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NCAA Football 12 Videos - Gameplay Enhancements and Presentation Improvements

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Old 04-21-2011, 04:21 PM   #105
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Re: NCAA Football 12 Videos - Gameplay Enhancements and Presentation Improvements

Didn't talk about defensive backs running routes before the receiver does while in man coverage.
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Old 04-21-2011, 04:27 PM   #106
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Re: NCAA Football 12 Videos - Gameplay Enhancements and Presentation Improvements

Is it still too late for the art team to add secondary colored accessories??
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Old 04-21-2011, 04:28 PM   #107
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Re: NCAA Football 12 Videos - Gameplay Enhancements and Presentation Improvements

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Originally Posted by da ThRONe
Defender have no need to be psychic or have eyes behind their heads. Qb's need to be less accurate problem solved using real life logic.
I'm thinking this is more the problem, the majority of the passes seem like right on the spot
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Old 04-21-2011, 04:34 PM   #108
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Re: NCAA Football 12 Videos - Gameplay Enhancements and Presentation Improvements

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They've had it in for a few years already....
it was better on the last gen games. NCAA 11 didn't quite have the look of a half empty stadium at the end of a blowout like some of the older gen games did.
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Old 04-21-2011, 04:59 PM   #109
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Ia anyone concerned that the wide receiver dives for the ball when it seems like he could have done the new reach catch animation and keep running??? I watch that video a dew times and it didn't look at all like he needed to dive. It was like he reached for it, caught it and then instead of running he dove. Just an observation....
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Old 04-21-2011, 05:01 PM   #110
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Re: NCAA Football 12 Videos - Gameplay Enhancements and Presentation Improvements

Some of the tackles still look unnatural. Going against the momentum of the player and whatnot. But I've accepted that this isn't going to change on this gen with this engine.

Still excited about the gameplay improvements though. Love the second video especially if the crowd noises work like they did in the video (roars when a big play is happening).
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Old 04-21-2011, 05:02 PM   #111
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Re: NCAA Football 12 Videos - Gameplay Enhancements and Presentation Improvements

Quote:
Originally Posted by Blitzburgh
Ia anyone concerned that the wide receiver dives for the ball when it seems like he could have done the new reach catch animation and keep running??? I watch that video a dew times and it didn't look at all like he needed to dive. It was like he reached for it, caught it and then instead of running he dove. Just an observation....
Yeah none on this video were true dive catches.....However on another website they have a slightly different video and they have actual dive catches on there.
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Old 04-21-2011, 05:03 PM   #112
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Re: NCAA Football 12 Videos - Gameplay Enhancements and Presentation Improvements

Man I love how this game is shaping up. All these little details are coming together nicely and now with these game play additions I can't wait to till july. With that being said these are some things that I saw that concerned me.

Presentation video

Around the :35- :36 mark
The WR jumps for the ball and should have got killed by the oncoming defender but he powered through the tackle before he was firmly on the ground. Crowd reaction was great though

Around the 1:20 mark
I'm still not sold that there are consecutive hit tackles. If you look the defender is holding up the ball carrier and #6 from Stanford comes in and should just level the guy but it looks like he just kinda bounces off. Like mentioned earlier I think its just more 2 man animations. Which is still a plus.

Gameplay Video

Around the :22 mark
ND DE #89 sheds the block but is facing in the wrong direction and has his back to the ball. I hope this isn't the answer to allowing the read opt to work better.

Around :28 Mizzou DE still using the GOD swim move but he was engaged with the OL first which does make it better than the insta-swim.

Around :42 mark
OSU DB was on top of the PSU WR and should have just kept running to get an easy pick instead he jump for a swat allowing the WR to catch the ball.

These are just a few things I saw. But hey it very early so I feel we are light years ahead to be getting vids looking this good. Great job EA team
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