Home

MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

This is a discussion on MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC) within the MLB 2K forums.

Go Back   Operation Sports Forums > Baseball > Other Baseball Games > MLB 2K
The Best Sports Gaming Year of All-Time
Arcade Sports Games Need a Revival
What Does a 'True' Competitive Setting Look Like in MLB The Show?
Reply
 
Thread Tools
Old 01-20-2011, 02:11 AM   #49
MVP
 
rock85's Arena
 
OVR: 17
Join Date: Jul 2002
Location: New Jersey
Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

I really like the dynamic player ratings. I sure hope they really did work on the fielding it was just to auto for my taste last year, also errors and injuries if this is all in this year this game could be very good
rock85 is offline  
Reply With Quote
Old 01-20-2011, 02:45 AM   #50
Banned
 
OVR: 0
Join Date: Apr 2004
Posts: 3,657
Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

Quote:
Originally Posted by EnigmaNemesis
That was my exact same concern. Hoping it was not a "band aide".
And what if it is a "band aid?" It's still an improvement. It's still an interesting and cool feature.

There are some people that are trying really hard to pee on this game for no good reason. There is nothing even to be concerned about. You are having to really speculate in order to view this issue in a negative light.

You said you were no longer going to post here. What gives?
JayhawkerStL is offline  
Reply With Quote
Old 01-20-2011, 03:08 AM   #51
Donny Baseball!
 
Skyboxer's Arena
 
OVR: 55
Join Date: Jul 2002
Location: West Virginia
Posts: 20,317
Re: MLB 2k11 Features List

Quote:
Originally Posted by countryboy
I actually agree. I think its a different perspective on the playability of franchise mode. Lets face it, two things people often "complain" about in regards to franchise mode:

a) players aren't playing "realistically"
b) progression/regression isn't working properly

Well, now you have, at least seemingly, both of those issues resolved.
Im totally diferent. I dont want my franchise to be mirrors of real life. My franchise is to be all its own. I really dont want someone in my franchise to get a + or - progression due to real life counterpart.
Then again i never understood why people want their fantasy franchise to play exactly like real life. Might as well just do a fantasy league. IMO of course. Hopefully its an option that can be turned off. If not there will zero chance of a purchase. Glad its there for those that want it but hope its an option.
__________________
Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


Skyboxer OS TWITCH
STEAM
PSN: Skyboxeros
SWITCH 8211-0709-4612
XBOX Skyboxer OS

Last edited by Skyboxer; 01-20-2011 at 03:11 AM.
Skyboxer is offline  
Reply With Quote
Advertisements - Register to remove
Old 01-20-2011, 03:27 AM   #52
Banned
 
OVR: 29
Join Date: Jan 2008
Location: Ontario Canada
Blog Entries: 2
Re: MLB 2k11 Features List

Player Models do look better including numbers on jeseys that were laughable last year.
The Dynamic thing is cool.
Fielding inprovements were needed

sounds good, dont care much for repeating alot of stuff from last year but owell.
2K11 shouldnt be too bad, but im not overly excited personally
Crash Davis is offline  
Reply With Quote
Old 01-20-2011, 03:40 AM   #53
Pro
 
OVR: 33
Join Date: Mar 2009
Location: Kent, UK
Blog Entries: 49
Re: MLB 2k11 Features List

Quote:
Originally Posted by EnigmaNemesis
Shouldn't ratings progress and regress based on how the player is doing in the sim engine of the franchise?

Would be kinda odd that he progresses but is getting shelled in the sim engine, just because he pitches well IRL.

Unless someone can describe this in more detail.
My thoughts exactly. Having players ratings adjust to real life performances is great but if you are deep in the midst of a Franchise you want player ratings to adjust based on in game performances.

Good to hear that the fielding has been given some attention.
Dazraz is offline  
Reply With Quote
Old 01-20-2011, 04:01 AM   #54
Banned
 
OVR: 0
Join Date: Jan 2011
Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

I generally like the feature list but I doubt it is the whole list of upgrades and improvements...Anyway there are some things that need in my opinion to be addressed as well......Like what is the point in having great looking signature animations if they are cut out while batting/pitching duel.......Also players had GENERATED FACES on the field....I mean COME ON it was 2010 at the time not 1999......Night games looked soooo bad like tragic......Fielding was automatic but I think they fixed it......Pitching was too easy you guys are right....I played 6 years in Franshise mode with Red Sox and walked one man on accident.....Dynamic ratings is a good idea.....I am 100% certain that it will be up to us to choose if we want it in our franshise mode.....
Saberq is offline  
Reply With Quote
Old 01-20-2011, 05:08 AM   #55
Resident film pundit
 
Blzer's Arena
 
OVR: 55
Join Date: Mar 2004
Location: Elk Grove, CA
Posts: 42,551
Blog Entries: 8
Re: MLB 2k11 Features List

I just wanted to chime in and say that "pinpoint" is more along the lines of "precise," not "accurate." Hopefully I can read into that correctly and say that the degree of precision in the contextual right stick pitching is very high.

I'm just hoping there is a way for it to be difficult. There needs to be a pitching variable slider like back in 2K3. There was nothing wrong with that kind of classic pitching, none at all.
__________________
Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60
Blzer is offline  
Reply With Quote
Advertisements - Register to remove
Old 01-20-2011, 05:50 AM   #56
Extra Life 11/3/18
 
ExtremeGamer's Arena
 
OVR: 70
Join Date: Jul 2002
Location: Cleveland, OH
Posts: 35,320
Blog Entries: 32
Re: MLB 2k11 Features List

Kinda funny. If said game has a long feature list full of gimmicks people complain that the developers worked on nothing but gimmicks. But if said game has a feature list with a few new features and just talks about improvements, the developers are "mailing it in" and "don't care". They truly can't win.

So if this game improves it's gameplay substantially and gives a few new features, isn't that a good thing?
__________________

Mixer Stream



XBox - ExtremeGamer
PSN - ExtremeGamer
Switch - 4640-8613-7710

ExtremeGamer is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Baseball > Other Baseball Games > MLB 2K »



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 05:00 AM.
Top -