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Fight Night Champion Title Update #2 Coming Soon, Tuner Next Week to Fix Jab Spamming

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Old 04-27-2011, 03:55 PM   #105
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Re: Fight Night Champion Title Update #2 Coming Soon, Tuner Next Week to Fix Jab Spam

How is the AI playing offline now?
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Old 04-27-2011, 04:05 PM   #106
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Re: Fight Night Champion Title Update #2 Coming Soon, Tuner Next Week to Fix Jab Spam

Quote:
Originally Posted by fistofrage
How do you delete the tuner? I cleared my cache, but the tuner appeared to still be there and my game froze. I say the tuner was still there because after the game froze I decided to hook the system back up to the internet and when I booted it back up, it loaded the patch again, but I was not prompted to load the tuner.

What else do I need to do besides clearing the cache.
Once you delete your cache, your tuner is deleted also. I tested this first hand. After clearing my cache, I played a few matches and had the kos and damage back of course, but didn't like the gameplay. I then got the patch and played some more. The jabs werent effective, and definately not as fast as they were post tuner. There was also no offsetting. Then I got the tuner again, and experienced the above.

Quote:
Originally Posted by Lakers 24/7
ugh, why would they add more stamina!? I was going to buy the game, but definitely not anymore.
How can you judge their adding of more stamina to be bad when you haven't played with the tuner sets/patch to see how it works?
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Old 04-27-2011, 04:12 PM   #107
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Originally Posted by fistofrage
How is the AI playing offline now?
I haven't gotten a chance to try it out but with the opinion I've developed over playing online I'm not even sure if I'm interested
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Old 04-27-2011, 05:03 PM   #108
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Re: Fight Night Champion Title Update #2 Coming Soon, Tuner Next Week to Fix Jab Spam

Quote:
Originally Posted by Jdoug312
Once you delete your cache, your tuner is deleted also. I tested this first hand. After clearing my cache, I played a few matches and had the kos and damage back of course, but didn't like the gameplay. I then got the patch and played some more. The jabs werent effective, and definately not as fast as they were post tuner. There was also no offsetting. Then I got the tuner again, and experienced the above.



How can you judge their adding of more stamina to be bad when you haven't played with the tuner sets/patch to see how it works?
I know someone who has the game, so I've played the full version (before any patches) and felt that stamina was already too high. You could already throw 100+ punches per round with anyone, and the overall pace of the game was just too fast. By adding more stamina I don't see how that's going to slow the pace or take punch stats down.
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Old 04-27-2011, 05:13 PM   #109
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Re: Fight Night Champion Title Update #2 Coming Soon, Tuner Next Week to Fix Jab Spam

Quote:
Originally Posted by Lakers 24/7
I know someone who has the game, so I've played the full version (before any patches) and felt that stamina was already too high. You could already throw 100+ punches per round with anyone, and the overall pace of the game was just too fast. By adding more stamina I don't see how that's going to slow the pace or take punch stats down.
I hate that the stamina has been increased!! otherwise I like the new tuner.
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Old 04-27-2011, 05:29 PM   #110
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Re: Fight Night Champion Title Update #2 Coming Soon, Tuner Next Week to Fix Jab Spam

i was 96-35 in owc and 33-8 in h2h, far from being a cheeser, never body spammed, considered myself a decent player

since this tuner i have yet to win a single round

every match ive played so far has featured guys throwing 100+ punches a round and winning most likely on that merit alone since i have consistently had a higher connect rate leading me to believe the scoring has been changed too

ive adapted over the years to everything but im not really interested in this whatsoever
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Old 04-27-2011, 05:35 PM   #111
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Re: Fight Night Champion Title Update #2 Coming Soon, Tuner Next Week to Fix Jab Spam

Quote:
Originally Posted by foo55
i was 96-35 in owc and 33-8 in h2h, far from being a cheeser, never body spammed, considered myself a decent player

since this tuner i have yet to win a single round

every match ive played so far has featured guys throwing 100+ punches a round and winning most likely on that merit alone since i have consistently had a higher connect rate leading me to believe the scoring has been changed too

ive adapted over the years to everything but im not really interested in this whatsoever
Sounds like the only way to fix this is for the devs to change how fights are scored.
If Player A's connect rate was less than 30% and he threw >100 punches, and Player B connected at 40% with >30 punches, Player B wins the round.
Something dumb like that.

These kind of impressions only reinforce my disdain for online play. That's all EA cares about today.
And because 90% of the people online wouldn't know a sport if they were slammed in the grill with one, they play unrealistically and want to be rewarded for it.
Guaranteed, a great, great majority of these cheesers online would love it if they only had to press A 100 times in order to win a fight.
They don't care how they win, just as long as they win. And EA caters to them.

Meanwhile, while the devs pour hours and hours into fixing online issues, the offline guys get the same stale legacy mode we've been fed for the past 20 years.

I'm just glad I didn't buy this game yet. It seems that all FNC has turned into is one giant cluster-bleep where the consumers are PAYING EA to be their beta testers.

I don't blame the devs. I really don't. I think they're given their orders from above and they have to stick to it. And the Suits in the offices tell them to cowtow to the masses even if it means making an unrealistic sports game.

I just wish they'd play NBA2K11 and see how well received a truly deep and simulated sports game can be.
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Old 04-27-2011, 05:52 PM   #112
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Re: Fight Night Champion Title Update #2 Coming Soon, Tuner Next Week to Fix Jab Spam

Completely disagree. If you make these guys miss they are extremely vulnerable.
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