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Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attributes

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Old 05-12-2011, 11:18 PM   #65
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

Just because he starts doesn't mean ya gonna get starter snaps.

In the beginning i assume you have to take advantage of every time you line up
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Old 05-12-2011, 11:45 PM   #66
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

Yeah, I hope this isn't gonna be like years past where if you're a QB drafted by Indianapolis, you start over manning no matter your stats. Very annoying!
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Old 05-13-2011, 12:05 AM   #67
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

I havent played superstar since 09, but before then it was the only mode ive ever played in madden. Im so glad its looking better, hopefully your college player imports better. I think it would be cool if your player got drafted like nba 2k11 my player mode. Or sim a year and throw your guy in their with random players. looking good so far though, cant wait to see franchise info tommorow and then way more on both modes come monday
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Old 05-13-2011, 12:20 AM   #68
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

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Originally Posted by bostonsports
I havent played superstar since 09, but before then it was the only mode ive ever played in madden. Im so glad its looking better, hopefully your college player imports better. I think it would be cool if your player got drafted like nba 2k11 my player mode. Or sim a year and throw your guy in their with random players. looking good so far though, cant wait to see franchise info tommorow and then way more on both modes come monday
I always wanted to have it sim a year and you get drafted with generic players. Something I think wont happen but will make sense is since you are graduating RTG in 3-4 years and still importing out in same year(for example graduate in 2015 and come out in Madden in 2011).
Then It would be great to be drafted 1st ovr.
Hopefully you get drafted 1st and 2nd round
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Old 05-13-2011, 12:29 AM   #69
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

My feeling is that these changes should have been made years ago. Now after Overhaul, they have a good base.
I am waiting until Monday, but I dont think there will be presentation or some type of out of game feature in SS that will say "wow".
Presentation in My Player, RTTS, and Fifa's Be a Pro prevents it from getting stale quickly. I understand that they are trying to emmulate real life experience. But if the gameplay isnt perfect, it gets boring quick.
Hopefully it is fun for all positions, Especially in practice. It was not fun as a CB in Practice
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Old 05-13-2011, 12:35 AM   #70
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

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Originally Posted by lofeazy
I am glad there bring Player Roles back.
As long as i dont have an icon of a bulldozer under my player im good with it too.
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Old 05-13-2011, 12:52 AM   #71
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

Player roles, traits, and tendencies will hopefully make each player feel different. That's been seriously lacking in Madden.
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Old 05-13-2011, 12:57 AM   #72
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

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Originally Posted by MrSkagTrendy
Anyone else see the problem in this? It would appear that no matter how bad you start off, it still makes you the starter, practice doesn't earn you your spot but just makes you better.

This guy is a rookie who is slower than Jones, weaker than Barber and only 57 overall; yet he's at the top of the depth chart?
I wouldn't worry quite yet. Aside from being an early build, I don't think we know at what point the picture was taken in-season. In other words, it could be a preseason game, in which case his spot on the depth chart wouldn't necessarily be cause for concern.
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