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NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Old 12-15-2010, 11:27 AM   #705
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Quote:
Originally Posted by Court_vision
Damm

Can't believe they left that out.

I've watched on replay a tonne of times...the defender has perfect position. Stands. Take the hit.

And it's a blocking foul every time.

Damm...i was sure i read they were fixing it?
It's definitely not fixed in the capacity it "should" be... but there was very minimal improvement. VERY, very minimal.
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Old 12-15-2010, 11:46 AM   #706
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Quote:
Originally Posted by bado123
the one thing they said was patched was CPU dunks branching in to contact animations. i cant seem to do this? every time the CPU goes for a big dunk my guy just stands there. ive tried pressing block, turbo+block, turbo+right stick in dunkers direction. any tips on hard fouling post-patch?
I have yet to see this on a consistent basis myself. The contact animations I have seen have been when I attempt a dunk in traffic. When the CPU attempts a dunk and the A.I is controlling my teamate, the player will just do a "backward lean" animation. Perhaps there's a timing window in which to trigger the animation?

I'm not sure if this has been posted yet but the trajectory of jump shots taken along the baselines have been changed post patch. It almost impossible to hit those now...
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Last edited by Gmoney2002; 12-15-2010 at 11:51 AM. Reason: Jump shots along the baseline.
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Old 12-15-2010, 02:09 PM   #707
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Is the ai smarter when defending screen plays or can you still exploit spot up plays to generate ridiculous numbers of uncontested three pointers?
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Old 12-15-2010, 03:30 PM   #708
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Love this game post patch now...i griped about it before but now after putting hours and hours into it i can honestly say the gameplay is better
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Old 12-15-2010, 10:42 PM   #709
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

are the over the backboard shots makeable since patch?
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Old 12-15-2010, 10:48 PM   #710
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by nine9milly32
are the over the backboard shots makeable since patch?
Yes.......
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Old 12-15-2010, 11:21 PM   #711
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Sorry if this has already been discussed...its a long thread...

I'm having two big issues with stats since the patch. First, it seems like FG% in simmed games are a little low. There's only 1 team shooting over 46% in my association for the season, and its in January. I'm shooting .453 and im 3rd in the league. This just seems a little off. I should be in the upper tier of teams, but not nearly that high.

Also, in games that I play (I play all my teams games), FG%s are usually too low (especially for the CPU), but scoring seems to be right on. For example, the CPU will generally shoot around 41% from the floor, but usually will score over 100 points against me. The points against is fine, because I'm the Wizards. But I feel like the shooting% is way too low. Are there any sliders/settings I can adjust to get this to come up without it resulting in the CPU scoring like 120 points every game against me? Thanks in advance.
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Old 12-16-2010, 04:47 AM   #712
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Wish they could at least tell us the month (December/January...March )
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