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MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

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Old 01-08-2011, 04:59 PM   #33
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Re: MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

How were the ball physics? Did the baseball still have a rather unrealistic bounce?
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Old 01-08-2011, 05:01 PM   #34
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Re: DMB day @ CES '11. Hands on.

Quote:
Originally Posted by jemens
mmm ok. Thanks. No rain delay then. Does it mean retractable roofs will stay opened ?
Hmm what is the point of putting in rain AT ALL if there are:

1. No rain delays?
2. No retractable roofs?

As a developer, I think you're only asking for more glitches if you try putting something in that has no effect on the game. (i.e. raining in domes). Ask 2K about that.

On the other hand, if you put rain in and actually try to have meaningful effects as a result, like slipping fielders, rain delays, closed roofs. I, as a consumer, would give you more credit even if you ended up with some glitches.
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Old 01-08-2011, 05:11 PM   #35
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Re: MLB 11 The Show Hands-On Impressions, CES 2011 (dmbfan1970)

Quick question about balks. Are you going to have to come to a complete stop before delivering to home plate (of course with runners on base)? Thanks.
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Old 01-08-2011, 05:29 PM   #36
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I absolutely love all the camera angle options they have added this year.
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Old 01-08-2011, 05:34 PM   #37
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Quote:
Originally Posted by bulls23
Hmm what is the point of putting in rain AT ALL if there are:

1. No rain delays?
2. No retractable roofs?

As a developer, I think you're only asking for more glitches if you try putting something in that has no effect on the game. (i.e. raining in domes). Ask 2K about that.

On the other hand, if you put rain in and actually try to have meaningful effects as a result, like slipping fielders, rain delays, closed roofs. I, as a consumer, would give you more credit even if you ended up with some glitches.
So darn


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Old 01-08-2011, 05:35 PM   #38
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Re: DMB day @ CES '11. Hands on.

Quote:
Originally Posted by bulls23
Hmm what is the point of putting in rain AT ALL if there are:

1. No rain delays?
2. No retractable roofs?

As a developer, I think you're only asking for more glitches if you try putting something in that has no effect on the game. (i.e. raining in domes). Ask 2K about that.

On the other hand, if you put rain in and actually try to have meaningful effects as a result, like slipping fielders, rain delays, closed roofs. I, as a consumer, would give you more credit even if you ended up with some glitches.


It is to set the foundation, I would think.
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Old 01-08-2011, 05:38 PM   #39
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Re: DMB day @ CES '11. Hands on.

Quote:
Originally Posted by bulls23
Hmm what is the point of putting in rain AT ALL if there are:

1. No rain delays?
2. No retractable roofs?

As a developer, I think you're only asking for more glitches if you try putting something in that has no effect on the game. (i.e. raining in domes). Ask 2K about that.

On the other hand, if you put rain in and actually try to have meaningful effects as a result, like slipping fielders, rain delays, closed roofs. I, as a consumer, would give you more credit even if you ended up with some glitches.
Pretty naive statement!
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Old 01-08-2011, 05:40 PM   #40
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Re: DMB day @ CES '11. Hands on.

Quote:
Originally Posted by bulls23
Hmm what is the point of putting in rain AT ALL if there are:

1. No rain delays?
2. No retractable roofs?

As a developer, I think you're only asking for more glitches if you try putting something in that has no effect on the game. (i.e. raining in domes). Ask 2K about that.

On the other hand, if you put rain in and actually try to have meaningful effects as a result, like slipping fielders, rain delays, closed roofs. I, as a consumer, would give you more credit even if you ended up with some glitches.
its called building a foundation. And just because there aren't rain delays, it doesn't mean that the weather will not have an impact on the game.

And to whomever mentioned raining in domed stadiums, I believe Russell mentioned that they took into account factors so that you wouldn't see anything wonky.
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