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MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Old 03-02-2011, 05:43 PM   #457
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

Ryan hit the nail on the head. Once I read the line that he wronte this game feels more like softball compared to hardball it hit me dead in the forehead

He is completely on point. That is why the game feels like it has no weight at all. Throwign with fielders to bases has zero weight and the ball moves like a darn softball.

Fielding feels sluggish and mechanical.

But his term of softball is a great analogy
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Old 03-02-2011, 05:52 PM   #458
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Originally Posted by DickDalewood


You're really going to compare what is being seen on 40+ inch TVs to a YOUTUBE video??? You make a lot of stretches Goh, but this takes the cake. We have no reason to make these things up. The jaggies and muddy textures are there, plain and simple.

I was excited about this game for twoknths, thought I'd finally have two good titles to play... the demo has shown me otherwise, and yes, it's because it looks much worse than last years on PS3.

Lol... A YouTube video... Classic.
Also what they did for Josh Hamilton (or didnt do for that matter) blows me away. He looks nothing like his real life counterpart. Adrian Beltre STILL has a generic closed stance although when you edit it it will say he has his sig style just liek last year which leads me to believe that soriano and cantu's are the same as well. The hitting cam is crap, although i know this can be adjusted so no harm here. THe big thing is...and I will wait until real reviews come in, if the game is this bad in terms of framerate on the retail copy...this game will never make it. Oh well...look like I will buy the other game which for me isnt bad news considering the analog implementation.
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Old 03-02-2011, 05:57 PM   #459
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

Also as a side rant...the fact that the coaches who wear glasses in real life wear these crappy "shooter" glasses in the game is a real bummer for me. I absolutley hate seeing ron wash, and maddon wear their rimington shooter specs when its very easy for the artwork guy to either draw simple glasses or hey, maybe jsut nothing is better than the mess they have! I mean there is so much more that its not fair and not worth the clutter.
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Old 03-02-2011, 06:03 PM   #460
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

Quote:
Originally Posted by DickDalewood


You're really going to compare what is being seen on 40+ inch TVs to a YOUTUBE video??? You make a lot of stretches Goh, but this takes the cake. We have no reason to make these things up. The jaggies and muddy textures are there, plain and simple.

I was excited about this game for twoknths, thought I'd finally have two good titles to play... the demo has shown me otherwise, and yes, it's because it looks much worse than last years on PS3.

Lol... A YouTube video... Classic.
It's in 720p!

Maybe if they had bothered with a PC demo I could put it on low so I'd know.

Did you try changing the resolution. I remember that being a problem with NBA 2K...must've been 8 or 9.
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Old 03-02-2011, 06:09 PM   #461
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Originally Posted by goh
It's in 720p!

Maybe if they had bothered with a PC demo I could put it on low so I'd know.

Did you try changing the resolution. I remember that being a problem with NBA 2K...must've been 8 or 9.
I realize it's 720p, but it's still a MUCH smaller screen, therefor hiding a lot of the mess. I might give your other suggestion a shot though.
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Old 03-02-2011, 06:12 PM   #462
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

I do like the way the hitting cam stays in place for a bit so you can see the ball off the bat but seriously can anyone see the ball in the air on high fly's to the outfield?

Maybe it's just me but i can't even see the darn thing once it's gone very far. I play PYS a lot and 2K needs to implement what they do on fly balls and that is have a ball shadow on the field so you have some idea where it is heading.
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Old 03-02-2011, 06:17 PM   #463
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

I thought it played alright. Then again, I didn't pick up 2k10 last year since the game has consistently sucked. So when I played it last night, it seemed like they made significant improvements.

Pitching - It was fun to pitch. I like the analog controls. I also felt like the pitches were realistic.

Batting - This was hard for me since I felt like my timing was off. I kept on trying to do zone hitting. Habit from The Show I guess.

Fielding - Not too much experience. I was frustrated that the wrong OF seemed to get picked to chase down a gapper.

Graphics. Faces still suck. There was this generic face on a pitcher in this game and the camera just zoomed in on him. He was emotionless and seemed to be talking or chewing gum or something. Everything else looked good but I felt like I was playing with a bunch of mannequins.

Here are my impressions, FWIW.
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Old 03-02-2011, 06:23 PM   #464
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

I feel like I'm playing an entirely different game than everyone else.

I'm getting ROCKED in pitching. I lost 14-1 in my first game with Zito on the mound. Seventeen hits in three innings? I know Zito sucks, but come on. On an 0-2 count, Borbon lines an outside slider into right for a double? Really? Derrek Holland capped off a list of 5 straight singles. In my second game, Brandon Webb bunted for a base hit. I feel like the 2K series had an issue in the past where the AI would just suddenly decide it was going to rattle off a ridiculous rally. I've had to have a mound visit during 5 of the 6 innings I've played so far. Andrus also dragged a bunt on me, the throw beat him easily with Huff standing on the bag, and he was called safe.

Outfielder selection is horrible. I had a fly ball hit into the gap between Burrell and Torres. The ball wasn't more than 15-20 feet from Burrell, and Torres wasn't even on the screen, yet I was given default control of Torres, so it landed for a ground-rule double.

I've also seen the glitch that someone mentioned earlier. Cody Ross fielded a ball off the wall, and the game treated it like a dead ball. The runner couldn't advance, and I couldn't throw the ball back in.

Burrell "warped" to a fly ball. Not got sucked into an animation. Disappeared from where he was standing and reappeared on the yellow circle.

I don't feel like I have ANY time to make a play in the infield, and double play animations feel like they lag. Get the damn ball out of your mitt, Tejada.

I'm seeing framerate issues, too. The people saying they're sure 2K fixed it before the final build are a lot more optimistic than I am.

The default batting camera is bad. The pitcher looks like he's standing behind the mound, and I can't stand how the overlay covers the top of my hitters.

One time, the swing analyzer claimed I had a "very late swing," but I was way out in front of a pitch. In fact, I think the only feedback I'm getting is "late swing," yet I'm almost always out in front.

Is there a check swing?

And, yes, there are DEFINITELY jaggies on the players' shadows, as someone already mentioned. It's clear as day on close-ups of the pitcher.

I REALLY want to like this game, as this is one of the few series that makes it a reasonable effort to be able to draw walks. But I'm terribly disappointed. I'm sure this is going to generate a lot of "SUCK LESS" responses, but I've played the 2K series forever, and I can't get anyone out.
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