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Madden Creative Director, Ian Cummings is Leaving Tiburon

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Old 04-13-2011, 02:24 PM   #297
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by Smoke6
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Please explain how is that this is impossible? But before you hurt yourself trying, i will help you.

Madden from the PS1 to PS2 had features out of this world,the Xbox version was way more polished GFX wise and looks exactly how the game we are playing now looks minus all those features.

Leaguedaddy wasnt created for nothing, it was a tool to help assist gamers with something that EA felt was so trivial and time consuming to get into the game themselves just like Adam ( i think thats his name) has done with myleaguemanager.

Take a look at some images from the Madden 06 with Mcnabb on the cover and then look at the game Madden 11 and tell me you see something built from the ground up after 08's version.

its like Night and day...



Madden 06 above



Madden 11 above.

So tell me do you still stand by your statement that madden 11 doesnt look like this in HD from the XBOX....

graphics took a mild step back for 60 FPS.
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Old 04-13-2011, 02:31 PM   #298
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

Hey smoke6 can you do a close up of madden 11 like you did madden6?(I think you are right it did take a step back.)

Last edited by lofeazy; 04-13-2011 at 02:33 PM.
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Old 04-13-2011, 02:34 PM   #299
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Re: Ian Cummings is out

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Originally Posted by kjcheezhead
Well let's say it's both. While I agree with you that Madden got off to a rocky start when they rushed to deliver Madden 06 on a short cycle, they also had to make much higher payments to the NFL that same year which I believe cut into the development funds.

Also as people often point out, this game is not developed on 1 "engine". Every year they choose which ones of the multiple "engines" to rip out and redo. By the 5th development cycle (Madden 11) there should be almost no trace of the slapped together abomination that was Madden 06 code.

Some more reasons I believe my theory to be true:

1. EA now typically spends two or three times as much on marketing and advertising as it does on developing a game. A game like Madden has no comparable game like it and no alternative football game. This is simply funds that are being denied to the development team.

2.EA is a company that is unstable financially. I don't believe they see a benefit to dumping large amounts of money into Madden development. Football fans will purchase even if the game is subpar. A more practical approach is to get the gamers to pay additional funds for things like Madden moments and AFL packs. What EA is really out to do is increase the amount of casual gamers. They make the game quicker, simpler and more arcade to try to achieve that goal.

3. People always point out, the Madden series is improving but just not fast enough and lags behind the Show and NBA2k. Could it be that those games just have more funds for their developers to work with?

4.Ever noticed how the game improvements always seem half baked? For instance, they add Gus Johnson but he sounds broken and Chris calls him "Tom". Ian himself came on after 11 dropped and said they needed new equipment but spent the money for the sound budget securing the rights to the stadium songs we hear in Madden 11 instead. This tells me there are times when Ian is being shortchanged in his attempts to improve the game.

5.Those same stadium sounds were held out of Madden 10. Again, I don't believe this is Ian's fault. I think EA made a poor decision and chose to deny those things to us because they felt they already had enough improvments to sell Madden 10.



These types of business moves will tie the hands of any designer whether it is David Ortiz, Ian Cummings or some new replacement. That's why I don't believe Madden will see a major change if Ian leaves.

Sorry for the long post. If you got this far, thanks for reading.
I know that EA isn't going spend all they can spend on game-play development, but do you honestly think that 2k devoted more funds to the development of APF ? Seriously, even though the game-play was excellent, that game was basically a smoother version of 2k5. Maybe it comes down to talent, and that's where EA is being cheap. Maybe they, EA, are considering paying a little more to get developers with more talent.

Also, I find it hard to believe that a start up company designing facebook games pays more than Tiburon. Could I be wrong ? Yeah, but that just seems fishy to me.
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Old 04-13-2011, 02:38 PM   #300
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by Smoke6
Thanks,

As I browse this forum, I notice that EA has the "25 new Plays" in some threads and its puzzling that most people have forgotten just how dumb downed madden 11's play books were. Now they're being introduced as "NEW PLAYS' is just puzzling to me and tell me that marketing really thinks we are dumb or the 25-40 yr old crowd doesnt play madden anymore and know one under that will notice.
Great post.To bad nobody will bring this up in a interview are in a review of the game.
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Old 04-13-2011, 02:40 PM   #301
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by lofeazy
Hey smoke6 can you do a close up of madden 11 like you did madden 6 to me the only differnets is better graphics on the madden 11 but the game almost looks the same.
Straight from my TV.. Madden 11












Sorry but that looks nothing like an original xbox game

Last edited by bigfnjoe96; 04-13-2011 at 02:43 PM.
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Old 04-13-2011, 02:54 PM   #302
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Not having a dig at you, but that's what the PS3 and X360 supposedly are....next-gen. Indeed they are. Look at Backbreaker's physics. That's this gen, EA could easily push the envelope but doesn't.
Asking EA to scrap a functional (if unspectacular) football engine for unproven technology in the wake of the NBA Elite fiasco seems a tad unrealistic, imo.
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Old 04-13-2011, 02:54 PM   #303
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by CHooe




It's obvious to me that when both games are in motion that they aren't the same. There's no comparison with regard to the player interactions in general; for example, the PS2-era games didn't have a concept of a three-person interaction and branching animations, and did not utilize the new locomotion mechanic which completely changed how players move on the field.

It's obvious to me, having played both games, that they play differently. The last-gen games to me are no longer fun due to the advances EA has made this generation.

It's obvious to me that EA actually did completely rebuild their game on the field. The two games are similar in that they are both football and they both share the button-passing mechanic.

If you are specifically talking about a comparison between Franchise modes, the last-gen still has more depth, but that wasn't what you were comparing via your screenshots.
Set Madden 11 to Fast or Very Fast and in a lot of ways you have last gen Madden iterations on the field. Madden is still very much a game dot dots crashing into each other, and it feels like it.

After having fun playing some OTP with my friends these past few weeks, i went back and played some 2k8 because it does a far better job or representing and respecting football.
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Old 04-13-2011, 03:01 PM   #304
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by lofeazy
Hey smoke6 can you do a close up of madden 11 like you did madden6?(I think you are right it did take a step back.)






Now for the engine they started this gen with...





Now so you dont think im bias or whatever, here are some gameplay vids of both games...

Madden 06, make sure you listen to the guy in the video, he makes some good points.

http://www.youtube.com/watch?v=DWUclELibqQ

Madden 11

http://www.youtube.com/watch?v=CG-RZL7d6VQ

Now please for the love of everything great, how is it that you guys easily forget where madden has been and where its going while trying to argue down people who been playing this game for over 20yrs.

With each new gen, our expectations get higher, EA's seem to stay the same gameplay wise while there financial outlook is boosted yr to yr. They dont understand that it goes hand in hand now days.
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