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Madden NFL 12 Gameplay Q&A (ESPN The Gamer)

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Old 04-28-2011, 02:27 PM   #41
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Re: Madden NFL 12 Gameplay Q&A (ESPN The Gamer)

Quote:
Phil Frazier: A lot of what we have right now are consecutive impact tackles.
Ohhhhhhhhhhhh yeahhhh !

I just love that he said it. It would've had been even better if he said consecutive-hit tackling. Yeah, I know impact is a synonym. It seems like they got rid of Pro-tak, and in my opinion that was a good move. They bit off more than they could chew by trying to install nine-man gang tackles.
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Old 04-28-2011, 02:28 PM   #42
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Re: Madden 12 gameplay adds new tackling system, smarter defense (ESPN)

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Originally Posted by ch46647
"Pro-Tak is OUT, point of contact tacking is in"

This is music to my ears as I never liked the pro-tak tackling system! However, it is just amazing how the #1 feature put into the game two years ago is already scrapped. This is why Madden is where it is today. It seems like nothing is really implemented correctly or built on after it is put in the game.

I am also thrilled that they added WR shading and press back in the game. Hopefully they added a TON of animations for WR/DB interaction as well. This is much needed.
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Old 04-28-2011, 02:30 PM   #43
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Re: Madden NFL 12 Gameplay Q&A (ESPN The Gamer)

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Originally Posted by LiquorLogic
Ohhhhhhhhhhhh yeahhhh !

I just love that he said it. It would've had been even better if he said consecutive-hit tackling. Yeah, I know impact is a synonym. It seems like they got rid of Pro-tak, and in my opinion that was a good move. They bit off more than they could chew by trying to install nine-man gang tackles.
Now if they can implement both, side by side, we'd have the best of both worlds. I'm going to miss those mega gang tackles.
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Old 04-28-2011, 02:32 PM   #44
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Re: Madden NFL 12 Gameplay Q&A (ESPN The Gamer)

One thing they still haven't talked enough about is man defense. Do the DB's still magically mirror the wide receivers step for step? Have psychic DB's been addressed?
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Old 04-28-2011, 02:41 PM   #45
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Re: Madden NFL 12 Gameplay Q&A (ESPN The Gamer)

Quote:
Originally Posted by LiquorLogic
Ohhhhhhhhhhhh yeahhhh !

I just love that he said it. It would've had been even better if he said consecutive-hit tackling. Yeah, I know impact is a synonym. It seems like they got rid of Pro-tak, and in my opinion that was a good move. They bit off more than they could chew by trying to install nine-man gang tackles.
I know that OS banned Apexisfree, but you gotta give him props as being the guy who originally coined the phrase "Consecutive hit tackles". Phil chose his words wisely by saying "impact", but he knows where he got it from.

For all of the people in the past who where saying "stop complaining".. this is what so called "complaining" does to better a product. Now we know for sure that they do listen and look at feedback, especially when it starts to hurt their pockets. I hope EA learned their lesson with NBA Elite.
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Old 04-28-2011, 03:04 PM   #46
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Re: Madden NFL 12 Gameplay Q&A (ESPN The Gamer)

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Originally Posted by Only1LT
The other question I have, is with this new tackle button, is the Hit Stick even in the game? Will the holding of the tackle button replace it?

Probably a good thing if it is gone as the stick could be used for other things, and it has inherent suction and morphing properties to it.

Haven't read all the blogs yet. Is the Hit Stick mentioned?
This:

"Like we’re seeing in NCAA Football 12, Madden NFL 12 will have an all-new collision system where a player’s momentum and ratings determine the look and effectiveness of the tackle rather than a predetermined animation. This is combined with the new tackling button to give players more control over stopping a ball carrier. You’ll have more responsibility on defense in taking a player down now because you’ll be “launching” a tackle sequence from wherever your defender is positioned at the moment you press the button. Your tackler will reach on a lunge, throw a shoulder or get low and wrap up depending on where he is, what his ratings dictate and the momentum of both he and the ball carrier. The hit stick and defensive assist features aren’t going anywhere either. The tackle button is just being added to the mix." http://www.ea.com/madden-nfl/blog/defensive-exploration
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Old 04-28-2011, 03:11 PM   #47
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Re: Madden NFL 12 Gameplay Q&A (ESPN The Gamer)

Quote:
Originally Posted by vision
I know that OS banned Apexisfree, but you gotta give him props as being the guy who originally coined the phrase "Consecutive hit tackles". Phil chose his words wisely by saying "impact", but he knows where he got it from.

For all of the people in the past who where saying "stop complaining".. this is what so called "complaining" does to better a product. Now we know for sure that they do listen and look at feedback, especially when it starts to hurt their pockets. I hope EA learned their lesson with NBA Elite.
I do give him props for that and I did ask the question during the first podcast. The answer was we are working on it.
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Old 04-28-2011, 03:11 PM   #48
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Re: Madden NFL 12 Gameplay Q&A (ESPN The Gamer)

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Originally Posted by BezO
Now if they can implement both, side by side, we'd have the best of both worlds. I'm going to miss those mega gang tackles.
Yeah, but if I have to choose, I'd take consecutive hit tackles which happen on virtually every play in reality. Nine man gang tackles don't happen all the time in the NFL; maybe the engine they're using just isn't up to it anyway.
Quote:
Originally Posted by vision
I know that OS banned Apexisfree, but you gotta give him props as being the guy who originally coined the phrase "Consecutive hit tackles". Phil chose his words wisely by saying "impact", but he knows where he got it from.

For all of the people in the past who where saying "stop complaining".. this is what so called "complaining" does to better a product. Now we know for sure that they do listen and look at feedback, especially when it starts to hurt their pockets. I hope EA learned their lesson with NBA Elite.
Yeah, I'd basically give all the credit to Apex. He was the first one to harp on the lack of consecutive-hit tackling. Now that I think about it, Madden 09 is when Apex starting complaining about it and posting vids. During the development of Madden 10, when Apex was complaining about M09, Tiburon tried to implement Pro-Tak which served as a solution. Pro-Tak,however, just didn't work out like it should have. I wouldn't be surprised if they planned on eventually implementing consecutive-hit tackling, for M12, and just rode it out with Pro-Tak for Madden and NCAA 11.

Last edited by LiquorLogic; 04-28-2011 at 03:22 PM.
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