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Madden NFL 12 - Switch Teams in Offseason, Scouting Reworked, Free Agent Bidding Wars

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Old 05-15-2011, 06:27 PM   #113
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Re: Madden NFL 12 - Switch Teams in Offseason, Scouting Reworked, Free Agent Bidding

I don't remember the last time I was this excited for a video game.
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Old 05-15-2011, 06:29 PM   #114
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Re: Madden NFL 12 - Switch Teams in Offseason, Scouting Reworked, Free Agent Bidding

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Originally Posted by jmurphy31
You can still do this. Just go to League Schedule and select tehgame you want to play.


Wow....... I feel like an idiot. I know someone posted a thread about this and how in the PS2 days you had the check box next to each game and you could check which games you wanted to play and I thought they took it out, and this whole time I been asking for this to return it's been in the game the whole time.... I could have enjoyed Franchise even more this year if I would have known that.

Now only if I didn't already create all the Rookies in the 1st Round and some of the second round, I would just sit back and enjoy Franchise Mode even more by playing other games just not mine.

Thank You!!!!!!!
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Old 05-15-2011, 06:29 PM   #115
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Re: Madden NFL 12 - Switch Teams in Offseason, Scouting Reworked, Free Agent Bidding

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Originally Posted by BlackBetty15
I am really...REALLY excited about the "preseason matters" feature that is implemented. The fact that ratings wont be revealed until the season starts is very interesting. PLaying your rookies in preseason adn them actually being better is clutch IMO

I somewhat agree with this but I think this touches on a even bigger potential immersion factor, that can now be added to the game. A while back, Ian and the other Madden devs were doing a podcast in which they said they could add an option to hide OVR or all ratings, easily. However, they said that Madden would need some other system to differentiate players if you couldn't see OVR or ratings.

Now, With the addition of player roles and the other features to differentiate players, I think they can add the option to hide OVR or all ratings. That way, not only would preseason matter but so would potential practice and every game. The only true way to evaluate ALL players, ALL year, would be on the field.
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Old 05-15-2011, 06:32 PM   #116
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I am impressed! that is a big undertaking. a lot of code will be written! Kudo's to the EA Dev team and Creative management to head in this direction. as a offline franchise player this means 'heart' to me man! MADDEN 12 has my hype to real so far!
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Old 05-15-2011, 06:37 PM   #117
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Re: Madden NFL 12: The Basics - IGN (new information)

Wow, I can't wait for more information on this game.
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Old 05-15-2011, 06:40 PM   #118
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Re: Madden NFL 12: The Basics - IGN (new information)

Awesome feature list. AI will still be a huge factor in how well franchise mode plays as it directly relates to the ability of the mode to stay challenging past the first few seasons.

But even just a revamp in how things are done is welcome. The mode has been basically the same since 2004 or so - in fact it has probably only gotten slowly worse. A reversal of this, even a small one, is a great start.

Also, this means CPU to CPU trades, right?
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Old 05-15-2011, 06:43 PM   #119
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Re: Madden NFL 12: The Basics - IGN (new information)

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Also, this means CPU to CPU trades, right?
I really hope so. As long as it isnt overdone. I mostly want to see trades for picks. I want to see alot of Draft day trades mostly.
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Old 05-15-2011, 06:53 PM   #120
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Re: Madden NFL 12 - Switch Teams in Offseason, Scouting Reworked, Free Agent Bidding

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Originally Posted by bichettehappens
Although I like the extended roster and pre-season having an effect, I've never needed an actual "position battle" function in the game to dictate whether or not there are position battles.
My statement was meant for the cpu, all the cpu did was take the overall rating into consideration. Now if a player plays well in pre season and the starter does not they may give him a shot at the starting job. before the only time a player would jump over another in the depth chart was during the off season after player progression.
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