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MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)

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Old 12-16-2010, 12:30 PM   #17
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Re: MLB 11: The Show Goes Analog (IGN Preview)

Weather, balks, user forced errors...

Tell me more!

Knight, I want to thank you in advance for getting the jump on those rosters and having them all set for release day!!
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Old 12-16-2010, 12:32 PM   #18
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Re: MLB 11: The Show Goes Analog (IGN Preview)

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Originally Posted by Knight165
He tried that!!!
Ask him the result of Game 1!!!
Even my feeble MoM fingers k'ed his a !!

M.K.
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True story!
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Old 12-16-2010, 12:38 PM   #19
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Re: MLB 11: The Show Goes Analog (IGN Preview)

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Originally Posted by Pared
True story!
One lies the other swears! Two Met fans in a pea pod!

Knight any time you would like to challenge I am always open to some fungo's!
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Old 12-16-2010, 12:41 PM   #20
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Re: MLB 11: The Show Goes Analog (IGN Preview)

Haha....where's the snail pic?

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Old 12-16-2010, 12:45 PM   #21
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Re: MLB 11: The Show Goes Analog (IGN Preview)

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Haha....where's the snail pic?

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Old 12-16-2010, 12:54 PM   #22
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Re: MLB 11: The Show Goes Analog (IGN Preview)

Finally.... Balks!
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Old 12-16-2010, 12:59 PM   #23
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Re: MLB 11: The Show Goes Analog (IGN Preview)

I like the sound of this:

"Because of the addition of player skill in each throw, Sony has taken out random computer errors in fielding. Every error that happens on defense in MLB 11 is the result of player error instead of random probability."

Once I adjust to analog fielding I'm thinking I'll really like it. I also like how they say the margin for error will be greater on a player with lower defensive ratings.
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Old 12-16-2010, 01:02 PM   #24
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Re: MLB 11: The Show Goes Analog (IGN Preview)

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I like the sound of this:

"Because of the addition of player skill in each throw, Sony has taken out random computer errors in fielding. Every error that happens on defense in MLB 11 is the result of player error instead of random probability."

Once I adjust to analog fielding I'm thinking I'll really like it. I also like how they say the margin for error will be greater on a player with lower defensive ratings.
I think this is something everyone has been wanting for a long time. More control put into the users hand!
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