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Madden: Editing Player Ratings in Franchise - Need Your Thoughts

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Old 12-02-2010, 07:26 PM   #153
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

i would just like to mention that nba 2k11 and mlb the show 10 both have the ability to edit EVERYTHING about the franchise mode....including ratings, height, weight, age, salary, on and on and it works great. madden needs to start duplicating the best games out there and stop trying to reinvent the wheel.
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Old 12-02-2010, 09:06 PM   #154
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

I'd like to be able to edit player ratings at the very least. I like to start my offline franchise mode on the same day as the regular season and play games by the week which means that after I start I won't be able to update my roster with the online feature because the roster won't transfer over to an already started offline franchise.

So basically if a player like Michael Vick gets a huge ratings boost which could greatly effect my franchise I won't be able to update it because I can't edit players within the franchise and can't update the roster. This is why I think we need to at least be able to edit players ratings and if possible create caps within an already in progress offline franchise and use them within it in case players return from suspension mid season or new younger players make a roster and make a big impact who weren't part of the pre season roster updates.

By the way thanks for asking for our opinions Ian we REALLY appreciate it.
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Old 12-07-2010, 06:00 PM   #155
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

A few thoughts on this

Potential shouldn't be a cap for the player, it should be an influencing factor for growth. A player should be able to have an 85 overall rating with 58 potential. That should mean that he is more likely to decline than get any better, but it shouldn't mean that he's going to end up at a 58 rating. Seems to be a bit limiting in terms of player types.

Another thing, I don't believe that the player ratings should be fully editable in online franchise, unless it is done with some sort of required approval by the league commissioner.

Lastly, the best way to fix CPU teams not being able to resign their players would be to fix the game economy. I know that's not an easy thing, but it's the best way to approach that issue. Also, for the type of player who would be editing to the point where a team couldn't resign it's players, add an option to turn off the salary cap entirely. That way someone who has very little care for realism would be able to do whatever they want for editing and if it breaks the game, he can unbreak it by turning off the salary cap.
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Old 12-08-2010, 01:57 PM   #156
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

I really think its a preference - make it an option at the start of franchise - like lock player ratings on/off - because i dont like it personally it gives me that thought in the back of my head that i can do it. but i understand where people want with the rosters to be the same. and as for progression i still think we should go back to madden 06. it was great and the training camp should be brought back not the drills we have now. if you use that remove the progression rating we have now and use the old one.
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Old 12-09-2010, 10:55 PM   #157
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

as a longtime offline franchise player i don't care about editing existing players as much as i do editing rookies.

the computer-generated rookies often have unrealistically "matched" ratings. like a wide receiver with 99 speed but only 78 Acceleration. there is no real-life NFL player with world-class speed and acceleration that low.

that's just one example. others examples would be speed burners with ridiculously low agility (again, no real-life NFL player has such a disparate set of ratings; in general, fast guys are at least sufficiently agile). or having running backs with 99 speed and 99 break tackle. it just doesn't happen in the real NFL.

this bothers me tremendously. if i could edit computer-generated rookies i'd be happy.

with "real" players, allowing the user to edit each particular rating within 10 points would be great.

thanks if you've read this, Ian.
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Old 12-10-2010, 07:28 AM   #158
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

I can do it in MLB the show and NBA 2k11 why not Madden and Ncaa?
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Old 12-10-2010, 08:19 AM   #159
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Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Editing ratings would go a long way to help fix offline franchise espically those dang imported draft classes tired of seeing my 3 time heisman winning pro style Qb come in with terrible accuracy lol
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Old 12-10-2010, 12:23 PM   #160
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Re: Editing player ratings in Franchise - need your thoughts

Has this been added yet? This has always been an ability ive wanted in madden. all the basketball and baseball games allow it now
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