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FIFA Soccer 12 First Details

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Old 04-29-2011, 09:08 AM   #1
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FIFA Soccer 12 First Details


CVG has revealed the first details of FIFA Soccer 12.

Quote:
  • FIFA 12 introduces the 'Impact Engine' which properly tracks and formulates contact between players, including their hips, knees etc.
  • The AI will also keep track of areas of the body players have been injured during a match. Players can also become injured off the ball if abused too much, especially late in the game.
  • FIFA 12 also introduces 'AI Vision Game' (rough translation), which promises to make passing more realistic. If you try to complete a pass to a player that's not within visible range, for example, it's less likely you'll complete the pass. EA hopes this will get rid of "blind passing".
  • Personality Plus is more developed and should influence AI players' passes this time.
  • AI is said to be "more human", with each player acting more or less according to his abilities. One example given is when an AI player sees Fabregas coming towards him with the ball, he'll act more carefully.
  • OPM describes "new presentation" of matches in FIFA 12, which are said to be very much inspired by English football crowds.
  • The game includes three new arenas, this time with integrated benches along the sidelines and "impressive lighting effects" according to OPM France.
  • Integration of a new short dribble with the left stick.
  • The game features a new camera that's noticeably closer to the ground.
  • There's also a new menu interface that appears to be simpler and more ergonomic than before.

Platform: PS3 / Xbox 360
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Old 04-29-2011, 11:22 AM   #2
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Re: (4/28) New Details from translation of OPM

It all sounds great but honestly I just want a CPU that is fun to play against and a functional and interesting career mode. I have zero interest in online.

I want every CPU team to feel different and to attack in different ways. I love the FIFA engine and am still playing it but each team starts to feel identical after a while.

I'm interested to see the results of this 'Revolution'
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Old 04-29-2011, 11:49 AM   #3
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Re: (4/28) New Details from translation of OPM

Presentation inspired by english crowds?? Ehhh. Should have modeled that part of the game after french, german, italian, or south american crowds.
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Old 04-29-2011, 11:49 AM   #4
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Re: (4/28) New Details from translation of OPM

The "Impact Engine" will also hopefully mean the fouls are better. As in, you can't just ram into people at will and walk away with no foul being called.
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Old 04-29-2011, 09:58 PM   #5
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I hope the presentation gets the kind of upgrade their giving to the two American football games.
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Old 04-29-2011, 11:42 PM   #6
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Re: FIFA Soccer 12 First Details

Very intrigued by the "AI Vision Game". I think the camera most people play on creates a lot of the ping pong passing because you can see so much of the pitch.
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Old 04-30-2011, 07:57 AM   #7
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Sounds promising as FIFA does require a "revolution".

A camera that is similar to PES would be amazing too!
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Old 04-30-2011, 09:20 AM   #8
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'AI Vision Game' makes no sense to me. Both the virtual player's field of view and point of view are different than the ones of the human who is controlling them. For example, if your game camera is too tight you rely on the radar to make those 50 yarders like Gerrard. I wonder how much influence the discrepancy between different camera angles has.
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