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MLB 2K11 Demo Impressions Roundtable

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Old 03-07-2011, 08:20 AM   #137
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Re: MLB 2K11 Demo Impressions Roundtable

I think you are underestimating the importance of the L stick when hitting. I just played a bunch of 2k10 games specifically trying to see how the L stick affected hits, and I can say confidently that if you hold the L stick for a pull and wait for a pitch middle in with power swing, you will hit a screamer.

Same token: if you hold it to go with the pitch outside, and the pitch goes that way, you will make better contact. This is where the blue pitch indicator for batters with good eyes come into play. If you see that the pitch is gonna be low and you move the L stick that way, you'll make better contact.

I really feel that if you're not using the L stick when hitting you're playing the game as intended. Just my .02 cents.

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Old 03-07-2011, 01:43 PM   #138
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Re: MLB 2K11 Demo Impressions Roundtable

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Originally Posted by Simp
And it's ok for 2K to copy analog controls from MVP 06 (and not implement it as well as MVP did)... And then some people around here act as though 2K invented analog sticks.

Everyone does it. If an innovation is good eventually the competition. Will implement it too. It's just business.
The Lead Designer of MVP was Ben Brinkman who moved over to 2k a few years ago. Is that copying or innovation?
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Old 03-07-2011, 04:07 PM   #139
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Quote:
Originally Posted by Bobolini
The Lead Designer of MVP was Ben Brinkman who moved over to 2k a few years ago. Is that copying or innovation?
2K adopted analog for hitting before Brinkman came over for 2K8.

Either way, there is not such thing as "copying" in the gaming industry. Only "adopting" and "refining/evolving", IMO.
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Old 03-07-2011, 04:31 PM   #140
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Re: MLB 2K11 Demo Impressions Roundtable

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Originally Posted by EnigmaNemesis
2K adopted analog for hitting before Brinkman came over for 2K8.
Ben worked at 2k from July 2006 – March 2008 and at EA from July 2002 to July 2006. I thought 2k8 was the first year for analog pitching to appear.
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Old 03-07-2011, 04:35 PM   #141
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Re: MLB 2K11 Demo Impressions Roundtable

Brinkman's team developed 2k7, which was the 1st year Analog Hitting was introduced. His team before disbanding added Analog Pitching in 2k8. A game which KUSH never finished. 2k8 was finished by Blue Castle games (The Bigs)
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Old 03-07-2011, 06:04 PM   #142
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Originally Posted by bigfnjoe96
Brinkman's team developed 2k7, which was the 1st year Analog Hitting was introduced. His team before disbanding added Analog Pitching in 2k8. A game which KUSH never finished. 2k8 was finished by Blue Castle games (The Bigs)
I see. They just didn't toot his horn till 2K8 then. Good to know.
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