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Madden NFL 12 Blog - Franchise Mode in Madden 12

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Old 05-19-2011, 05:00 PM   #601
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

Quote:
Originally Posted by Thinking Out Loud
Whoa horsey! LOL




What I was referring to by "upgrades" was NOT the presence of features but how close to intended and/or described they operate, according to yearly next-gen Madden EA rhetoric.
I thought I would "mosey" on over and chew the cud.

For me, I don't recall seeing virtual video or other released video for franchise mode in Madden 10. I just remember that blog.

It helps for me to see the written and visual communication. In due time, we will see how it all works out.
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Old 05-19-2011, 05:29 PM   #602
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

I wanted to add something else to the discussion between "rgiles", "Thinking Out Loud", and "JaySmooov". I have to agree with rgiles and JaySmooov on those topics about Hot/Cold Streaks and starting backups after one game. It shouldn't happen. Maybe if they show they are a consistent producer then yes.

Also if there are going to be re-ordering of depth charts in players at the QB/RB/WR and other positions on a WEEKLY basis because they may have performed better then we are going to have a huge skew of stats at the end of the season. This wouldn't work at all.

Hopefully this Dynamic Progression engine isn't so touchy and CPU teams don't start reordering their depth charts week in, week out. I can understand if a QB just isn't working out for a team and they start their backup for the remainder of the season, but the entire flip flopping of position battles each and every game would be ridiculous.
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Old 05-19-2011, 09:51 PM   #603
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Is this for Online franchise too?
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Old 05-19-2011, 09:56 PM   #604
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

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Originally Posted by The Real Ma$$ive
Is this for Online franchise too?
Find out about online features in late July.
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Old 05-19-2011, 10:30 PM   #605
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yeah i have really passed on madden games recently because of the lack of any improvements and also some of the little thinks i loved were removed
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Old 05-19-2011, 10:31 PM   #606
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but madden 12...jizz in my pants
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Old 05-19-2011, 10:49 PM   #607
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

Quote:
Originally Posted by Thinking Out Loud
Whoa horsey! LOL

It seems like you are grazing over my post and acting as if I am making an unreasonable statement. I don't see what is "subjective" or can be "argued" about, concerning the player progression paradox, I referenced. It's very easy for ANYBODY to confirm through, an internet or OS search. I even stated a possible reason for why this was done but maybe you galloped past that.

As far as the features you listed that have been added, where have I said or even implied that historic next-gen Madden rhetoric should "negate" or "cancel all of that"? Blinders might have caused you to miss what I said about DPP having "the POTENTIAL to make Madden 12 the most immersive and organic football game experience, to date", on the same page as your reply.

What I was referring to by "upgrades" was NOT the presence of features but how close to intended and/or described they operate, according to yearly next-gen Madden EA rhetoric.

You might want to hold you horses the next time before jumping the gun.

I meant no disrespect with this reply, just having some personal goofy fun with your user name. And as a life-long Redskins fan, now that we have Shanahan, maybe Denver is willing to trade Champ Bailey and a 2nd round pick back for Clinton Portis! LOL
While I didn't merely skim (nor wish to further argue semantics), perhaps you didn't articulate as you would've wished. That said, I think your broncos motif is rather cute. Also, I'm flattered by the response!

The blogs, as said before, are hype machines. Whichever dev does it is going to hype the current POV. If the current POV by the team is that age-based progression is good, then they'll hype it as such. If it's a bad thing, they'll hype it as bad. But one can make an argument for both, it's a subjective topic. So to point it out is, to me, a moot point. It's up to you to decide whether or not that feature is grand or not. 75 man rosters are in, do you like it? Age-based progression is back, but that should detract from the excitement one might feel for the improvements to franchise.

Franchise got almost no love in Madden 10 and 11. It's not hard to see that franchise in 12 has been given some major love. With everything that has been listed, it's easy to see that the new feature list for franchise is miles longer than in the recent past for franchise. Now perhaps you feel as if those additions to franchise aren't worth caring about, so perhaps franchise isn't upgraded for you. That could be true. But with the community begging and pleading for my aforementioned improvements (IR, rosters expanded, etc), I think a safe conclusion is that franchise has been upgraded (tests are still pending, of course).

And with the Broncos just resigning Champ Bailey, you can keep your over-the-hill, washed up running back.
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Old 05-20-2011, 12:03 AM   #608
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

Quote:
Originally Posted by Broncos86
While I didn't merely skim (nor wish to further argue semantics), perhaps you didn't articulate as you would've wished. That said, I think your broncos motif is rather cute. Also, I'm flattered by the response!

The blogs, as said before, are hype machines. Whichever dev does it is going to hype the current POV. If the current POV by the team is that age-based progression is good, then they'll hype it as such. If it's a bad thing, they'll hype it as bad. But one can make an argument for both, it's a subjective topic. So to point it out is, to me, a moot point. It's up to you to decide whether or not that feature is grand or not. 75 man rosters are in, do you like it? Age-based progression is back, but that should detract from the excitement one might feel for the improvements to franchise.

Franchise got almost no love in Madden 10 and 11. It's not hard to see that franchise in 12 has been given some major love. With everything that has been listed, it's easy to see that the new feature list for franchise is miles longer than in the recent past for franchise. Now perhaps you feel as if those additions to franchise aren't worth caring about, so perhaps franchise isn't upgraded for you. That could be true. But with the community begging and pleading for my aforementioned improvements (IR, rosters expanded, etc), I think a safe conclusion is that franchise has been upgraded (tests are still pending, of course).

And with the Broncos just resigning Champ Bailey, you can keep your over-the-hill, washed up running back.
One of us is totally confused and it could be me but I think it's you! LOL


Have you went back and even read the Madden 10 franchise blog I was referencing? Josh Looman wrote the blogs and designed the franchise modes, for Madden 10 and Madden 12. How can Looman have a subjective argument with himself? LOL

With all due respect, it seems like you came in on the middle of a discussion, which is cool but then, you didn't even bother to read the other previous posts, for context.

So again, I have not claimed to have an issue with the features, being added or them attempting to upgrade Madden. In fact, I have STATED some have great POTENTIAL, IMO. I don't understand why you keep stating things like, "Now perhaps you feel as if those additions to franchise aren't worth caring about..", even after I clearly articulated what I meant in my last post.

EDIT*- Added this late because I had to figure out a way to state this constructively. Most people, including myself, can admit defensive assignments, the Extra Point, story engine for commentary, pregame position story lines, Gus Johnson, Online Franchise and Protak, were good feature upgrades the Madden community had long been asking for, too. However, any reasonable person can also admit that this features did NOT operate very well or that close to as intended, according to the way they were marketed by various Madden departments. Do I wish they never added them, no, I think they were all good ideas. Do I wish they had worked the way they were described, yes and the same thing with Madden 12.

I want to enjoy Madden 12, as much as anyone. So hopefully, everything works reasonable well for the 30 non-equestrian teams and the Colts.

Last edited by Thinking Out Loud; 05-20-2011 at 10:09 AM.
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