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Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

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Old 02-12-2011, 07:04 PM   #369
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

The scoring is beyond belief. I just outpercentaged Ali 65%-53%, outpowered him 48-2, outcountered him 22-16, but lost because he landed 14 more punches then me. The problem is he had to throw 358 punches to do it.

To make it worse they gave him the second and third rounds. In both those rounds he was stunned, which obviously has zero weight in the scoring.

EA needs to stop being cute with the scoring.
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Old 02-12-2011, 09:06 PM   #370
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by JayBee74
The scoring is beyond belief. I just outpercentaged Ali 65%-53%, outpowered him 48-2, outcountered him 22-16, but lost because he landed 14 more punches then me. The problem is he had to throw 358 punches to do it.

To make it worse they gave him the second and third rounds. In both those rounds he was stunned, which obviously has zero weight in the scoring.

EA needs to stop being cute with the scoring.
I agree with you 100%.

I also can't stand the scripted knockdown system. It's completely bogus. Every knockdown in the FN4 was treated the same way. The fighters chin attribute should dictate how difficult it is to get off the canvas. Instead everyone recovers the same after one, two, and three knockdowns no matter their ratings or how hurt they were. Make it fighter specific, not some silly balance mini game that's equal for all fighters.
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Old 02-12-2011, 09:57 PM   #371
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

Yeah, the scoring is basically if knock downs are even whoever throws the most punches wins, period. Percentages mean squat.

Update: Me and Relentless fought three fights and the last was a travesty. I caught him with a minute left in the 3rd and that was the only time anyone went down. He landed 10% highe and threw 100 more punches and still got robbed.

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Old 02-13-2011, 12:00 PM   #372
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by acts238shaun
Yeah, the scoring is basically if knock downs are even whoever throws the most punches wins, period. Percentages mean squat.

Update: Me and Relentless fought three fights and the last was a travesty. I caught him with a minute left in the 3rd and that was the only time anyone went down. He landed 10% highe and threw 100 more punches and still got robbed.
Well, that's the no draw thing. If Relentless won both of the other rounds the fight should have been scored a 28-28 draw.
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Old 02-13-2011, 10:07 PM   #373
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

I'll probably buy the game because it's quite fun, but I hate it that it's much easier to connect with hooks than it is with jabs. I (Ali) was playing against the CPU (Tyson), and these were my fight totals:

Total: 101/172 (58%)
Jab: 21/47 (44%)
Straight: 31/49 (63%)
L Hook: 11/13 (84%)
R Hook: 19/33 (57%)
L Upper: 14/24 (58%)
R Upper: 5/6 (83%)
Power: 8/15 (53%)
Counter: 5/7 (71%)

I knocked Tyson out at the end of the 3rd round with a flash KO by a straight punch. All my punches had higher connect percentages than the jab, and it's the most counter prone punch, too.

I also hate it that the CPU controlled Tyson is incredibly stupid. He landed 102 punches, but attempted 241 for a total percentage of 42%, against my 58%. His entire strategy consisted of "LET'S FLAIL LIKE IT'S PARTY TIME! HOORAY!".

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Old 02-14-2011, 05:08 PM   #374
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

Today I watched Ali-Lyle, Foreman-Norton, Ali Frazier 3 and Robinson-LaMotta 6 and I have come to the conclusion that this game is close to being spot on. A couple of tweaks and it will be dang near perfect as far as in the ring. Raise block strength by double and power by about 25% and it will be the boxing sim ever.
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Old 02-14-2011, 07:26 PM   #375
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

I tried the demo today. This is more of a disgrace to boxing than UFC 2010 was to MMA. This is terrible!

Speaking of MMA the judging is even worse than EA MMA. The one fight I actually managed to fully play through without turning this garbage off was a draw!? Cotto's face was complete mush (well I guess the damage modeling is pretty nice at least so it's not alllllllllll negative) and I knocked him down in the 3rd. They somehow gave the 1st and 2nd to him despite the fact he didn't do any damage and the 3rd was 10-8 for me.

This is one of the few times I'm glad I'm not a game reviewer because I'd have a helluva time coming up with words to describe how awful this game is. Don't ship it to stores,ship to Mexico next to the ET landfill.
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Old 02-14-2011, 07:35 PM   #376
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

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Originally Posted by goh
I tried the demo today. This is more of a disgrace to boxing than UFC 2010 was to MMA. This is terrible!

Speaking of MMA the judging is even worse than EA MMA. The one fight I actually managed to fully play through without turning this garbage off was a draw!? Cotto's face was complete mush (well I guess the damage modeling is pretty nice at least so it's not alllllllllll negative) and I knocked him down in the 3rd. They somehow gave the 1st and 2nd to him despite the fact he didn't do any damage and the 3rd was 10-8 for me.

This is one of the few times I'm glad I'm not a game reviewer because I'd have a helluva time coming up with words to describe how awful this game is. Don't ship it to stores,ship to Mexico next to the ET landfill.
damn, I was really looking forward to your definitive review of the product after your entire 1 fight campaign
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