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New Features Aren’t All Free in NCAA Football 12

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Old 05-27-2011, 06:37 PM   #225
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Re: New Features Aren’t All Free in NCAA Football 12

This is a trend in XBOX in general and I don't like it.

I paid for the game up front. Don't try to nickel and dime me for the extras.

The fact is either put it in 13 or leave it out altogether.

Don't try to charge me for an "extra pipeline state" or "extra maps" that are really just maps from the last game....

I dislike gouging
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Old 05-27-2011, 06:40 PM   #226
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Re: New Features Aren’t All Free in NCAA Football 12

Quote:
Originally Posted by kbmnm247
That is correct. I did pay for the production of NCAA 12 just like you did.

Why don't I have to pay extra for HDR lighting? For new Unis/Stadiums? For the new collision tackling system?

I'll tell you why, because I already paid for the production of it with NCAA 11 $ and I will be paying to use it in NCAA 12, which $ will then be used for features in NCAA 13, that if I want to use I'll have to pay $60...

I guess I just don't see where all of this extra cost from being able to hit a button to advance the week comes into play. If they want to charge for super sim, which is basically being able to play NCAA from your computer, I'd understand it. I wouldn't necessarily be happy with that nickel and diming but I'd understand it. Adding functionality to be able to remotely advance your dynasty however I see as a complete low blow to the people who obviously play this game and enjoy it the most. It's just a slap in the face to the most hardcore group of your fanbase. I thought it would be reacted to negatively but apparently no one has a problem with it, in fact they like it.
It's not just "pressing a button" though. they had to create the entire sim logic onto the web servers. normally all of the simming is done on the console, with this add-on, it allows all that to be done on the web server.

I don't think anyone likes paying for DLC. everyone would be happy if everything was free, but that is not the way it is here(and with most DLC out there). so it comes down to, is it worth it to me. this is not hindering you from playing online dynasty, you can still play online dynasty like before.
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Old 05-27-2011, 06:50 PM   #227
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by Senator Stone
I guess I don't see your point. They'll never charge for rosters, because that's simply not feasible, and dynasty is part of the meat and potatoes of the game.
When i first read the title, I thought that new "features" that we were gonna have to buy ON TOP of the $60 price tag was like the coaching carousel and some of the other neat things. Didnt really read the article or other posters. So the argument for micro trans IMO for things like extra stadiums and uniforms and the OD functions can be charged as to I myself would buy the little things.
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Old 05-27-2011, 06:52 PM   #228
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Re: New Features Aren’t All Free in NCAA Football 12

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Originally Posted by kbmnm247
How is it complete and utter nonsense? If it was complete and utter nonsense you would back it up with logic and reasoning, instead you resorted to namecalling. It's okay though, I'm a grown up and I expected that.

If you would like to tell me how getting Online Dynasty without all of the features available is somehow still a Full featured Online Dynasty, I'm all ears. Until then, thanks for stopping posting.
*sigh*

Fine. If you want to quibble over semantics, I'm game.

The OD offered out of the box is "fully featured" (your phrase, not mine) in the sense that none of the enhancements (there's that word again) being offered are necessary to participate in an online dynasty. The commish can advance the dynasty as necessary via his console. Any participants who wish to can sim their games on their consoles using the same sim-playcalling style of play that will available via the web.

In short, users don't have to spend one penny over the retail price of the game to get the "full online dynasty experience". To claim otherwise is simply false.
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Old 05-27-2011, 07:42 PM   #229
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Re: New Features Aren’t All Free in NCAA Football 12

Quote:
Originally Posted by kbmnm247
That is correct. I did pay for the production of NCAA 12 just like you did.

Why don't I have to pay extra for HDR lighting? For new Unis/Stadiums? For the new collision tackling system?

I'll tell you why, because I already paid for the production of it with NCAA 11 $ and I will be paying to use it in NCAA 12, which $ will then be used for features in NCAA 13, that if I want to use I'll have to pay $60...

I guess I just don't see where all of this extra cost from being able to hit a button to advance the week comes into play. If they want to charge for super sim, which is basically being able to play NCAA from your computer, I'd understand it. I wouldn't necessarily be happy with that nickel and diming but I'd understand it. Adding functionality to be able to remotely advance your dynasty however I see as a complete low blow to the people who obviously play this game and enjoy it the most. It's just a slap in the face to the most hardcore group of your fanbase. I thought it would be reacted to negatively but apparently no one has a problem with it, in fact they like it.
So you understand them charging for one feature but not the other?
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Old 05-27-2011, 07:52 PM   #230
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Re: New Features Aren’t All Free in NCAA Football 12

Quote:
Originally Posted by kbmnm247
That is correct. I did pay for the production of NCAA 12 just like you did.

Why don't I have to pay extra for HDR lighting? For new Unis/Stadiums? For the new collision tackling system?

I'll tell you why, because I already paid for the production of it with NCAA 11 $ and I will be paying to use it in NCAA 12, which $ will then be used for features in NCAA 13, that if I want to use I'll have to pay $60...

I guess I just don't see where all of this extra cost from being able to hit a button to advance the week comes into play. If they want to charge for super sim, which is basically being able to play NCAA from your computer, I'd understand it. I wouldn't necessarily be happy with that nickel and diming but I'd understand it. Adding functionality to be able to remotely advance your dynasty however I see as a complete low blow to the people who obviously play this game and enjoy it the most. It's just a slap in the face to the most hardcore group of your fanbase. I thought it would be reacted to negatively but apparently no one has a problem with it, in fact they like it.
Show me one post here where anyone says that they like it... People say that they understand why there is a charge associated with it and it is of value to them so, they are willing to pay it. However, no one likes it. I'm not sure why you keep stating that over and over again.
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Old 05-27-2011, 07:57 PM   #231
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To me, DLC is fine, as long as the guys making it don't try to "trick" us into buying it. This is increasingly evident in the apps you see for iPod/iPhone/iPad games, and on the Facebook games like FarmVille. If the only benefit in me buying an "upgraded" tool is that I can finish a job on the farm in 1-2 hours less time, then I'd rather save my money and toil away for the extra time. (That's completely an assumption on how FarmVille works, I've never played so I don't know).

Basically, as gamers, we have to ask ourselves if we really NEED a certain DLC, and will it be satisfying. I think this online package WILL be satisfying, depending on who you are and what you do.

No one wants to be held up by the college student who's in class for 5 hours and studying the rest. In that case, the ability to supersim his games vs. the CPU and advance his part of the week would alleviate that. Or, no one wants to wait on that 14 year old (God forbid any of us end up playing in a dynasty with a bratty kid - we've all been down THAT road before, haha) who can't play his XBOX for a week. Maybe he can sneak on the CPU and advance his week and keep the dynasty moving.
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Old 05-27-2011, 08:09 PM   #232
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Re: New Features Aren’t All Free in NCAA Football 12

Quote:
Originally Posted by kbmnm247
That is correct. I did pay for the production of NCAA 12 just like you did.
disagree. i have no more arguments for this at this point. you don't get it by now you won't. I will no longer be commenting on this part of the argument.

Quote:
Originally Posted by kbmnm247
Why don't I have to pay extra for HDR lighting? For new Unis/Stadiums? For the new collision tackling system?
Because these features don't require EA to purchase and maintain a server farm for you to use them?

Quote:
Originally Posted by kbmnm247
I guess I just don't see where all of this extra cost from being able to hit a button to advance the week comes into play.
Then you really don't know what you are talking about when it comes to software development, particularly web services, and you are making an uninformed argument. We've tried to explain numerous times but you refuse to listen. Our little debate over how games are funded is one thing, but there is no debate over the fact that the web-enabled features WILL add substantial ongoing costs to EA to support. It isn't debatable. Now you understand right?

Quote:
Originally Posted by kbmnm247
Adding functionality to be able to remotely advance your dynasty however I see as a complete low blow to the people who obviously play this game and enjoy it the most. It's just a slap in the face to the most hardcore group of your fanbase. I thought it would be reacted to negatively but apparently no one has a problem with it, in fact they like it.
I love it, I've been wishing for a way to advance from my PC for a while now, its going to be a great feature. I don't see why you think adding this feature is such a slap in the face?
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