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MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)

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Old 12-19-2010, 01:14 AM   #161
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Re: MLB 11: The Show Goes Analog (IGN Preview)

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Originally Posted by Polo Bandit
I could never figure it out. Over about 100 games that I played I had a .250 batting average. I'll give it a try with the new game, but if it takes too much of a learning curve I'm going back to the old fashioned hitting system.
And that is the beauty of this series... You always have your options!
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Old 12-19-2010, 01:14 AM   #162
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Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)

Quote:
Originally Posted by nemesis04
Correct!



I believe strength and accuracy would be determined in your movement of the right stick towards first. With strength filling up as you moved the right stick towards first. The length at witch you held it there would determine how much strength. I believe your initial move with the stick towards the base would snap shot your accuracy of the throw. Ramone said there would be a tutorial on this later on. I am speculating on some of this based on the previews.



Theoretically if you put more effort behind the pitch you should get more snap to it.
That is pretty much how I understand it as well!
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Old 12-19-2010, 01:35 AM   #163
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Re: MLB 11: The Show Goes Analog (IGN Preview)

BALKS!!! Another 'Thank God'!!!!

I've missed it in the baseball games I've bought, since ASB......



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Somebody order balks?
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Old 12-19-2010, 01:39 AM   #164
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Re: hitting

Exactly, I'm staying with the regular hitting option....

Dont know if this new hitting option is like what EA Sports introduced when that College Baseball game was released about 5 years ago...but if it is...and by the number of people who complained about it on the board, back then...I wont be using it. LOL


Quote:
Originally Posted by AtlBraves09
-The awesome thing about these guys is that they never take away previous options. If you find it's something you don't like you can always go back. But, have an open mind, don't expect it to work the same way it did back then when you didn't like it, they have probably been working on it for quite a while.
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Old 12-19-2010, 01:44 AM   #165
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@ El_MaYiMbE

Exactamente!

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Originally Posted by El_MaYiMbE
You have option to play like it was last year. This is the ALTERNATIVE.
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Old 12-19-2010, 01:52 AM   #166
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Preloading @ El_MaYiMbE

preloading a throw............

Again...you're on point for the current game, which some of us are still playing....

you have a runner on first and you're hoping to get the pitcher to induce the hitter to hit a grounder (5-4-3 DP)...the batter raps one to third, about a millisecond before he gets it, the 'triangle' button (2nd base) should already had been pressed and....for that split second before second baseman fires onto first, the 'circle' button (1st base) would have been pressed.....

Double play and the side is retired! LOL

Quote:
Originally Posted by El_MaYiMbE
SCEA didn't exactly reinvent the wheel here guys, pre-loaded throws were in last years game too with buttons. I don't see much of a difference between this year and last year (aside from analog).

I hope everyone has been pre-loading their throws because throwing flat footed everytime looks UGLY on routine ground balls, and takes alot longer on things like doubleplays and bang bang plays.
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Old 12-19-2010, 09:22 AM   #167
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Re: MLB 11: The Show Goes Analog (IGN Preview)

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Originally Posted by Rod_Carew29
BALKS!!! Another 'Thank God'!!!!

I've missed it in the baseball games I've bought, since ASB......
I think High Heat had balks. Also, I hope this means there's an option for canceling a throw. So many times I hit the wrong button out of panic.
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Old 12-19-2010, 09:33 AM   #168
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@ Polo Bandit

I got one of the Hight Heat games....I'm not sure
but I'm SURE ASB had it---you'd hear the ump yell 'balk'. I still got a vision of trying to nail this guy at first in a game where it rained the entire time.

Back then, the way I remember it, there really was no way to hit the wrong button per se...as it was just one that you used....that was 6 or 7 years ago though. We'll see in a few though

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Originally Posted by Polo Bandit
I think High Heat had balks. Also, I hope this means there's an option for canceling a throw. So many times I hit the wrong button out of panic.
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