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MLB 11 The Show Demo Available Now, Post Your Impressions Here

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Old 02-23-2011, 07:47 PM   #385
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Icon14 Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

I've officially retired MLB 10: The Show. You can't really ask for more from a demo. It's got most of the major new features: Analog, Co-Op, Custom Cameras, Improved Lighting, Balks, and even 3D support. They even included gameplay sliders that can be changed.

MLB 11: The Show Demo for all my baseball needs until March 8th!
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Old 02-23-2011, 07:51 PM   #386
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

I just hit a walk-off INSIDE-the park homerun with the giants in about the 8th inning. I was using both teams and only had 6 hits between the two teams. The LF dove forward and the ball missed his glove and went all the way to the wall. There was a play at the plate but the catcher had to come 20 ft. in front of home.

The announcer said, "Folks, I just seen something that I've never seen before."

Wish I could of saved the replay but it was the end of the game and no option too.
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Old 02-23-2011, 07:51 PM   #387
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

A little thing I just noticed, not sure if it's been picked up on yet.

If you sit and just watch the sky, either in replay mode or behind the catcher view, I seem to be able to notice the clouds slowly moving across the sky. I thought that was a really nice touch.
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Old 02-23-2011, 07:53 PM   #388
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

I see a lot of people happy about balks being in, but I do want to point one thing out that has already been confirmed from community day:

The AI won't balk.

It was put it primarily to combat quick pitching in online play, but it is for this reason that I'll be turning it off for my singleplayer games this year. Hopefully that can make it in next year, but there's definitely going to be some heavy coding involved to determine whether an AI balk could happen - and if I know SCEA SD, they won't settle for it just being a random event - they'd tie ratings into it somehow.
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Old 02-23-2011, 07:54 PM   #389
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

positive - drove one off the pitchers leg, he made the play, but after it he was hurt and the cut scene happened. Don't know how many times i'm smashed the ball off the pitcher and nothing happens.

negative - drove one down the line and was smashing L1 so that he would continue running to second, nope, runner decides to stand on first for a second, look around and then decide to run which of course made him get thrown out at 2nd. If I am doing it wrong, how do I make the runner just automatically turn the corner and head to second?
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Old 02-23-2011, 07:54 PM   #390
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Love this, analog pitching and throwing is great, hitting no so much for me. Ill stick with classic hitting. Graphics look great. Basically i knew it was going to be like this, another reason why i said i didnt really need to download it but i still knew i would.
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Old 02-23-2011, 07:59 PM   #391
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by bcruise
I see a lot of people happy about balks being in, but I do want to point one thing out that has already been confirmed from community day:

The AI won't balk.

It was put it primarily to combat quick pitching in online play, but it is for this reason that I'll be turning it off for my singleplayer games this year. Hopefully that can make it in next year, but there's definitely going to be some heavy coding involved to determine whether an AI balk could happen - and if I know SCEA SD, they won't settle for it just being a random event - they'd tie ratings into it somehow.
This is why I'm so happy about it balks being implemented. I'm an offline and online player. Since it deters quick pitching online that's great. But it also makes me train my brain not to quick pitch against the CPU either, so that when I play online I'm ready for the slower pace.
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Old 02-23-2011, 08:00 PM   #392
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by bcruise
I see a lot of people happy about balks being in, but I do want to point one thing out that has already been confirmed from community day:

The AI won't balk.

It was put it primarily to combat quick pitching in online play, but it is for this reason that I'll be turning it off for my singleplayer games this year. Hopefully that can make it in next year, but there's definitely going to be some heavy coding involved to determine whether an AI balk could happen - and if I know SCEA SD, they won't settle for it just being a random event - they'd tie ratings into it somehow.
I love the fact we can balk. Often when I get frustrated I start quick pitching and then a get a balk and it reminds me to slow down. Wish the CPU could balk too though.
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