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Top 49 Madden NFL 11 Plays with Average Yards Gained, The Ultimate Cheese List?

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Old 12-23-2010, 02:35 PM   #17
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Re: Top 49 Madden NFL 11 Plays with Average Yards Gained, The Ultimate Cheese List?

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Originally Posted by Palo20
This is realistic. Avg yds/att in the NFL is around 7 and avg yds/rush is around 4. Makes sense that passes would average more yards.

If there was a run on this list I think there would be a problem.
Okay, I think I got this one mixed up with the other thread of plays called.
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Old 12-24-2010, 08:51 AM   #18
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Re: Top 49 Madden NFL 11 Plays with Average Yards Gained, The Ultimate Cheese List?

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Originally Posted by Cardot
Not that average 18 yards per attempt. If there was, then teams would run that play every down.
Look at how often that play is run. You have to go past the hundredth decimal place to get a number other than zero. It's not a common play, so the high yardage per attempt on that play is probably due to an incredibly small sample size. If you look at the most FREQUENT plays, the yards gained per attempt is actually NEGATIVE, as was already pointed out.
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Old 12-26-2010, 04:01 AM   #19
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Very, very interesting stats! I don't play Madden, but it's great to see this kind of stuff. More interesting yet is that the top play was only called 14 times. Is it that buried in the playbook, or is it immune from Gameflow, or something else?
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Old 12-26-2010, 11:11 AM   #20
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Re: Top 49 Madden NFL 11 Plays with Average Yards Gained, The Ultimate Cheese List?

I hope the result of this is making money plays counterable, especially against the CPU (I know the list was about online but online is unplayable).

Don't make crossing routes impossible for no reason, make it so the CPU sees what you're doing (percentage of plays called recognition, if really advanced combine it with avg yards gained).

If you keep calling slot crossing routes or whatever it is, CPU should legitimately start mirroring that route and/or doubling the slot.
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