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Madden NFL 12 Gameplay Preview

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Old 05-11-2011, 11:16 PM   #49
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Re: Madden NFL 12 Gameplay Preview

Quote:
Originally Posted by Thinking Out Loud
My question is in reference to this sentence in your write up: "The game has to allow you to run backwards and throw the ball across the field; otherwise some gamers would be upset."

Are you actually saying that the EA football developers admit to sacrificing basic FOOTBALL realism to avoid upsetting FOOTBALL gamers?
Or you could say that the EA football developers admit to sacrificing basic FOOTBALL realism to avoid upsetting football GAMERS.

Just sayin'.

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Thought the writeup was good, Chase. At the very least, it keeps my interest up until more info can be released.
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Old 05-12-2011, 01:21 AM   #50
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How was the backpedaling? Did DB's backpedal just as fast as WR sprinting?
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Old 05-12-2011, 03:08 AM   #51
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Quote:
Originally Posted by Thinking Out Loud
Really enjoyed the preview Chase and I appreciate how real you seem to keep it in your write ups.

My question is in reference to this sentence in your write up: "The game has to allow you to run backwards and throw the ball across the field; otherwise some gamers would be upset."

Are you actually saying that the EA football developers admit to sacrificing basic FOOTBALL realism to avoid upsetting FOOTBALL gamers? I don't expect them to create a game so true to real life that it can only best be played in a VR suit and helmet but not representing the risk/reward of simple passing technique because of potential complaints, doesn't make sense to me. That's like making a simulation basketball game where half court alley oop dunks can be done successfully all game because that's what gamers are accustom to in NBA Jam.

I am excitedly optimistic about Madden 12 and was pretty sure EA football was headed in the right direction with what you said about Dynamic Player Performance in another article. However, this sentence makes me cringe at the thought of my perceived EA football POV in the years following the QB Vision feature, still lingering.

I hope this mindset is just some of the last dwindling affects of Madden's past and will no longer apply when developing Madden 13 like they seem to have done with other past mindsets in Madden 12.
Thats Exacly what they've been doing @ "sacrificing basic FOOTBALL realism to avoid upsetting FOOTBALL gamers"...they did that last year.
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Old 05-12-2011, 04:33 AM   #52
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Re: Madden NFL 12 Gameplay Preview

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Originally Posted by TheRealHST
Thats Exacly what they've been doing @ "sacrificing basic FOOTBALL realism to avoid upsetting FOOTBALL gamers"...they did that last year.
I just believe they can't find a happy medium on it. I think keeping that unrealistic feature in the game to satisfy the casual gamer is just a bunch of smoke.
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Old 05-12-2011, 05:22 AM   #53
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In regards to the kick meter, EA should vary the size of the accuracy marker in the kick meter depending on the ratings of the kicker involved. This would at least give a degree of differentiation between kickers of varying ability.
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Old 05-12-2011, 08:23 AM   #54
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Re: Madden NFL 12 Gameplay Preview

I really like the idea in the future of EA adding a real FG% option. I agree that kicking is not true to life as all you have to do is nail the meter and more times than not you will get the FG. In this option you still need to hit the meter but the FG kickers real lifetime % from distance, surface etc is taken into account as well. And this can be a simple option you can turn on or off.
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Old 05-12-2011, 12:05 PM   #55
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Re: Madden NFL 12 Gameplay Preview

Thanks for the honest preview. Seems like little additions here and there and the bulk of the continent is the same. EA really just does not want to push the limits, and after playing NBA2k11, i dont think i could handle another mediocre and bland game of madden

No thanks, I'll pass this year. Thanks chase!
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Old 05-12-2011, 12:17 PM   #56
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Re: Madden NFL 12 Gameplay Preview

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Originally Posted by K_GUN
i've been playing a ton of 2k8 lately....still don't like the QB movement in 2k either. When guys in real life need to slide left/right in the pocket....they backpeddle......that's not allowed in 2k...EA should keep the back peddle animation in there but NOT allow that backpeddle animation to play beyond the pocket.

You make a solid point here. I still think that 2K8 is infinitely closer to nailing QB movement than Madden though.

I have to say though, if the QB back pedal animation is going to look as ridiculously unrealistic as it currently does, I could do without it.
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