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NASCAR The Game 2011 Q&A and Impressions

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Old 03-31-2011, 03:24 PM   #1353
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Re: NASCAR The Game 2011 Q&A and Impressions

Quote:
Originally Posted by AceFan84
Straight from the NTG2011 Forums:

Bugs:
  • Fix lack of Caution Flags - To Be Fixed
  • Fix issues with the A.I. exiting the pits and then pulling straight up the track - To Be Fixed
  • Reconfigure the damage to improve the look and add more debris on impact - To Be Fixed
  • Fix Cautions Lights being illuminated all of the time - To Be Fixed
  • Improve the PS3 voice comms - To Be Fixed
  • Fix the Rolling Starts Online/Offline so the cars begin in the correct formation and together - To Be Fixed
  • Fix the instant wrecking during Online Rolling Starts - To Be Fixed
  • Fix the Lobby Race Start Counter freezing - To Be Fixed
  • Fix Spotter saying “Clear” too often - To Be Fixed
  • Improve general stability and freezing issues - To Be Fixed

Improvements:
  • Change the Gas indicator so it defaults to full in the pit stop interface - To Be Fixed
  • Draft effect both on the car and visual to be tweaked - To Be Fixed
  • In Private games, the host will start the timer when they are ready - To Be Fixed
  • Add support for the Porsche GT2 wheel - To Be Added
  • Add support for the T500 wheel - To Be Added
  • Allow the HUD to be completely turned off - To Be Added
  • Free up the A.I. cars so that when they are hit by a player they will get loose - To Be Fixed
  • Ensure only Carl Edwards performs a back flip - To Be Fixed
  • Add the ability to change your Online Car - To Be Added

Investigating:
  • A.I. being overly aggressive when bump drafting the player
  • A.I. difficulty being too easy when qualifying
  • A.I. pitting problems causing them to collide in to each other
  • A.I. bunching on certain tracks
  • A.I. slamming their brakes on for no reason
  • Hitting the wall often turns the car ending up with the player facing the wrong way
I posted this in another topic on the board as well. Sorry I can't post the link I haven't posted on these boards enough to do so.
That right there gives me huge hope. If they actually fix those things and pinpoint the issues with their "investigative" section, this could really turn into a gem. It's an absolute debacle of a launch (which is another issue entirely, I know), but in a few months' time, I may forget all about it if all of those issues are genuinely resolved.
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Old 03-31-2011, 03:34 PM   #1354
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Re: NASCAR The Game 2011 Q&A and Impressions

Did they announce when they were going to (or think they're going to) release the patch?

Also, this is my first post, but thanks to Blue and all for reviewing the game early...I was hooked on this thread before the game came out.
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Old 03-31-2011, 03:38 PM   #1355
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Re: NASCAR The Game 2011 Q&A and Impressions

Quote:
Originally Posted by AceFan84
Straight from the NTG2011 Forums:

Bugs:
  • Fix lack of Caution Flags - To Be Fixed
  • Fix issues with the A.I. exiting the pits and then pulling straight up the track - To Be Fixed
  • Reconfigure the damage to improve the look and add more debris on impact - To Be Fixed
  • Fix Cautions Lights being illuminated all of the time - To Be Fixed
  • Improve the PS3 voice comms - To Be Fixed
  • Fix the Rolling Starts Online/Offline so the cars begin in the correct formation and together - To Be Fixed
  • Fix the instant wrecking during Online Rolling Starts - To Be Fixed
  • Fix the Lobby Race Start Counter freezing - To Be Fixed
  • Fix Spotter saying “Clear” too often - To Be Fixed
  • Improve general stability and freezing issues - To Be Fixed

Improvements:
  • Change the Gas indicator so it defaults to full in the pit stop interface - To Be Fixed
  • Draft effect both on the car and visual to be tweaked - To Be Fixed
  • In Private games, the host will start the timer when they are ready - To Be Fixed
  • Add support for the Porsche GT2 wheel - To Be Added
  • Add support for the T500 wheel - To Be Added
  • Allow the HUD to be completely turned off - To Be Added
  • Free up the A.I. cars so that when they are hit by a player they will get loose - To Be Fixed
  • Ensure only Carl Edwards performs a back flip - To Be Fixed
  • Add the ability to change your Online Car - To Be Added

Investigating:
  • A.I. being overly aggressive when bump drafting the player
  • A.I. difficulty being too easy when qualifying
  • A.I. pitting problems causing them to collide in to each other
  • A.I. bunching on certain tracks
  • A.I. slamming their brakes on for no reason
  • Hitting the wall often turns the car ending up with the player facing the wrong way
I posted this in another topic on the board as well. Sorry I can't post the link I haven't posted on these boards enough to do so.
Well this is great news. Thanks for posting this info.
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Old 03-31-2011, 03:49 PM   #1356
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Re: NASCAR The Game 2011 Q&A and Impressions

Quote:
Originally Posted by Romain El 82
Did they announce when they were going to (or think they're going to) release the patch?

Also, this is my first post, but thanks to Blue and all for reviewing the game early...I was hooked on this thread before the game came out.
I just read the original post on the Nascar the Game forums. What's going to happen is they are going to work on each item one by one and as they are fixed they will update the status at the link below.

http://forums.eutechnyx.com/threads/...ed-03-31-11%29

Once the items are fixed and the patch is tested, it will then be sent to Microsoft and Sony which could take some additional time till it is available for download.

My guess on a time frame is roughly one month if not a little bit more.
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Old 03-31-2011, 03:53 PM   #1357
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Thumbs down Re: NASCAR The Game 2011 Q&A and Impressions

I wasn't sure if I'd get to customize my character so I picked an exsisting driver.
Tried a 10 lap race in Miami on easy of course. (Equal to golf here)
I won pretty easily even thought I started in 43rd.
Started career.
Got pole by 10 seconds.
Actual race? Umm what? I can't win at all. They're passing me without drafting and then making me crash. Then I restart in 2nd and despite drafting can't catch the guy ahead of me. Restarted the race. Same thing. Restarted the whole race again. Same thing. Restarted yet again trying to figure out what the heck is going on and after a crash the game itself crashed after the replay and was stuck on the loading screen. So I turned it off and don't think it'll be going back in the system again.
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Old 03-31-2011, 03:59 PM   #1358
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Re: NASCAR The Game 2011 Q&A and Impressions

Hey Guys,

I'm a huge NASCAR fan and will definitely be buying this game. I've read here and other places that the XBOX version has more bugs and problems than the PS3 version.

I do own both systems.

Two questions.

Is there a list of the differences in the versions and bugs so I can compare the 2 versions?

Also my only wheel is the official Xbox steering wheel so what version do you all recommend for me? Would the better option be to to buy the game for the Xbox with my wheel even though it's more buggy or get the PS3 version to use with the dual shock controller?

Thank you in advance and thank you for all the time and effort and knowledge that everyone here shares.

J.
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Old 03-31-2011, 04:18 PM   #1359
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Re: NASCAR The Game 2011 Q&A and Impressions

Quote:
Originally Posted by Senor Nascar
I just read the original post on the Nascar the Game forums. What's going to happen is they are going to work on each item one by one and as they are fixed they will update the status at the link below.

http://forums.eutechnyx.com/threads/...ed-03-31-11%29

Once the items are fixed and the patch is tested, it will then be sent to Microsoft and Sony which could take some additional time till it is available for download.

My guess on a time frame is roughly one month if not a little bit more.
I could be wrong, but I think this is the first time that a developer is giving us a day by day update on the progress of fixing issues. Gives me a lot of hope and credit where it's due to Eutechnyx.
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Old 03-31-2011, 04:25 PM   #1360
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Re: NASCAR The Game 2011 Q&A and Impressions

Quote:
Originally Posted by Papi34
I could be wrong, but I think this is the first time that a developer is giving us a day by day update on the progress of fixing issues. Gives me a lot of hope and credit where it's due to Eutechnyx.
I would absolutely have to agree with you.
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