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NCAA Football 12 Blog - Coach Carousel

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Old 05-24-2011, 07:29 PM   #97
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Originally Posted by canes21
I find this post a bit comical. I'm okay with you disagreeing with me, but their is no need for name calling. Saying things like I am whiney, unintelligent, etc. is just silly and plain wrong.

And to say I will never be happy with EA Sports is completely wrong. The last game I played on my 360 was Fight Night Champion, an EA Sports game. Also, chances are I will be buying NCAA 1w during the midnight release. I am very disappointed in how the CC has turned out, but the retuned CPU recruiting, improved defense, and other additions are enough to make me spend the $30 it cost me to buy the game.

I may come off as someone who hates EA, but I do not mean to be like that. I truly appreciate their efforts, but at the same time I don't like how they've handled the CC. To me the most important part is ratings, so it seems pointless to me. That is my opinion. I hope I am dead wrong in what I have said, but I doubt the CC really does much this year outside of having teams switch schemes every few years. Other than that it will pretty much be the same dynasty mode we've had in terms of coaches and their effects.
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Originally Posted by canes21
I am happy we finally have a foundation for a CC don't get me wrong. But I am disappointed in what we have this year. This may be very well because my expectations were to high, but I have the right to be upset about the feature I find most important in Dynasty mode.

And what "facts" am I wronf about? Right now we know the Coach Prestige affects the progression of players and the one pitch in recruiting. How much exactly? We don't know. It is pure speculation right now. In my opinion ,though, I feel with what we have now that the only major difference we will notice in Dynasty is the changing of playbooks over time. I don't think much else will change with the CC we have now.
What facts are you wrong about? Let me count the ways; Your wrong about there being only one pitch, per the blog update there will be two pitches that your coach has am inpact on recruiting, coach prestige and coach loyalty. Your wrong about the only thing changing being different playbooks over time; CC will effect player progression, which you even acknowledged in your post before ultimately concluding that playbooks are the only change which is strange. Bottom line is stop comparing the two different CC from two different sports from two different games, from two different companies. You don't like it fine, but it is more than ignorant to go on like you have about a 2k basketball game in 2007. Get your facts right, and make a judgement based on the facts then you'll have an intelligent contribution to the discussion about an EA sports college FOOTBALL game.

Thank you VERY much!
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Old 05-24-2011, 07:30 PM   #98
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Originally Posted by Gosens6
Even so, the comparisons are getting a bit ridiculous. 2K sports made CH2K8, not EA Sports.

EA Sports obviously didn't copy exactly how 2K did it and why should they? It's their first year putting this feature in and they want to do it their way. So the comparisons to a game that was put out in 2007, by a different company, who obviously had a different vision just need to stop and stop now.
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Old 05-24-2011, 07:31 PM   #99
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Originally Posted by Gosens6
Well like I said, each team had a different vision on how to replicate real life; And just because the EA Sports team isn't doing it exactly how CH2K8 did it, doesn't mean it's wrong or any worse.

Once you stop the comparisons, then maybe you'll see all the work that went into this feature. It's great that you enjoyed CH2K8, i'm sure all of us did, but we're also going to enjoy NCAA12 knowing that the C.C. isn't a completely useless feature like you're trying to tell us it is
But when comparing 2k8's CC and NCAA 12's CC in depth you will see NCAA 12 is worse. I hate to be like that because I honestly think they're trying hard to please us all, but that is how it is.

NCAA allows you to be coordinators and includes a Coach Prestige Rating. That is all it does better than 2k8. 2k8 allows you to hire/fire your assistans, it has ratings, has your assistants and sometimes players follow you to your new jobs, etc. It just has a lot more depth. Thats probably due to it being several years worth of work.

I think you all think I hate EA and their idea of a CC and that is wrong. I am looking forward to NCAA 12, but I am also expressing my opinion towards their CC. To me it is very lacking even if it is year one. Hopefully in NCAA 13 they improve it and shut me up for your all's sake.
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Old 05-24-2011, 07:36 PM   #100
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Originally Posted by canes21
The reason I compare it to 2k8 is the same reason people compare Madden with 2k5. They are both prime examples in what people are asking for. 2k8 has the best Coach Carousel out there, so I am obviously going to compare EA's to the best because I want EA's to become the best.

You can say they're two different companies with two different visions, but they're both trying to replicate something that happens in real life. In real life coaches have areas(ratings) they are good, bad, or average in. HC's also don't personally hire their coordinators or assistants, but they pretty much make the decision.

So, though they are from two different dev teams, they're both trying to replicate the same thing.
Incorrect AGAIN! They are not trying to replicate the same thing. 2k8 was trying to replicate the effects that college BASKETBALL coaches have on their players and the movement of coaches between programs.

While NCAA 12 is trying to replicate the effects that college FOOTBALL coaches and coordinators have on their players and game results and the movement of these coordinators and coaches between programs.

Different CCs, went about in different ways. EA obviously felt, unliek you, that the 2k8 model was not the the way they wanted to implement their CC. So, get over the comparison please.
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Old 05-24-2011, 07:38 PM   #101
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Originally Posted by iBleedOrange247
I am almost 100% positive that I'm not the only one that feels this way :

NCAA 12's CC is actually great! You can't just come out and put in a new feature the way that everyone is expecting. Did 2k come out of the gate with the greatest CC ever? No. Sure you could fire and hire assitants, but ok you couldn't start out as an assistant. This is probably the beginning of what will be an awesome CC in the next 2 years. The only way to go now is up for EA. They will take all of our advice and add it in as they have done the past few years, it may be slowly but surely it will get in. I can see that in 2013 being able to hire and fire and coach ratings (besides prestige), and by 2014 possibly getting in position coaches.

Alot of the haters are not happy and will never be happy no matter what they get, there will always be someone who says "This game sucks" well ya know what? You suck! I am not saying I don't have complaints, but I overlook them and look at the big difference in gameplay and added features. Just like the whole thing of people complaining about paying 7 bucks for being able to do OD from the PC. Big deal, pay for it or not, whats 7 bucks if you can go out and drop 65 dollars on a game? If you don't like that they make you pay, play OD just like last year. Anything else I am missing?
NO, you are not missing much. I have a mancrush on you!
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Old 05-24-2011, 07:45 PM   #102
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Re: Coaching Carousel blog is posted!

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Originally Posted by DR_Drake_Ramore
Incorrect AGAIN! They are not trying to replicate the same thing. 2k8 was trying to replicate the effects that college BASKETBALL coaches have on their players and the movement of coaches between programs.

While NCAA 12 is trying to replicate the effects that college FOOTBALL coaches and coordinators have on their players and game results and the movement of these coordinators and coaches between programs.

Different CCs, went about in different ways. EA obviously felt, unliek you, that the 2k8 model was not the the way they wanted to implement their CC. So, get over the comparison please.
This is where I thinl you are incorrect and stretching it.

Coaches in basketball and football can make or break programs In footbal you have guys like Beamer who have are great teachers and he gets his players to play above their potentials all the time. Then you have guys that are like Kiffin who can persuade anyone to come to his program to play, but he may not be the best X's and O's coach. Ratings would reflect that.

Coaches don't magically change when going from basketball to football. They impact teams in both sports in the same ways. Football coaches, like basketball coaches have areas they are better at than other coaches. Not every football coach is either an A, B, C, etc. in every single category which is what NCAA 12's CC represents.

Sorry for any mistakes. On my phone...
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Last edited by canes21; 05-24-2011 at 07:47 PM.
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Old 05-24-2011, 07:53 PM   #103
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Re: Coaching Carousel blog is posted!

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Originally Posted by canes21
This is where I thinl you are incorrect and stretching it.

Coaches in basketball and football can make or break programs In footbal you have guys like Beamer who have are great teachers and he gets his players to play above their potentials all the time. Then you have guys that are like Kiffin who can persuade anyone to come to his program to play, but he may not be the best X's and O's coach. Ratings would reflect that.

Coaches don't magically change when going from basketball to football. They impact teams in both sports in the same ways. Football coaches, like basketball coaches have areas they are better at than other coaches. Not every football coach is either an A, B, C, etc. in every single category which is what NCAA 12's CC represents.

Sorry for any mistakes. On my phone...
This is somewhat represented in NCAA12 though, while not a perfect system, better coaches impact on how fast players on their teams progress.

A guy like Jim Tressel will see his guys progress much faster than say the coach from EMU.

If you put a guy like Tressel as the coach of the same EMU team, with his coach prestige rating, it's possible he could start bringing in much better recruits after a few seasons, while at the same time having his players progress faster, in turn, making EMU a better team over time.

So while no "ratings" are displayed, the coach prestige level has a bigger effect on the team being coached more than you think
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Old 05-24-2011, 07:57 PM   #104
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Quote:
Originally Posted by canes21
This is where I thinl you are incorrect and stretching it.

Coaches in basketball and football can make or break programs In footbal you have guys like Beamer who have are great teachers and he gets his players to play above their potentials all the time. Then you have guys that are like Kiffin who can persuade anyone to come to his program to play, but he may not be the best X's and O's coach. Ratings would reflect that.

Coaches don't magically change when going from basketball to football. They impact teams in both sports in the same ways. Football coaches, like basketball coaches have areas they are better at than other coaches. Not every football coach is either an A, B, C, etc. in every single category which is what NCAA 12's CC represents.

Sorry for any mistakes. On my phone...
You are absolutely right that football coaches differ in their strengths. So I beg you to make that argument when discussing what you would like to see in NCAA Football 12, and to not mention that other basketball game. And for the love of God don't make pessemistic overreacted statements which are just not correct like 'nothing will change except playbooks.' EA's first CC does give ratings, but it is blanketed A,B,C, D for now. This may change, but there are ratings which do affect the game.

Make arguments that make sense, don't misrepresent or discount the facts and leave it at that.

Now, tell me what your REALLY think!
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