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Madden NFL 12 Video - Gameplay Sizzle

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Old 04-28-2011, 04:44 PM   #49
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Re: Madden NFL 12 Video - Gameplay

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Originally Posted by SouthernBrick
It really wasn't noticeable to me at all. I can't remember if I did get stuck but, I don't think I did. My last game about a month and half ago.

Do you still get stuck? Have you played the game enough to know?
You do. There is no "get skinny" or hands on the back of Linemen. It isn't AS bad as it used to be, but it is no where near the 2K level.
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Old 04-28-2011, 04:46 PM   #50
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Re: Madden NFL 12 Video - Gameplay

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Originally Posted by rgiles36
We're talking about animations that trigger when the ball carrier runs into his blockers, correct? Yes, that is in M11.

Is it consistent? I'd say so. The difference, like I mentioned, is that they don't collide like they did in 2K5. They'll stick there hands out or attempt to squeeze through there. But it's way better than the 'Mario running' in years past.
That was my point. He was asking if it had what 2K has, and I said no, which is accurate. Is it better? Yes. I don't think it is as good as you think, but that's just difference of opinion maybe.

And yes, unfortunately, I do still have the game.
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Old 04-28-2011, 04:50 PM   #51
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Re: Madden NFL 12 Video - Gameplay

Quote:
Originally Posted by rgiles36
We're talking about animations that trigger when the ball carrier runs into his blockers, correct? Yes, that is in M11.

Is it consistent? I'd say so. The difference, like I mentioned, is that they don't collide like they did in 2K5. They'll stick there hands out or attempt to squeeze through there. But it's way better than the 'Mario running' in years past.
Gotcha.

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Originally Posted by rgiles36
If you still have the game, go into practice mode and try it for yourself. You can indeed interact with your blockers, whereas that wasn't the case before.
I'll have to try it and really look next time I play.
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Old 04-28-2011, 04:51 PM   #52
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Re: Madden NFL 12 Video - Gameplay

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Originally Posted by Only1LT
With all due respect to rgiles, what you are talking is still NOT in the game. Maybe it's in 12, but I doubt it.
It is in Madden 11. I play Madden 11 about 3-4 times a week and I see it throughout the game.
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Old 04-28-2011, 04:53 PM   #53
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Re: Madden NFL 12 Video - Gameplay

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Originally Posted by Only1LT
That was my point. He was asking if it had what 2K has, and I said no, which is accurate. Is it better? Yes. I don't think it is as good as you think, but that's just difference of opinion maybe.

And yes, unfortunately, I do still have the game.
Does APF2K8 have it at all? I haven't played that in quite some time, but I don't recall APF having the collision animations btwn teammates that 2K5 had.
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Old 04-28-2011, 04:57 PM   #54
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Re: Madden NFL 12 Video - Gameplay

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Originally Posted by Only1LT
You do. There is no "get skinny" or hands on the back of Linemen. It isn't AS bad as it used to be, but it is no where near the 2K level.
I'll have to go home and play with this. I play this game all the time, and I don't feel myself getting stuck hardly at all.

In fact, I thought that was part of the ball-carrier animations they implemented last year. I know that the CPU will bowl over to get through a hole (although they don't pull up fast enough).
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Old 04-28-2011, 05:09 PM   #55
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Re: Madden NFL 12 Video - Gameplay

i am seeing models looking shorter and fatter, AR and vick looked fat but hey its early.

so far not seeing anything mind blowing, the tackle stuff is all thats looks new and have substance.....
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Old 04-28-2011, 05:15 PM   #56
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Re: Madden NFL 12 Video - Gameplay

That Revis swat animation highlights why I hate that momentum still isn't being respected in pass coverage. Revis went from shuffling left to right, to making a vaulting swat as if he were sprinting.
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