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A Few More NCAA Football 12 Features Revealed

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Old 03-11-2011, 12:13 PM   #65
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Re: A Few More NCAA Football 12 Features Revealed

*sigh*

Death, taxes...and Overreaction Sports.
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Old 03-11-2011, 12:19 PM   #66
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Re: A Few More NCAA Football 12 Features Revealed

Quote:
Originally Posted by coogrfan
*sigh*

Death, taxes...and Overreaction Sports.
A lot of people on here are acting like that list said, "RTG will be the main focus, We feel that Dynasty is good enough to skip a year."
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Old 03-11-2011, 12:37 PM   #67
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Re: A Few More NCAA Football 12 Features Revealed

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Originally Posted by jethrotull
Something I noticed i that "new" features are never truly "new" with EA. SCEA brings in new features to The Show every year and keeps improving in all aspects of the ga,me. Look, I love college football and NCAA 12 is our only choice, I just wish EA stop acting like it's our only choice and act like they have competition.
What is the brand "new" feature in The Show? You couldn't possibly be calling the analog controls a new feature. That has been around since '05 at least.

Might be time for you to take a step back stop hating a game cause you have nothing better to do. In the very least wait until you can formulate an educated point of view towards NCAA 12.
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Old 03-11-2011, 01:08 PM   #68
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If EA really wants to impress me, then they need to add the FCS schools and include a separate dynasty mode for them. I'll even settle for generic stadiums for those schools at this point. Gameplay improvements go without saying.
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Old 03-11-2011, 01:23 PM   #69
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Re: A Few More NCAA Football 12 Features Revealed

While I won't make any conclusions from that "info", I will ask a related question.

Who is actually using the RTG mode? I'm not trying to be condescending, but that mode bores me after 5-10 minutes with it. I'm assuming trying to be a CB in RTG is a nightmare.
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Old 03-11-2011, 01:28 PM   #70
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Re: A Few More NCAA Football 12 Features Revealed

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Originally Posted by SynShadowzz
While I won't make any conclusions from that "info", I will ask a related question.

Who is actually using the RTG mode? I'm not trying to be condescending, but that mode bores me after 5-10 minutes with it. I'm assuming trying to be a CB in RTG is a nightmare.
I play it once in awhile as a break from my offline dynasty. Maybe once every couple of weeks or so at the most.
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Old 03-11-2011, 01:44 PM   #71
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Re: A Few More NCAA Football 12 Features Revealed

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Originally Posted by SynShadowzz
While I won't make any conclusions from that "info", I will ask a related question.

Who is actually using the RTG mode? I'm not trying to be condescending, but that mode bores me after 5-10 minutes with it. I'm assuming trying to be a CB in RTG is a nightmare.
I use it a lot. I like "Be a Pro" modes.
I dont have to worry about recruiting.
It is long due for a overhaul
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Old 03-11-2011, 01:55 PM   #72
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Re: A Few More NCAA Football 12 Features Revealed

Quote:
Originally Posted by SynShadowzz
While I won't make any conclusions from that "info", I will ask a related question.

Who is actually using the RTG mode? I'm not trying to be condescending, but that mode bores me after 5-10 minutes with it. I'm assuming trying to be a CB in RTG is a nightmare.
True RTG is unplayable ,but thats because it sucks. I'm addicted to "My Player" because it's done well. If RTG will be fun in NCAA 12 I will spend a lot of time playing. I doubt they can whip it into shape in one year ,but 2k 10 "My Player" was damn good after one cycle. Especially if I can carry the experience over to Madden 12.
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