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Madden NFL 12 Blog - Franchise Mode in Madden 12

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Old 05-16-2011, 09:00 PM   #353
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

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Originally Posted by roadman
This falls under the category you can't please everyone. They added a ton of stuff to franchise this year and can't add everything. Josh Looman said a year or two ago not everything was going to be added to franchise mode at once.

I never had time for the newspapers before and Bruno's voice was irritating after awhile. Also, our large local newspaper has taken a huge cut in what they provide and volume of subscribers. As someone said earlier, not many are reading newspapers anymore.
what can i say -- my patience has run out waiting for this game to catch up over the last 5 or 6 years. some are acting as though this is the first or second year on this gen when in reality they've had plenty of time to get this sort of thing properly addressed. i do appreciate that they've finally started to try and make a game again. but i cannot forget the years that they've phoned it in.

i have been known to be hard on this franchise. so in that light, i will not give them full credit until they complete a full game. i'd like to think that viewpoints such as mine have helped get this series going in the right direction. but in reality, it's because they've been getting sorely shown up by other players in the sports market. either way, i will eventually benefit.
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Old 05-16-2011, 09:04 PM   #354
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Originally Posted by Gotmadskillzson
Well to be honest, that is always the Bears original plan. However every year their WR core gets severely injured and they have no choice but to use Hester as the #1 or #2 WR because they don't have anybody else.
No, no, nooooo. Jerry Angelo stated this: "There is no WR in this draft we feel is a #1 WR." Maybe he was speaking on everyone but AJ Green and Julio Jones, but I can't see how Jonathan Baldwin wasn't considered a #1 WR, at least.

Also, and Im wondering, but if most projected first rounders are between 79-85, then what will Da'Quan Bowers' rating be? I mean, at one point he was considered a #1 overall pick in March by Kiper and McShay before the injury concerns.

AND, for that matter, will injuries possibly affect progression/regression? If Matthew Stafford's shoulder/arm keeps getting hurt, can I expect his arm strength to decrease? This would pretty cool if it was in, but it's definitely not a dealbreaker.
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Old 05-16-2011, 09:05 PM   #355
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Originally Posted by xtremedunkz
For those asking, the only time the CPU will trade with the user or themselves is during the draft. No offseason or in season CPU initiated trades this year.
How can you confirm that?
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Old 05-16-2011, 09:06 PM   #356
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

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Originally Posted by sniperhare
The CPU will initiate trades in the draft, but only when on the clock. I don't think they were able to fix the in season trades, but that rarely happens in the NFL anyways. Apparently the CPU will have a knowledge of the BAP and if the top is someone they don't need they will check to see if a lower drafting team has a need at that position and look to trade.

I think one of the devs posted during the draft that they were seeing similar trade numbers during their sims with what happened in this years draft.
Thanks for the info.

Kind of sucks but some CPU initiated trades are better than none. I guess during my franchise, I'll just execute trades during the draft if at all.

True that in season trades are few, but many can be very impactful. Just look at last year when the Bills traded Lynch to the Seahawks and the impact he had in the playoffs.

This is one area that would be great to fix for next season.
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Old 05-16-2011, 09:09 PM   #357
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

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Originally Posted by JaySmooov
How can you confirm that?
I am in the facebook discussion group and Josh mentioned that to us about a week or so ago.
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Old 05-16-2011, 09:12 PM   #358
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

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Originally Posted by UH53
IMO this is why Ian Cummings is gone.... Good Writtens! Thank you for finally doing things the way they should be done! I'm finally excited about Madden again!
Well, try again.

He was a big part of the making of Madden 12.
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Old 05-16-2011, 09:13 PM   #359
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Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

I'm in. There will be problem areas, many of them of course, but they have made enough changes in the areas that matter to me to get my 60 bucks this year.
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Old 05-16-2011, 09:15 PM   #360
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Thanks for the info.

Kind of sucks but some CPU initiated trades are better than none. I guess during my franchise, I'll just execute trades during the draft if at all.

True that in season trades are few, but many can be very impactful. Just look at last year when the Bills traded Lynch to the Seahawks and the impact he had in the playoffs.

This is one area that would be great to fix for next season.
Personally, I think the fact that the CPU puts players on the trading block is fine with me. If I need a RB, im fine with scouring the block to see who's offering what, and we can negotiate from there. The CPU not trading in season could be a good thing anyway, because we could have a situation where The Eagles trade DeSean Jackson to the Rams for Steven Jackson or something. I think NBA 2k11 had sort of a safeguard where the Lakers weren't trading Kobe unless you gave both arms and both legs, so to speak, but it's not really a big deal. Again, to me.
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