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Madden Creative Director, Ian Cummings is Leaving Tiburon

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Old 04-13-2011, 12:42 PM   #265
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by Smoke6
Yea, the debate of madden being SIM or NOT is pretty big and kinda one of those sensitive issues that people tend not to talk about a lot. Now people who were once SIM players are the ones making an excuse out of how to define the word SIM when it comes to madden "because its only a game".

IMO, madden's lost its identity catering to 3 types of gamers, the casuals, hardcore SIM players, and the tourney crowd. I say focus on being SIM, this tourney crap has gotten out of hand and turned a lot of people away from this game along with the casual aspects.

Its just not fun or intriguing to sit there and get battered online to someone who makes his gaming career abusing exploits in the game and then using EA's own motto as an excuse.

This company needs a reality check real badly and this may be the start of one. If not, then someone somewhere will do it with or without the NFL license. We all have played and enjoyed football games in the past without the names and just team likeness's, Tecmo Bowl, Joe Montana Sports Talks series, Pro football on the Turbo GFX 16 etc.

Its not gonna hurt anyone when the next game comes out that does what madden should have been doing regardless of NFL or not. Thats how the madden this gen has me feeling and im pretty sure im not alone.

Right now im so starving for gameplay, im willing to give anyone or any game a chance at getting it right if M12 falls short this year.
Which it will IMO.. I really can't wait to see the faces of people who is hoping for the game to get or be better waste another $60 on it.. Because this year's Madden already has proven it will be the same damn game as last year you just have to look really close at that Madden 12 teaser trailer... wait for it wait for it pooop AhhhHhhHHhhHh IMO.... There it goes...

Seriously IMO Madden has no chance of becoming a better game "gameplay wise" until they get some real "sales" competition.. But if you think about If EA is trying to sale Madden as just a game not a sports game.. (meaning a game that can be compared to Halo, COD(s) or GTA's) Then it fails to even compare in sales...

Hmm the only way they could keep up is to loosely produce a game year end and year that doesn't have high development costs but makes money.. (Hmm game could that be...?) Compared to other games that maybe be in development for years, Madden comes out every year.. So I guess EA makes up for it... Hmmmm speculation... YES but maybe true.... Great for business but horrible for consumers.... IMO lmao just sayin...........
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Old 04-13-2011, 12:44 PM   #266
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Haven't read this whole thread, but I see Pasta is reporting that Madden 12 is being pushed back 3 weeks til August 31st. That in itself doesn't mean much to me. They may want to milk some College FB sales more than usual due to the NFL probably not even playing in the first few weeks.

However, what we do know is this. Madden Community Manager RAC (Will Kinsler) left EA a month and a half ago for **** Games. Now the Ian Cummings (and others) defection.

Put it all together, and things down in Orlando don't look too inspiring for Madden 12.
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Old 04-13-2011, 12:45 PM   #267
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

Good post, Smoke6.
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Old 04-13-2011, 12:50 PM   #268
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by ScriptOhio
Not to pick... But did you play this gen versions before he took over? If so how can you say he accomplished nothing. The game is 50 times better than those 1st 2 or
3 versions. Therefore he obviously improved the game from the tard he was dealt.
I think everyone is giving, and has been giving Ian too much credit for either the good or bad that is in this gen madden.

In three iterations of Madden there has been
-Online leagues, madden IQ, EA backtrack, Virtual Madden, "hit stick 2.0"
-Protak, presentation, online franchise, QB specific mechanics, Pocket awareness
-stratpad, reworked locomotion, gameflow, gameplan

How much of any of those additions can be credited directly to Ian, the good and bad? Ian could have been more of an emissary to convey what the community wanted instead of being the head guy in charge like many believe. At any rate, I would not got to the extent to say that Ian is the reason madden is good or bad or the same. The foundation was laid before he step foot in the arena, and I'm certain he did his best to make madden better, in the end it wasn't enough for many of us and it's going to take a hell of a lot to change my opinion on any future madden with or without Ian.
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Old 04-13-2011, 12:57 PM   #269
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

Quote:
Originally Posted by ScriptOhio
Not to pick... But did you play this gen versions before he took over? If so how can you say he accomplished nothing. The game is 50 times better than those 1st 2 or
3 versions. Therefore he obviously improved the game from the turd he was dealt.
I played and brought Madden 06-08 rented 09 rented 10...
So yes I played... but wait have you seen or played Madden 09 for ps1??? Ummm the reason why I say he did nothing is because Madden last gen is better gameplay wise.. IMO the gang tackle "feature" that he or his team added is not done right.. And it doesn't make since.... How can have up to 9 people gang tackling someone and STILL HAVE TACKLE(s) OR FALL DOWN ANIMATIONS WERE NEAR BY WOULD BE TACKLERS CANT TACKLE or INTERACT WITH THE BALL CARRIER WHO IS FALLING DOWN forward or whatever the situation is.... Not to pick with the capital letters..

The idea is good but not executed well at all IMO.. Gang tackles is not a feature btw its part of football, period!

So if a Straight A student got all A's throughout school but the last 4 years got C's instead of those A's but Managed to get a b+ "at best" his/her last year accomplishing anything go right ahead.. lol Its a free country IMO...
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Old 04-13-2011, 01:00 PM   #270
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by GGEden
Good post, Smoke6.
Thanks,

As I browse this forum, I notice that EA has the "25 new Plays" in some threads and its puzzling that most people have forgotten just how dumb downed madden 11's play books were. Now they're being introduced as "NEW PLAYS' is just puzzling to me and tell me that marketing really thinks we are dumb or the 25-40 yr old crowd doesnt play madden anymore and know one under that will notice.

EA needs to hire someone to slap the smile off there marketer's face, I have my degree in marketing but never pursued it due to the economy. Since they seem to be the driving force behind the developing team, what would it hurt to get someone in there who can get the job done and the game back where it needs to be.

This is gonna be the last straw for most gamers here including myself. If it wasnt for the sim community i play in every year, i'd been and abandoned madden after 08, but at the same time its all we got.
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Old 04-13-2011, 01:07 PM   #271
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by pasgedden
I played and brought Madden 06-08 rented 09 rented 10...
So yes I played... but wait have you seen or played Madden 09 for ps1??? Ummm the reason why I say he did nothing is because Madden last gen is better gameplay wise.. IMO the gang tackle "feature" that he or his team added is not done right.. And it doesn't make since.... How can have up to 9 people gang tackling someone and STILL HAVE TACKLE(s) OR FALL DOWN ANIMATIONS WERE NEAR BY WOULD BE TACKLERS CANT TACKLE or INTERACT WITH THE BALL CARRIER WHO IS FALLING DOWN forward or whatever the situation is.... Not to pick with the capital letters..

The idea is good but not executed well at all IMO.. Gang tackles is not a feature btw its part of football, period!

So if a Straight A student got all A's throughout school but the last 4 years got C's instead of those A's but Managed to get a b+ "at best" his/her last year accomplishing anything go right ahead.. lol Its a free country IMO...
The biggest issue is that they're not using the hardware like everyone else has. Their main console is the 360 and it should be switched to take advantage of the PS3's Blu ray disc space and features and then port. There's no reason to have all that available and you're not even using a 1/4 of whats available out of that system(s).

Stadiums should almost be life like in look and feel and they should go back to that 06 engine. Something tells me they will but not this gen, they basically gave us xbox 1 in HD this gen and then slowly added features over the course of this gen when they all should have been there from the start.
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Old 04-13-2011, 01:09 PM   #272
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Re: Madden Creative Director, Ian Cummings is Leaving Tiburon

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Originally Posted by spankdatazz22
Substance in M04 when they tailored the gameplay around Michael Vick? When people regularly scored 70+pts a game in 5min quarters? Even John Madden himself commented about his concerns of what the game had become then. Or M05, when Tiburon over-compensated and had linebackers and dbs jumping out of shoes and socks to intercept and knock passes down to keep the scores down? Fun games, but they were way out of whack in terms of balance. Madden has had issues for a while now.
You just keep hitting the nail on the head. I agree with all of the recent posts I've seen.
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