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MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

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Old 03-01-2011, 08:29 PM   #241
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I decided i was going to buy this game when I started it up and rearviewmirror came on

Major Props.
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Old 03-01-2011, 08:31 PM   #242
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Icon9 Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

Also something that might have to do with the demo being on Pro is I am seeing A LOT of doubles, way more than singles. I know they said there would be more doubles this year but I hope they don't over compensate. That is what I worry about all the time with mlb 2k when they add something or fix something.

Another thing, the infielders throw on the run way too much in this demo. I don't even have to charge the ball but it seems like the fielder leaves his feet a lot when throwing. Also another over compensation is I think they are going to overdo the close plays. I noticed on routine ground balls to short or 3rd result in very close plays with almost ever player even if you get the meter in the green. Maybe this is because they over compensated for the rocket arms and such. But even in the Majors utility infielders will throw out guys by a mile on routine grounders.

I just think there will be a lot of over compensation for doubles, errors, weak arms and the throwing meter, the charging animations even though you don't charge the ball. Thank god for sliders I guess. I don't really like sliders because it feels like I am cheating the game. If they got it right we wouldn't need sliders for things like this. Maybe only for like pitch speed and things like that.

Oh, I stole 3rd base with Sandoval 3 times
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Old 03-01-2011, 08:33 PM   #243
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

This is my first venture into 2kx since 2k8. This is what I have waited for? I am not optimistic.

Thank god for NBA2k11.
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Old 03-01-2011, 08:52 PM   #244
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

Quote:
Originally Posted by swaldo
I took a look at the possible "aggressive CPU batters" issue and put myself in a several 3-0 counts. This (along with all the annoying flashing lights) could be a game killer for me so I wanted to take a close look. Here are the results from one game...

CPU ON 3-0 COUNTS:

Swung: 3 times (all 3 were strikes)
Took: 7 times (4 were balls, 3 were strikes)

Basically if you're around the edge or corner the CPU might take even if it's a strike.

CPU ON 3-1 COUNTS:

Swung: 4 times (all 4 were strikes)
Took: 1 time (strike)

Doesn't look too bad, but here is what I have a problem with...
  • Leadoff hitters swinging on 3-0 counts (happened at least twice.)
  • At least four times the CPU swung at balls outside the zone on 1-0 or 2-0 counts. If 90% of what I'm throwing is balls why so aggressive? Where's the AI?
  • Only once did the CPU appear to take a pitch rather than read & react. On a 3-1 pitch I threw a meatball right down the middle and it watched it.
Here is the biggest problem: One of the balls was thrown purposely way high & outside and was hit to the opposite field for a HR. Whoa, wut? The only probelm is there's no replay to look at - and the pitchers composure was shot by then. However, it looked in real time like it was way high & outside the zone and if I saw it correctly the batter went into a "reach" animation. In any case it didn't look realistic at all.
Do you remember what batters you were facing? Maybe discipline comes into play here?
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Old 03-01-2011, 08:56 PM   #245
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

The PS3 demo looked horrible. I have 2K10 on PC and playing the PS3 demo was like playing my PC game on medium...at best. There were also some frame rate issues at certain spots.

Outside of the technical stuff, the game is improved. Hitting feels really good thanks to the new camera. The strike zone is no longer gigantic and not every corner pitch is a strike. I wasn't able to enjoy any of the new player models since the graphics were toned down.

Either the demo wasn't near the final build or 2K just gave up on the PS3. I don't blame them though. They're not gonna sell too many units on the system.
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Old 03-01-2011, 08:59 PM   #246
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

Quote:
Originally Posted by BlackBetty15
Anyone else love the nomar garciaparra sig style for aubrey huff. I about dies when I saw the ol glove wiggle he used to do. I miss that guy....
2K seriously needs to get more sig styles. They have a new one for Posey and Burrell. None of the other ones were new. They're still using a lot of the signature styles I came up with on my spreadsheet last year.

I came up with the Garciaparra stance for Huff. Sanchez's windup is Liriano's, which is what I had on my spreadsheet. Hopefully, they are doing new signature moves for next year's release...since they've said they feel like they're done tweaking with the gameplay and can focus on other things now.

Last edited by ImBaconBeckham; 03-01-2011 at 09:03 PM.
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Old 03-01-2011, 09:03 PM   #247
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

It would be nice if someone who has both an XBOX and a PS3 could d/l the demo for both just to compare the graphics and framerate.
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Old 03-01-2011, 09:08 PM   #248
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Re: MLB 2K11 Demo Available Now, Post Your Impressions Here (PS3/360)

I can tell you the PS3 looked like crap. That's what I took away from it.
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