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MLB 2K11 Developer Diary #3 - Pitching and Hitting

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Old 02-18-2011, 02:27 PM   #9
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Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

Quote:
Originally Posted by Jayhawker
Quote:
In MLB 2K11, when you customize the cameras in-game, we allow you to save them to your profile.
They are getting the little things dead right!
This is getting better by the section
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Old 02-18-2011, 02:27 PM   #10
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Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

Could someone please post the article here? Can't get facebook at work. Whatever happened to 2K posting them on their website?
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Old 02-18-2011, 02:28 PM   #11
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Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

Man, so many good things in that article. It finally feels like they're listening to us and adding the things we've wanted and addressing the issues we've complained about. It's a good feeling.
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Old 02-18-2011, 02:34 PM   #12
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Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

looking and sounding good this year! I may be back! lol
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Old 02-18-2011, 02:35 PM   #13
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Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

OP updated.

Last edited by Steve_OS; 02-18-2011 at 02:50 PM.
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Old 02-18-2011, 02:41 PM   #14
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Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

Finishing this Dev Diary really has me believing that this game may actually hit it out of the park. I'm completely comfortable now that the team gets baseball in a way that I was not nearly as sure of the last two releases.

I love, almost universally, the upgrades they have made to how the game should play. Proper penalties for contact and power swings, lack of control in pitching, ratings that actually differentiate fielders are all things that enhance the experience regardless of the look of the game.

But the little stuff they seem to have heard to. In addition to achievements being enable regardless of sliders and being able to sac camera settings to your profile, they other stuff that I might have not been worried about, but were definitely present in the forums. No HR tells unless they are bombs, cut down on the opposite field HR's, and from the look of the leaked video, real time presentation is back.

Factor in DPRS and MLB Today and the new fielding mechanics and animations, and they have done far more work on this game than I thought they would. They have described a game I really want to play right now. I can't wait to see it in motion and then test drive it.
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Old 02-18-2011, 02:41 PM   #15
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Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

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In addition to new hit types, we also re-worked our bal physics to behave according to the surface with which the ball is interacting. The ball will have different physics depending on whether the surface is grass, turf, dirt or brick. Part of the ball physics improvements also includes hits that slice or fade. Hitting a ball that slices down the first base line, barely foul, gives you that “oh so close” feeling when combined with the new hitting cameras from the plate perspective
Sounds great.

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Old 02-18-2011, 02:48 PM   #16
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Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

Amazing.. I love what they did to make pitching much more realistic, this can be fun
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