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WWE '12 Debut Trailer, Screenshots and First Official Details

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Old 05-31-2011, 02:11 PM   #9
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Re: WWE '12 Debut Trailer + First Official Details

Here is more info on WWE12 from ign.com
http://ps3.ign.com/articles/117/1171529p1.html
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Old 05-31-2011, 02:51 PM   #10
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Re: WWE '12 Debut Trailer + First Official Details

Sounds interesting. I generally find my way to the WWE games, but this one I might have to keep an eye out on.
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Old 05-31-2011, 02:56 PM   #11
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They should make the matches last longer. Maybe make the momentum meter progress slower. I hate having matches that last less than 5 minutes unless it's a complete squash.
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Old 05-31-2011, 03:11 PM   #12
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Re: WWE '12 Debut Trailer and First Official Details

This is good news that they didn't try to add any new modes and just pretty much work on what was there already. Hopefully U2.0 is well done this time.
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Old 05-31-2011, 03:15 PM   #13
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Re: WWE '12 Debut Trailer and First Official Details

Am I the only one that wants gm career mode back from svr 08?
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Old 05-31-2011, 03:18 PM   #14
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Re: WWE '12 Debut Trailer and First Official Details

What I want to know specifically is if High Flyers like Rey Mysterio can body slam, Pile Drive guys like Big Show? If that is also fixed then I will be a bit more excited. The classes need to have weaknesses. High Flyers should not be able to have a power game unless it is with that class. Created Wrestlers should also be placed in classes.
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Old 05-31-2011, 03:25 PM   #15
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I want the gm mode back for sure! those were fun I thought. Im curious about the new presentation due to the fact they always have been big on it, but if it changes drastically they pretty much admitted the last couple years have been a failure. Should be interesting to learn more as last year was actually the first year I didn't really like the game and felt the controls were WAY too much
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Old 05-31-2011, 04:38 PM   #16
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Re: WWE '12 Debut Trailer and First Official Details

Quote:
a new strategic gameplay experience
Hope that means it isn't a fighting game anymore.

IGN preview: http://xbox360.ign.com/articles/117/1171571p1.html

Funny how they say the big difference is in motion but they only released screenshots.

Quote:
Randy Orton launched himself from the apron to land a splash.
Movesets must still be wrong because Orton isn't going to launch himself for a splash from the apron.

Quote:
There are no strong and weak grapples -- the moves you're pulling off are dependent on how worn down the opponent is.
On the brightside that means you can't start with a chokeslam anymore but does that also mean you can't do a basic body slam or hip toss later in the match? Is there anything representing medium grapples?

Quote:
As of now, WWE '12 features a big meter with a name on it at the bottom of the screen showing how close you are to building a Signature or Finisher (you can store two Finishers). I found it jarring as the game looks better than ever and is trying so hard to mimic broadcasts.
I'm guessing that can be turned off but will there be some alternate indication of finishers being stored?

It sounds like DoR for the 360 really.
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