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Madden NFL 12 Screenshot - DeMarcus Ware

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Old 05-03-2011, 09:34 AM   #41
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Re: Madden NFL 12 Screenshot - DeMarcus Ware

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Originally Posted by Afrikan
at least try to do it to make up for PS3's version of Madden 08.
in Madden 07 we had 3D grass, HDR, High Rez uniforms etc...for both 360/PS3
I'm surprised PS3 users don't complain more about their Madden versions.

I recently bought a PS3 and got M11 to go along with it. The thing I noticed is that it tends to "hang" a lot more than the 360 version. Not gamebreaking -- I'd just think that PS3 users would be more vocal about wanting the game to play as smooth as the 360 version.
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Old 05-03-2011, 09:50 AM   #42
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Re: Madden NFL 12 Screenshot - DeMarcus Ware

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Originally Posted by rgiles36
I'm surprised PS3 users don't complain more about their Madden versions.

I recently bought a PS3 and got M11 to go along with it. The thing I noticed is that it tends to "hang" a lot more than the 360 version. Not gamebreaking -- I'd just think that PS3 users would be more vocal about wanting the game to play as smooth as the 360 version.

I've never had the game hang, though I have seen a couple of people comment on it.

AA is really the only diff between the two versions, so I agree with Afrikan. They need to finally stop with the ridiculousness. It's obvious the PS3 can do it, as there are many games with it (mostly first party games though). Sony has support resources for devs. What's the problem?

My kingdom for a 3rd party dev that gives a crap.
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Old 05-03-2011, 09:59 AM   #43
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Re: Madden NFL 12 Screenshot - DeMarcus Ware

On topic. The new lighting looks much better. Still looks a little bright and cartoony, but it's much better than it's ever been, so I guess that's something. The detail looks excellent as well.

The problem with Madden though, is that when you play the game, there isn't anywhere near this level of detail. It's more than just the replays being higher res. There is actually A LOT of pop in when you zoom in. You see tons of details appear out of no where when as you get closer. You even see players magically get girth. Everyone is skinny in the normal views, but zoom in and be amazed as lineman gain 50lbs in an instant lol. It's quite jarring.

Screenshots are great and all, but Madden, at least to this point, doesn't look anything like that when you actually play it, so this isn't whetting my appetite I'm sorry to say. If they ever give us customizable views, so that I could play with a view that's close enough for the pop in to... pop in, then I'd be excited.

Great pic though, for what it's worth.
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Old 05-03-2011, 10:06 AM   #44
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Re: Madden NFL 12 Screenshot - DeMarcus Ware

Nice screenshot. I wonder will Ware perform his signature "Ground Pound" celebration after a sack in Madden 12?

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Old 05-03-2011, 10:34 AM   #45
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Re: Madden NFL 12 Screenshot - DeMarcus Ware

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Originally Posted by Only1LT
On topic. The new lighting looks much better. Still looks a little bright and cartoony, but it's much better than it's ever been, so I guess that's something. The detail looks excellent as well.

The problem with Madden though, is that when you play the game, there isn't anywhere near this level of detail. It's more than just the replays being higher res. There is actually A LOT of pop in when you zoom in. You see tons of details appear out of no where when as you get closer. You even see players magically get girth. Everyone is skinny in the normal views, but zoom in and be amazed as lineman gain 50lbs in an instant lol. It's quite jarring.

Screenshots are great and all, but Madden, at least to this point, doesn't look anything like that when you actually play it, so this isn't whetting my appetite I'm sorry to say. If they ever give us customizable views, so that I could play with a view that's close enough for the pop in to... pop in, then I'd be excited.

Great pic though, for what it's worth.
It's funny you say that because I always thought that nfl 2k5 was the exact opposite. I didn't want to throw it out there because I thought it might sound crazy. But, did anybody else feel like 2k was below madden in graphic detail up close but, somehow, looked better graphically from a distance? I wonder how that can be...
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Old 05-03-2011, 10:48 AM   #46
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Re: Madden NFL 12 Screenshot - DeMarcus Ware

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It's funny you say that because I always thought that nfl 2k5 was the exact opposite. I didn't want to throw it out there because I thought it might sound crazy. But, did anybody else feel like 2k was below madden in graphic detail up close but, somehow, looked better graphically from a distance? I wonder how that can be...
I didn't feel that way no.

The models were more detailed and much better proportionately as well.

Now if you want to talk APF 2K8 versus Madden today, then yes, 2K8 doesn't have the poly count or graphical flourishes that Madden does. That should come as no surprise considering when it was made and how it was made though.

2K5 looked better from all angles and distances compared to Madden 2005 IMO. We won't even mention the animations, because that would just be cruel.
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Old 05-03-2011, 11:20 AM   #47
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Re: Madden NFL 12 Screenshot - DeMarcus Ware

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Originally Posted by Only1LT
I've never had the game hang, though I have seen a couple of people comment on it.

AA is really the only diff between the two versions, so I agree with Afrikan. They need to finally stop with the ridiculousness. It's obvious the PS3 can do it, as there are many games with it (mostly first party games though). Sony has support resources for devs. What's the problem?

My kingdom for a 3rd party dev that gives a crap.
Have you spent some time with the 360 version? Maybe that's why I noticed it. I've been playing on the 360 exclusively for years now, so when I went to the PS3 version, I immediately noticed the disparity. I don't think that the gameplay hangs, but some of the cutscenes did (the closeups on the QB walking to the line for one).

What's MLAA, and what does it do for the game?
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Old 05-03-2011, 11:48 AM   #48
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Re: Madden NFL 12 Screenshot - DeMarcus Ware

Keep in mind that the PS3 is restrictive in it's RAM usage. While the 360 has 512MB of RAM that's shareable between system and video, the PS3 dedicates 256MB for the system, and 256MB for video. If Madden only needs 128MB for the system, it can give the rest to the video for the 360. On the PS3, you're stuck with the allocation.
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