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NCAA Football 12 Video Interview - Visuals & Pylon Physics

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Old 03-25-2011, 01:24 PM   #81
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

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Originally Posted by da ThRONe
This is a very short sided view. Just because a handful of hardcore gamers come to forum like OS EA should change their marketing plans which are proven to work?

It may not matter to you, but people jobs depend on sales and marketing is apart of those sales. We all know the process if it bothers you don't come around until May when everything is revealed.

Agree 100%
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Old 03-25-2011, 01:41 PM   #82
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Icon6 Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

I hope they bring the chain gang back as visuals that part of the game!!!!!!!! 'IT IN THE GAME'
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Old 03-25-2011, 02:41 PM   #83
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

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Originally Posted by thomasgentry
I hope they bring the chain gang back as visuals that part of the game!!!!!!!! 'IT IN THE GAME'
If we can hit A and skip it, I have no problem with it. But I got insanely annoyed at sitting there for 15-20 seconds when you already knew if it was a first down or not.
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Old 03-25-2011, 04:12 PM   #84
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

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Originally Posted by Roggie
If we can hit A and skip it, I have no problem with it. But I got insanely annoyed at sitting there for 15-20 seconds when you already knew if it was a first down or not.
True. I'd like to se the chain gang and be able to interact with it, but I don't want to be confined to 1 of EA's wack cutscenes. If they went real-time that's a different story, but I know they wont.
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Old 03-25-2011, 05:09 PM   #85
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

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Originally Posted by coogrfan
Complaining? At OS?!!
This is what I meant by "Smarty".

Can you link/cut-n-paste etc..., one in-depth discussion on Gameplay issues/remedies by any NCAA Dev since 2009 release?

Key word above is "Discussion".

If such a discussion exist, then it is complaining.

If not, your reply was meant to establish what?
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Old 03-25-2011, 05:17 PM   #86
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

Quote:
Originally Posted by da ThRONe
This is a very short sided view. Just because a handful of hardcore gamers come to forum like OS EA should change their marketing plans which are proven to work?

It may not matter to you, but people jobs depend on sales and marketing is apart of those sales. We all know the process if it bothers you don't come around until May when everything is revealed.
Where did I say they should change their marketing plans?

I said I don't care about their marketing plans. It's irrelevant to me.

I just think them releasing a video where they brag about pylon physics is a joke. Honestly if it's little things like this that are pushing sales it's no wonder they can get away with some of the things they do on a yearly basis. Just shows how far apart maximizing profits and creating a realistic football game can be at times.

NFL QB Club 99 had a code you could put in for Giant Pylons. You had to enter the cheat: PWRPYLNS. I wonder if that will make it into this game.

Last edited by poopoop; 03-25-2011 at 05:53 PM.
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Old 03-25-2011, 05:30 PM   #87
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

What's funny about all this is that there were many people complaining that the pylons don't fall or anything when you go by them. so now they will and people hate the fact that they let us know about. and it wasn't a video solely on the pylon it was an interview discussing what they have let out the bag so far. Considering they haven't shown any true video I think they may have something in the mx
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Old 03-25-2011, 05:55 PM   #88
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

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Originally Posted by Hova57
What's funny about all this is that there were many people complaining that the pylons don't fall or anything when you go by them. so now they will and people hate the fact that they let us know about.
That's because pylons should fall over. The fact that it happened in football games as early as 14 years ago makes it not something worth mentioning today. But EA is notorious for taking old features, reinserting them into current games and trying to pass them off as new additions. So here we are...
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