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Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

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Old 12-16-2010, 07:57 PM   #121
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Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

You indeed do need patience for the run game, but it is very rewarding.
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Old 12-16-2010, 08:06 PM   #122
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Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Tyrant8RDFL
I read some posts but could not find the info im looking for. Can anyone give some info on how the zone coverage is playing with this patch?
If you're Human playing against the CPU, the CPU zone is indeed better. Not over the top, unrealistically, better imo, but the CPU defenders play their areas and track receivers better. It's not quite as easy to throw into holes on those dig routes. The LB or safety will not just stand there anymore while the pass is completed.

When you are on defense, I have noticed that my defenders track the ball in the air better. They make strafe and make better plays on deep passes wheras there were times when they would stand with their back to the play while the opposing receiver leapt 6 feet in the air to snap it. Here, it is more evened out. The flats are also defended better. The CPU doesn't throw a quick out against cover 2 and turn it up field with ease anymore.
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Old 12-16-2010, 08:33 PM   #123
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Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Senator Palmer
If you're Human playing against the CPU, the CPU zone is indeed better. Not over the top, unrealistically, better imo, but the CPU defenders play their areas and track receivers better. It's not quite as easy to throw into holes on those dig routes. The LB or safety will not just stand there anymore while the pass is completed.

When you are on defense, I have noticed that my defenders track the ball in the air better. They make strafe and make better plays on deep passes wheras there were times when they would stand with their back to the play while the opposing receiver leapt 6 feet in the air to snap it. Here, it is more evened out. The flats are also defended better. The CPU doesn't throw a quick out against cover 2 and turn it up field with ease anymore.
I am step closer to picking up the game. How are the broken tackles?
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Old 12-16-2010, 08:35 PM   #124
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Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

in my last online franchise gm all madden settings i ran for 154 with beanie wells on 26 attempts. when playing zone, i noticed my lb's swatted down a few passes they would normally let sail past em, plus the db's seemed to at least be in a position i could user pick/swat when needed. overall there isn't a night and day difference but thats a good thing, i think overall it's improved the D in regards to online play without breaking anything else.
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Old 12-16-2010, 09:11 PM   #125
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Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

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Originally Posted by grunt
I am step closer to picking up the game. How are the broken tackles?
Infinitely better. There is a such thing a solo tackle now. It is very... how can I put this... NCAA-ish as far as tackling and how guys fill and pursue. You'll still see the broken or missed tackle, but it's in a much more realistic way.

One prime gauge I use is the ISO play. I play as the MLB and in NCAA when I would take on the fullback and force the play back inside, the backside backer would fill and make the tackle. Before this patch, if I would fill in Madden, the backside backer would be nowhere to be found -- either knocked on his butt or I don't know -- and if he did try to make the play, sometimes he'd get the tackle, but more often that should happen, he would get shrugged off.

Now, I can rely on my cpu teammates to make the play.
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Old 12-16-2010, 10:02 PM   #126
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Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

I played a kid today who was the Cowboys, and subbed in Dez and Romo. I was the Steelers, and he just kept throwing screens to Jones or deep to Bryant. Out of the attempts downfield, 3 were INT, and 1 was a big gain for him. The spotlight feature works better now, with the deep coverages, and the defenders react better to the screens. Although, he did score 2, almost 3 TD's off of kickoffs, so it seems to be worse.
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Old 12-17-2010, 05:01 PM   #127
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Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

Quote:
Originally Posted by Senator Palmer
If you're Human playing against the CPU, the CPU zone is indeed better. Not over the top, unrealistically, better imo, but the CPU defenders play their areas and track receivers better. It's not quite as easy to throw into holes on those dig routes. The LB or safety will not just stand there anymore while the pass is completed.

When you are on defense, I have noticed that my defenders track the ball in the air better. They make strafe and make better plays on deep passes wheras there were times when they would stand with their back to the play while the opposing receiver leapt 6 feet in the air to snap it. Here, it is more evened out. The flats are also defended better. The CPU doesn't throw a quick out against cover 2 and turn it up field with ease anymore.
Thank you for this info. This is great news. All I needed was for the defense to play better, and from what you posted it sounds just like what I needed to read.

Again thanks
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Old 12-17-2010, 09:06 PM   #128
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Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

Zones play shorter overall. It's an improvement. Short drags against cover 2 are not such a great idea anymore.
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