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OS Interviews Aaron McHardy, FIFA Soccer 12's Gameplay Producer

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Old 05-27-2011, 03:13 PM   #1
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OS Interviews Aaron McHardy, FIFA Soccer 12's Gameplay Producer



We recently had a chance to speak with Aaron McHardy, FIFA 12's gameplay producer, about many of the gameplay changes happening on the virtual pitch this year. It was such an extended chat that we felt the need to share the entirety of the interview with all of you. So check out the link to listen to all the gameplay details you can handle.

Platform: PS3 / Xbox 360
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Old 05-27-2011, 04:06 PM   #2
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Re: OS Interviews Aaron McHardy, FIFA Soccer 12's Gameplay Producer

Damnit. Why didn't I bring my headphones to work today? Looking forward to listening when I get home, although I know it'll make me dislike FIFA 11 even more.
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Old 05-27-2011, 04:42 PM   #3
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58 min long. GOODNESS.
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Old 05-27-2011, 04:59 PM   #4
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Yeah I'm not going to listen to that. Just the good stuff please. I highly doubt there's 58 minutes of good stuff
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Old 05-27-2011, 10:30 PM   #5
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Listen to it, it's an amazing interview!
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Old 05-27-2011, 11:57 PM   #6
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Re: OS Interviews Aaron McHardy, FIFA Soccer 12's Gameplay Producer

my computer is a POS, so I do not have working sound(external speakers or headphone jack). Can anyone post a list of highlights or some bullet points? That would be awesome.
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Old 05-28-2011, 07:33 AM   #7
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Re: OS Interviews Aaron McHardy, FIFA Soccer 12's Gameplay Producer

great job asking the questions that matter..........

the high i was on after the info release, dropped with that answer at 52mins

user AI defense is the biggest flaw in FIFA IMO, if i cant depend on a world class CB to play his man on his own it ruins the experience, having to play 10 positions is just frustrating

and the politician like answer the dev gave didnt inspire confidence anything has changed there even though its been a big issue on all forums...

and this goes to the bigger point of why the "pressing" custom tactic does not work for the user...... its been broken since 09......

i love the additions this year but its redundant to have to press the second defender button to initiate "contain" when there is a tactic called "contain" in the Pressing Custom Tactics.....
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Old 05-28-2011, 10:36 AM   #8
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Gameplay improvements sound interesting...

But, what has been done to improve online leagues?
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