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NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Old 11-26-2010, 06:03 PM   #449
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

I also I have a question to anyone playing Association or My player, how are the cpu trades going after the patch? My teams in My Player have been making ridiculous trades. My NO Hornets roster goes as follows

Pg - Chris Paul
Sg - Marcus Thorton
SF - Trevor Ariza, Josh Howard
PF - D.West, Elton Brand, Craig Brackins
C - Me, E. Okafor, S. Marks, Tony Battie, Aaron Gray

I have requested every time for a back up PG (Will Bynum, Kirk Hinrich, Shaun Livingston) and a SG/SF(Chase Buddinger, Delonte West) yet we somehow ended up with more PFs and more Cs which we were already overloaded with. This was supposed to be fixed this year, but it looks alot like last year. I also had the Clippers draft my PF while they already had Blake Griffin, Craig Smith at PF, and Kaman, Jordan at C.
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Old 11-26-2010, 06:17 PM   #450
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Here's my take on the My Player changes.

I like the majority of the changes to game mechanics, like jumping, boxouts, etc. I don't like playcalling for the team that I'm playing on. I think most of us that are playing My Player would agree that the ambition in this mode is to eventually become a star/the number one or two option on the team.

I'm playing a second-year athletic power forward on the 76ers. The starting line-up is Lou Williams, Turner, Iguodala, me, and the 2011 #7 pick at centre (with Thad Young getting the majority of the minutes at C). Iggy is the oldest starter at 27. If you were coaching this team, would you want to slow it down and initiate the half court set, or would you want to run? I didn't feel that the way the team was playing pre-patch was unrealistic. Lots of running, slashing to the basket, drive and kick, etc.

Post-patch, the plays generally end with a contested jumper at the end of the shot clock. The team did those kind of things before the patch, too, but it was way less common and I wasn't shocked or upset when they clanked. As other people have mentioned, PGs won't make any kind of move if a player is out of position until the shot clock is under 10. I haven't seen any kind of fast-break numbers advantage points because there is always a play called and everyone needs to be in position before the PG initiates the offense.

I think that a playcalling slider specific to My Player would go a long way, and I see it being a lot less development work than completely revamping playcalling AI. Right now, it feels like every play is forced. I don't feel like "I'm letting the offense come to me" or "taking what the defense gives me" like in Association games because the AI doesn't seem to have the ability to read defensive mismatches or slips. I'm sure that the 2 brush screen for midrange jumper would have been great, but when I'm shooting 55% and have I'm posting up Aaron Brooks, the AI should know to throw it into the post, just like I'll give it to my PG when Yao is trying to lock him down on the perimeter.
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Old 11-26-2010, 07:18 PM   #451
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Just had this happen to me, wonder if it's a bug:

I have auto-sub on. I was driving to the lane with Tyreke Evans and got fouled. Comp auto-subbed Luther Head in for Evans before my 2 free throws and I shot the free throws with Head instead. Evans wasn't injured or anything. I don't understand this.
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Old 11-26-2010, 07:23 PM   #452
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

I got Rookie of the Year in My Player and didn't get the achievement.

And like others, my Thunder are running the same 2-3 plays the whole time. 43 Fade, 14 Roll and 13 Fade. Durant just takes a shot as soon as the play is complete, he ends up shooting 5-25 with 0-9 on threes or something ridiculous (6min quarters).
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Old 11-26-2010, 07:38 PM   #453
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

The shot releases are way different online, and the feedback thing no longer gives accurate results....
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Old 11-26-2010, 07:58 PM   #454
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Quote:
Originally Posted by Jukeman
There were way more bugs than that...

I understand there were...but those were the only two I had personally experienced.
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Old 11-26-2010, 07:58 PM   #455
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Is anybody else having the issue with unranked online games disconnecting after the first whistle? This just happen again for the eighth straight time in two days and I switched from wireless to wired connection to see if that was the issue and apparently it isn't.
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Old 11-26-2010, 07:59 PM   #456
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

Strongly considering trading this game in after this patch.
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