k fans NOT want a good looking licensed game on next gen? if EA can match the organic feel and gameplay from 'the other game' i think everyone will be satisfied. obviously clear what the madden fanboys are after, shoelaces and shiny helmets.

but as always, incredible job by the art department on the renders. lookin forward to the demo.
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Old 06-01-2011, 10:52 AM   #51
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Re: Madden NFL 12 Screenshots - Marshall Faulk

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Originally Posted by Only1LT
APF 2K8 looking like an XBOX title, had more to do with the fact that it basically was an XBOX title, than anything else.

It had no budget, a small team, small resources, and it was the first and only Football title they made on this gen. Couple that with it being early in this gen's lifecycle, and it's understandable that it looked the way it did.

That doesn't mean that more things wouldn't be possible today with the same hardware. Just look at Madden 2006 and Madden 12.
Is more possible? Maybe. Nevetheless, I have to believe that adding 22 fully animated player models on the sidelines a la APF would be an enormous undertaking that would require compromises in other areas.

Thanks, but no thanks.
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Old 06-01-2011, 11:06 AM   #52
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They could do a better job on accessories. They gloves and arm bands just look dated. What I wanna know is how come NCAA always look better? I was playing ncca 11 yesterday to draft my class. Then I play madden every thing looks better. Looks real smooth on ncca look more hi res. But madden seem grainy gloves shoes player models not as sharp! Does any one know??
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Old 06-01-2011, 12:15 PM   #53
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i do love the cleats Faulk has on. Hopefully we can give those to anybody so its not just the same options.
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Old 06-01-2011, 12:33 PM   #54
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Re: Madden NFL 12 Screenshots - Marshall Faulk

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Originally Posted by JohnZapp
lol, i wonder what nfl 2k fanboys are saying now. Game looks fantastic cant wait to get ncaa and madden
They are saying, nice still shot....wonder how the gameplay is?
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Old 06-01-2011, 12:41 PM   #55
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Re: Madden NFL 12 Screenshots - Marshall Faulk

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Originally Posted by SMK121
The first pic looks crazy good. Madden is really looking impressive this year in the graphics department. Also nice to see Faulk getting some love.

I hate to nitpick here, and it's really a tiny, miniscule problem. But, in terms of quick fixes, the Madden team should add sidelines like the ones in APF 2K8. It didn't really add anything gameplay wise, but seeing players actually move about realistically on the sidelines, or running down the sidelines while their teammate breaks off a big gain is really cool. In that first screen, the only thing that detracts from it is that the sideline isn't even looking at the runner. In fact, they are all just standing looking off into space I presume. Like I said, it's not a big deal, but something that would be cool if fixed.
I agree, Maddens sidelines need some love for sure. they don't have to be all out, but better then they are, and give some annimation. When everyone on the sideline is frozen, it looks like ps2.
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Old 06-01-2011, 12:50 PM   #56
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Re: Madden NFL 12 Screenshots - Marshall Faulk

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Originally Posted by ceeejay
Theres no way in hell that that is a screen of what we will actually be seeing on 360 or ps3. They are still using the same engine as last year right? It is simply not capable of these kind of visuals on the ps3 and 360. look at the grass....everything looks crazy real.

When I pause madden 11 and zoom in I dont see anything even remotely
like that. Eveything is muddy and blurry.

Ill believe it when Im playing it. Thats the kind of thing I will expect from
the next generation of consoles.
You are correct.

Thats what it looks like if you play on a 9 inch TV. That kind of saturation and smoothness is not going to be on a 60 inch TV. Same number of polygons and pixels in a much larger area.

I am not saying they look bad. In fact, they look the best they have ever looked. But dont be fooled by a 9x9 screenshot and think that is what it is going to look like on your standard size TV.

As a few have said before, the real truth on improvement is with these in motion.
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