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MLB 11 The Show Demo Available Now, Post Your Impressions Here

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Old 02-23-2011, 12:12 PM   #297
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Everytime I eye in on the ball and go to smash it, I keep check swinging pissing me off !!!
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Old 02-23-2011, 12:15 PM   #298
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

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Everytime I eye in on the ball and go to smash it, I keep check swinging pissing me off !!!
Analog or button?
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Old 02-23-2011, 12:17 PM   #299
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Anyone else notice you can turn down each one of the commentators individually? I love this. Dave and Eric sound horrid. Matt is the only one that I can hear, I love this idea. SCEA giving us options on how we want OUR game to sound and feel. Great job!
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Old 02-23-2011, 12:37 PM   #300
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Analog pitching is really well done. Kudos to SCEA for doing this right. I've always hated meters, but this is a system I can get used to.

Analog fielding feels very smooth. Reading about a lot of throwing errors. I had none. But, I did have an ugly engine issue pop up again that I thought was gone a few years ago.

Ground ball to Sandoval, I moved to his right to field the ball and he just ran straight to third base as the ball bounced by him. I don't care that it scored a run. That's beside the point. It's just something that shouldn't happen.

Also, fielded a ground ball to the 1B's right and he kept running toward the mound though I tried to get him to run back to first by moving the left stick toward first and also pressing the right stick toward first. This one I can probably assume I was a bit overzealous with and momentum took him out of the play, but there's gotta be something that self-corrects this issue internally.

Analog Hitting is very nice. Really could feel I was responsible for the result. Love how sensitive it is for pulling back on a check swing.


Great job, SCEA on everything analog.
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Old 02-23-2011, 12:38 PM   #301
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

What I see here is the response to a game that has peaked and plateaued. It is still a quality game and should be enjoyed. I can understand everyone's viewpoint, but you have to be realistic...how much did you expect to be different? Most ppl tend to say if it's not broken, don't fix it..then when it's not they claim its the same. The truth is, the game has plateaued..BUT should still be a very enjoyable experience

Over the past few years, I noticed my Show playing has declined...i already knew I wasn't purchasing on day 1, but I will purchasing..just don't know when.
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Old 02-23-2011, 12:41 PM   #302
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Anyone else find that it's far easier to be selective when batting in analog mode?

Perhaps it's because you require two movements to take a cut (rather than hitting one button), but it's meant I've been able to work the count more which is always a positive thing.
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Old 02-23-2011, 12:45 PM   #303
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

CPU fielders still always take the absolute perfect angle to any ball hit in the outfield, and play every bounce off the wall perfectly. Looks like another year of tweaking fielder speed sliders so we can get a realistic amount of doubles.

Also, batted balls are still hit way too hard sometimes. Again, this will significantly impact the number of extra base hits in the game.

It's still The Show, so that's not a bad thing. Not Day 1 purchase for me though, since I want to wait until SCEA's official Tsuyoshi Nishioka player is on the Twins. And would it be possible for them to have his headshot? Nothing kills the immersion of a "broadcast" style experience than seeing 8 player faces, and one black dark shadow figure.
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Old 02-23-2011, 12:47 PM   #304
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Re: MLB 11 The Show Demo Available Now, Post Your Impressions Here

Quote:
Originally Posted by Alistair
Anyone else find that it's far easier to be selective when batting in analog mode?

Perhaps it's because you require two movements to take a cut (rather than hitting one button), but it's meant I've been able to work the count more which is always a positive thing.
Definitely.

I've always been able to work deep counts in this game, but with the analog hitting it feels far more fluid and natural.
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