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NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Old 11-24-2010, 02:31 PM   #129
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Re: NBA 2K Patch Impressions Thread

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Originally Posted by erickonasis
oh man i think im going to start my association over again then all the good things im hearing. and i am 75 games into the season. THANK YOU 2K... Darn shame im at work right now urrgh
You don't have to start over, the patch affects modes already started.
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Old 11-24-2010, 02:39 PM   #130
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

What a awesome job 2K did with this patch to an already very good game.

Loving everything about the patch especially the way the bigs jump now in defending against shots. Very realistic now

I don't think this game can ever get better than what it is this year. SIMPLY AMAZING!!!!
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Old 11-24-2010, 02:40 PM   #131
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by The 24th Letter
Oh and I just had a online player tell me his "spin move wasnt working" bwahahaha
I LOL'd. Probably some 10-year-old kid.
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Old 11-24-2010, 02:40 PM   #132
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

The problem I'm experiencing is DISCONNECTIONS...Pre-Patch I had excellent connections...virtually no lag or disconnections and this afternoon I have attempted to play 7-8 games and they all have disconnected within the first 2-3 minutes of the game...No lag at all...Just an abrupt disconnection...WTF???
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Old 11-24-2010, 02:42 PM   #133
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Re: NBA 2K Patch Impressions Thread

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Originally Posted by jeebs9
I have to agree here guys. The I play likes to shot a lot of 3 pointers (plays with the Suns). But this morning I've never see him miss so many 3's. It will probably just take some time getting use to to the new releases. He was telling me that the releases were much more later. I missed my fair share too. It just an adjustment period.

My question now... What do you guy think online guys will relie on now? No more spin dunk/hopstep or touchdown passes. What will they lean on now?
I thought you use real FG% ? Shot release doesnt matter
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Old 11-24-2010, 02:47 PM   #134
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Re: NBA 2K Patch Impressions Thread

I have been using it for a while now. I turn it on once in a while. But I mostly play on shot stick release.
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Old 11-24-2010, 02:48 PM   #135
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Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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Originally Posted by FLIGHTWHITE
What a awesome job 2K did with this patch to an already very good game.

Loving everything about the patch especially the way the bigs jump now in defending against shots. Very realistic now

I don't think this game can ever get better than what it is this year. SIMPLY AMAZING!!!!
Don't say that... because it always gets better.
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Old 11-24-2010, 02:49 PM   #136
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Re: NBA 2K Patch Impressions Thread

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Originally Posted by Mos1ted
In the middle of the 1st quarter of the Bucks-Cavaliers NBA Today game. The court has indeed been fixed.

Some quick impressions:

- Boxing out!! Yes!! It's present and makes rebounding that much less frustrating. I haven't seen any CPU plays magically sky over to steal a rebound from me yet that they were not in position for.

- Passing is way better and less frustrating as well. My passes are definitely going to my intended targets now when I directional pass. It makes throwing turnovers much easier to swallow now because you can't blame it on the pass going to an unintended target.

- Jumpshooting is a lil more refined. I've taking a few step backs with Booby Gibson...nothing but net! (Playing on All-Star sim)

- There's still bumping on man defense which I can live with at this point. I haven't had any mismatches on the perimeter yet to exploit to see what degree this was eliminated in those situations. It's something I'll look out for as I progress through the game.

- I noticed that the verticals have been fixed as well. Anderson Varejo is barely getting off the floor during block attempts. That should tame some of the 18+ blocks of game I've been getting. I like the feat, but it was a bit unrealistic to be able to do that consistently.

More impressions to follow...
So far for my initial impressions, I agree with everything you've posted. Also, I've noticed that I'm actually able to beat big men off the dribble with my pg during mismatches and the cpu doesn't recover as quickly during fastbreaks, which is now more realistic than pre-patch.
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