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MLB 2K11 Preview (Destructoid)

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Old 01-24-2011, 09:01 AM   #73
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Re: MLB 2K11 Preview (Destructoid)

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Originally Posted by foofighter2455
Some guys have much better power when they get extended on an outside pitch and will hit it just as far to the opposite field. An example of this are guys like Juan Uribe and Pablo Sandoval on the Giants that just make a lot of late contact on fastballs that allow them to hit opposite field HR.
By the way, I just checked these guys. It's impossible for me to tell how many opposite field HRs Pablo hit because he's a switch hitter but Juan Uribe hit 13 of his 24 HRs at home and every single one of them was a pulled HR to LF. No opposite field HRs at all in 2010 at home. You can go to MLB.com's website and check any stadium and any year. In 2009 Uribe didn't hit a single opposite field HR at home either. You have to go back to 2007 at home with the White Sox to see where he last hit a HR to the opposite field (he hit 2 of his 15 that year). He can do it but my point was that the opposite field HR needs to be rare except for the truly powerful.



http://msn.foxsports.com/mlb/player/...hitchart/85881


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Old 01-24-2011, 09:33 AM   #74
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Re: MLB 2K11 Preview (Destructoid)

Rudy, this is an area where I am sure you are absolutely right. But I suspect it is a crazy hard thing to balance in an action game. Quite frankly, it is something that I find very easy to overlook in the scheme of things.

As long as HR totals are reasonable, i can live with too many opposite field shots.
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Old 01-24-2011, 09:42 AM   #75
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Re: MLB 2K11 Preview (Destructoid)

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Rudy, this is an area where I am sure you are absolutely right. But I suspect it is a crazy hard thing to balance in an action game. Quite frankly, it is something that I find very easy to overlook in the scheme of things.

As long as HR totals are reasonable, i can live with too many opposite field shots.
It's definitely something that you can overlook but it's something that I do find annoys me more than others. The other game had the issue up until '09. Most baseball games struggle with this. Just hoping this issue was adjusted - even if it's a little bit better.
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Old 01-24-2011, 10:58 AM   #76
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Re: MLB 2K11 Preview (Destructoid)

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Originally Posted by Jayhawker
Rudy, this is an area where I am sure you are absolutely right. But I suspect it is a crazy hard thing to balance in an action game. Quite frankly, it is something that I find very easy to overlook in the scheme of things.

As long as HR totals are reasonable, i can live with too many opposite field shots.
True. But wouldn't that hurt the strategy when pitching against someone like Uribe?
Knowing that he hasn't hit an opposite field HR in nearly half-a-decade, I would be pitching to make sure I kept him to the outside.
If the game allows him to hit opp-HR, then that strategy kind of takes a hit doesn't it?
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Old 01-24-2011, 11:02 AM   #77
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Re: MLB 2K11 Preview (Destructoid)

I think part of the problem is that the ball is just hit to the opposite field way too much. I was a notorious early swinger last year (something about the camera angle made my timing a little early last year). Anyway, despite pretty much all of my misses being because I was too early, when I made contact I still went the opposite way a crazy amount.

And if I'm hitting 3x more opposite hits than in real life, I'm going to hit more HR's too. I think in general they have to make most hitters try to pull the ball more often.
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Old 01-24-2011, 11:03 AM   #78
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Re: MLB 2K11 Preview (Destructoid)

At the same time Money you can still pull outside pitches for HRs unless the guy paints the corner. That's one reason I really grew to dislike MVP's hitting system. Any outside pitch could not be pulled with power. That's nonsense. If that was really true then why wouldn't every pitcher pitch outside to Uribe since he wouldn't hit a HR? Because he can still reach a lot of those pitches or they are mistakes. That's why pitchers must come inside to keep batters from cheating in a little to get those pitches.
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Old 01-24-2011, 03:22 PM   #79
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Re: MLB 2K11 Preview (Destructoid)

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Originally Posted by rudyjuly2
By the way, I just checked these guys. It's impossible for me to tell how many opposite field HRs Pablo hit because he's a switch hitter but Juan Uribe hit 13 of his 24 HRs at home and every single one of them was a pulled HR to LF. No opposite field HRs at all in 2010 at home. You can go to MLB.com's website and check any stadium and any year. In 2009 Uribe didn't hit a single opposite field HR at home either. You have to go back to 2007 at home with the White Sox to see where he last hit a HR to the opposite field (he hit 2 of his 15 that year). He can do it but my point was that the opposite field HR needs to be rare except for the truly powerful.



http://msn.foxsports.com/mlb/player/...hitchart/85881


http://mlb.mlb.com/stats/individual_...874&statType=1
\
I'm sure you already know this, but there are very few right-handed hitters dumb enough to try to hit oppo at AT&T Park. A road split would be more representative for ANY righty.
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Old 01-24-2011, 03:24 PM   #80
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Re: MLB 2K11 Preview (Destructoid)

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Originally Posted by rudyjuly2
At the same time Money you can still pull outside pitches for HRs unless the guy paints the corner. That's one reason I really grew to dislike MVP's hitting system. Any outside pitch could not be pulled with power. That's nonsense. If that was really true then why wouldn't every pitcher pitch outside to Uribe since he wouldn't hit a HR? Because he can still reach a lot of those pitches or they are mistakes. That's why pitchers must come inside to keep batters from cheating in a little to get those pitches.
What a different hitting system would reflect is how guys like Uribe sell out on an outside fastball to pull it for a HR. Just like you said, they need to find a way to allow hitters to hit the direction they want more but with more penalty.

Did anyone here use the "zone hitting" option in 2k9?
If you sold out on an outside pitch in that version, and the guy came inside, you would break your bat half the time. That kind of option with better integration would be fantastic.
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