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MLB 2K11 Demo Impressions Roundtable

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Old 03-05-2011, 11:59 AM   #89
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Re: MLB 2K11 Demo Impressions Roundtable

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Originally Posted by sroz39
Excellent post and pretty much sums up how I feel to a T.

I like options. I get bored of playing the same game over and over again, no matter how great it is. The Show is outstanding but I labour through things in it at times because of the pace. That's not a knock on the game because that's the pace of the sport it's replicating. I'm just not in the mood all the time to devote an hour and a half to play one game.

Does that make the pace of 2K less sim? I guess in a roundabout way, yes. But it doesn't make the gameplay less sim. I hear complaints from some people about all the meters present in the game and whatnot (though to be honest, aside from the throw meter, I'm not sure what other meter is really present at any time. But I digress). I want the visual representation of what I'm inputting on the controller.

When I'm on the field and actually throwing a ball or swinging a bat and I screw up, I can feel that I did it. In a game, that's not very possible. I want something to show me WHY what happened on screen actually happened. That's why I loved MVP's meters and quick replay when you swung and missed (along with different shades of green on a ball tracker to show "ideal" timing on a swing). It was fantastic and tangible evidence of why something occured.

One of my gripes about The Show is when I bat, I swing and miss and my feedback is "Very Early" "Early" "Just Late" and "Very Late". Great. What does that really mean though? I want to SEE what that means. 2K's game is terrific at this (and the batting feedback is only going to get batter as frames of animation are added to the timing window, like it clearly did from 2K10 to 2K11) and I want this in a game. But just because there's a bunch of visual representation of what you did with the controller, does that mean that 2K is less sim? Of course not, especially when there's still ratings and other things going on "under the hood" that also factor in.

The two games approach the game of baseball differently and I think that's awesome. With the two games, whatever I'm feeling that day, I will get some sort of fix as far as baseball goes.
I second this. A serviceable, play-able baseball game has predictability. You can see and/or feel how things went right or went wrong. I think MVP 05 did a better job of capturing this realisim than 2k's games have, but 2k's gameplay is still above (and actually on a completely different level) its contemporaries.

Last edited by thundergatti; 03-05-2011 at 12:02 PM. Reason: didn't bold + word correction
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Old 03-05-2011, 12:39 PM   #90
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Originally Posted by nemesis04
The problem I have with this game is it struggles at times with the core fundamental rules of playing the game of baseball. When it stumbles out of the gate with the basics, its sim persona is definitely in question imo. I don't want to hear sliders will fix things because there are AI things going on which tell me there are not baseball savvy people involved with certain key elements of the game.
Though I understand what your relaying Nem, I doubt everyone working on this game has no basic knowledge of the game of baseball


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Old 03-05-2011, 12:40 PM   #91
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Re: MLB 2K11 Demo Impressions Roundtable

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Originally Posted by serialmke
Why are posts like this not removed and the user reprimanded. This is the 2k demo impression thread not the show anything thread. I have been reprimanded for much less than this.

Please remove this garbage.
agreed. that was unnecessary.
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Old 03-05-2011, 12:42 PM   #92
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Re: MLB 2K11 Demo Impressions Roundtable

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Originally Posted by nemesis04
The problem I have with this game is it struggles at times with the core fundamental rules of playing the game of baseball. Put aside the meter graphics, the hitting, fielding and pitching etc. When it stumbles out of the gate with the basics, its sim persona is definitely in question imo. I don't want to hear sliders will fix things because there are AI things going on which tell me there are not baseball savvy people involved with certain key elements of the game.
It's become a common thread here for people to play the elitist card when discussing this game. State direct facts in a polite way. Why make a nebulous generalization? If this game doesn't have any appeal for you, that's cool. But your condescending attitude towards the fans of the game is uncalled for. Enough of the 'baseball "lite"' attitude. Please.
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Old 03-05-2011, 12:42 PM   #93
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Re: MLB 2K11 Demo Impressions Roundtable

Sroz39, SoxFan01605, and Kernel Pie nailed it for me regarding my thinking. There good reasons to debate, and you all captured my thinking in an excellent way. I knew there's a reason this website can shine.

All in all, we have 2 real good games to play, depending on our mood. For Sports gamers, specifically baseball gamers, we will be envied.

Now, I have to admit one thing. I am a baseball gameaholic. And I'm battling my demons regarding 2K. I'm a covert from the "Damn You cheated me 3 X's 2K"! style-of-thinking. You know 3-strikes and your out.

I look forward to hearing your reviews regarding this game to help me decide. Money is tight, and gas and food prices are soaring, however to all of us baseball gamers this coming Tuesday, "PLAY BALL"!
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Old 03-05-2011, 01:36 PM   #94
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Re: MLB 2K11 Demo Impressions Roundtable

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Originally Posted by ericdrum
It's become a common thread here for people to play the elitist card when discussing this game. State direct facts in a polite way. Why make a nebulous generalization? If this game doesn't have any appeal for you, that's cool. But your condescending attitude towards the fans of the game is uncalled for. Enough of the 'baseball "lite"' attitude. Please.
Condescending? First of all if you read my demo impression I said there were two viable games this year. If you don't like my baseball "lite" term tough, too bad get over yourself! Next time I will put a lot of smiley's and fluffy clouds in my post so everyone does not cry, seriously people!

Anyway to entertain you, here are some just to name a few I have problems with so far:

-Fielders not in the correct position to back up plays. Pitcher is the biggest culprit.

- CPU outfielders and cutoff men not throwing to the correct base. Especially when trying to contain the lead runner.

-CPU runners running when the ball is hit in front of them resulting in them running themselves out of innings.

-With runners on first and second 2 outs and 3-2 count the pitcher pitched out and the catcher threw to third when my runners took off. Really?

I'll stop why keep pounding? Anyway in my opinion the game at face value has a certain fun factor to it. If you look deeper a lot of things come into question.

Last edited by nemesis04; 03-05-2011 at 01:57 PM.
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Old 03-05-2011, 02:23 PM   #95
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Re: MLB 2K11 Demo Impressions Roundtable

Quote:
Originally Posted by nemesis04
Condescending? First of all if you read my demo impression I said there were two viable games this year. If you don't like my baseball "lite" term tough, too bad get over yourself! Next time I will put a lot of smiley's and fluffy clouds in my post so everyone does not cry, seriously people!

Anyway to entertain you, here are some just to name a few I have problems with so far:

-Fielders not in the correct position to back up plays. Pitcher is the biggest culprit.

- CPU outfielders and cutoff men not throwing to the correct base. Especially when trying to contain the lead runner.

-CPU runners running when the ball is hit in front of them resulting in them running themselves out of innings.

-With runners on first and second 2 outs and 3-2 count the pitcher pitched out and the catcher threw to third when my runners took off. Really?

I'll stop why keep pounding? Anyway in my opinion the game at face value has a certain fun factor to it. If you look deeper a lot of things come into question.
That's all I was asking for, minus the condescension. 'Get over yourself' is just an acknowledgment, btw.
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Old 03-05-2011, 02:31 PM   #96
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Re: MLB 2K11 Demo Impressions Roundtable

Quote:
Originally Posted by nemesis04
The problem I have with this game is it struggles at times with the core fundamental rules of playing the game of baseball. Put aside the meter graphics, the hitting, fielding and pitching etc. When it stumbles out of the gate with the basics, its sim persona is definitely in question imo. I don't want to hear sliders will fix things because there are AI things going on which tell me there are not baseball savvy people involved with certain key elements of the game.
Nice way to slam the developers without actually pointing anything out. Well done.
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