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Old 04-21-2011, 10:33 AM   #9
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Re: NCAA Football 12 Preview

The fact that Chase says the players still have that floaty feel and no true foot planting really concerns me. That is one of my biggest problems with the Next-Gen EA football games. I guess it is just not possible to get that in with the engine they are working with.

Why cant they just copy FIFA's foot planting and locomotion technology? The locomotion they added last year was OK but it wasnt great by any means. Also, I will never understand why they cant get the game to run as SMOOTH as the previous generations of consoles. The only EA game that is extremely smooth on next-gen is the NHL series. I have heard great things about FIFA as well but dont play it much.

It is also very concerning that there is no news from Chase about "consecutive hit" tackles...

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Old 04-21-2011, 10:34 AM   #10
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Re: NCAA Football 12 Preview

the espn ticker that updates scores out of town is in?
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Old 04-21-2011, 10:36 AM   #11
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Re: NCAA Football 12 Preview

Quote:
Originally Posted by The GIGGAS
By chance, Chase, was there any info on TeamBuilder given?
I know it's a focus for them because they realize college fans are social fiends, but anything I found out I wouldn't be able to talk about anyway at this point. Same goes for Online Dynasty etc.
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Old 04-21-2011, 10:36 AM   #12
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Re: NCAA Football 12 Preview

The part about gameplay sounds like a tuner set not a new game.
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Old 04-21-2011, 10:36 AM   #13
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Re: NCAA Football 12 Preview

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Originally Posted by ChaseB
I know it's a focus for them because they realize college fans are social fiends, but anything I found out I wouldn't be able to talk about anyway at this point. Same goes for Online Dynasty etc.
I see. Never hurts to ask.

So you can mainly comment on the on-field gameplay and presentation?
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Old 04-21-2011, 10:37 AM   #14
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Re: NCAA Football 12 Preview

pretty good read, excited about presentation, but at same time I am kinda bummed that gameday didn't make it in.

Chase, here is a question. When conference games are played, is there presentation tidbits that let you know that you are playing an ACC game vs. say an out of conference game? I feel like these types of things really add to making each game you play feel authentic.

Oh, and can you elaborate a little more on these ESPN presentation packages? So we will have end of the quarter highlights, and a half-time highlight show? Will there be commentary, and in the build that you saw/played, was there commentary included yet?

Thanks for the write up!
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Old 04-21-2011, 10:38 AM   #15
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Re: NCAA Football 12 Preview

Quote:
Originally Posted by ch46647
The fact that Chase says the players still have that floaty feel and no true footplanting really concerns me. That is one of my biggest problems with the Next-Gen EA football games. I guess it is just not possible to get that in with the engine they are working with.

Why cant they just copy FIFA's footplanting and locomotion technology? THe locomotion they added last year was OK but it wasnt great by any means. Also, I will just never understand why they cant get the game to run as SMOOTH as the previous generations of consoles. The only EA game that is extremely smooth on next-gen is the NHL series. I have heard great things about FIFA as well but dont play it much.

Probably also concerning that there is no news from Chase about "consecutive hit" tackles...
Remind me of the definition of consecutive hit tackles again. I think I know what you mean, and I sort of think that's what I was getting at in this article, but give me clarity first before responding.
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Old 04-21-2011, 10:39 AM   #16
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Re: NCAA Football 12 Preview

custom playbooks are in! is it based on how many formations we get 2 choose or is it an amount of plays we can choose? how many formations/plays can we choose? thanks for the info Chase!
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